tikiwiki/packages/tiki-pkg-casperjs/jerome-breton/casperjs/docs/modules/mouse.rst
2023-11-20 20:52:04 +00:00

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.. _mouse_module:
====================
The ``mouse`` module
====================
.. index:: Mouse
The ``Mouse`` class
+++++++++++++++++++
The ``Mouse`` class is an abstraction on top of various mouse operations like moving, clicking, double-clicking, rollovers, etc. It requires a ``Casper`` instance as a dependency for accessing the DOM. A mouse object can be created that way::
var casper = require("casper").create();
var mouse = require("mouse").create(casper);
.. note::
A ``casper`` instance has a ``mouse`` property already defined, so you usually don't have to create one by hand in your casper scripts::
casper.then(function() {
this.mouse.click(400, 300); // clicks at coordinates x=400; y=300
});
``click()``
-------------------------------------------------------------------------------
**Signature:**
- ``click(Number x, Number y)``
- ``click(String selector)``
- ``click(String selector, Number x, Number y)``
Performs a click on the first element found matching the provided :doc:`selector expression <../selectors>` or at given coordinates if two numbers are passed::
casper.then(function() {
this.mouse.click("#my-link"); // clicks <a id="my-link">hey</a>
this.mouse.click(400, 300); // clicks at coordinates x=400; y=300
});
.. note::
You may want to directly use :ref:`Casper#click <casper_click>` instead.
``doubleclick()``
-------------------------------------------------------------------------------
**Signature:**
- ``doubleclick(Number x, Number y)``
- ``doubleclick(String selector)``
- ``doubleclick(String selector, Number x, Number y)``
Sends a ``doubleclick`` mouse event onto the element matching the provided arguments::
casper.then(function() {
this.mouse.doubleclick("#my-link"); // doubleclicks <a id="my-link">hey</a>
this.mouse.doubleclick(400, 300); // doubleclicks at coordinates x=400; y=300
});
``rightclick()``
-------------------------------------------------------------------------------
**Signature:**
- ``rightclick(Number x, Number y)``
- ``rightclick(String selector)``
- ``rightclick(String selector, Number x, Number y)``
Sends a ``contextmenu`` mouse event onto the element matching the provided arguments::
casper.then(function() {
this.mouse.rightclick("#my-link"); // doubleclicks <a id="my-link">hey</a>
this.mouse.rightclick(400, 300); // doubleclicks at coordinates x=400; y=300
});
``down()``
-------------------------------------------------------------------------------
**Signature:**
- ``down(Number x, Number y)``
- ``down(String selector)``
- ``down(String selector, Number x, Number y)``
Sends a ``mousedown`` mouse event onto the element matching the provided arguments::
casper.then(function() {
this.mouse.down("#my-link"); // press left button down <a id="my-link">hey</a>
this.mouse.down(400, 300); // press left button down at coordinates x=400; y=300
});
``move()``
-------------------------------------------------------------------------------
**Signature:**
- ``move(Number x, Number y)``
- ``move(String selector)``
- ``move(String selector, Number x, Number y)``
Moves the mouse cursor onto the element matching the provided arguments::
casper.then(function() {
this.mouse.move("#my-link"); // moves cursor over <a id="my-link">hey</a>
this.mouse.move(400, 300); // moves cursor over coordinates x=400; y=300
});
``up()``
-------------------------------------------------------------------------------
**Signature:**
- ``up(Number x, Number y)``
- ``up(String selector)``
- ``up(String selector, Number x, Number y)``
Sends a ``mouseup`` mouse event onto the element matching the provided arguments::
casper.then(function() {
this.mouse.up("#my-link"); // release left button over <a id="my-link">hey</a>
this.mouse.up(400, 300); // release left button over coordinates x=400; y=300
});