261 lines
8.2 KiB
JavaScript
261 lines
8.2 KiB
JavaScript
/**
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* SoundManager 2 Demo: Play MP3 links via button
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* ----------------------------------------------
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*
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* http://schillmania.com/projects/soundmanager2/
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*
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* A simple demo making MP3s playable "inline"
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* and easily styled/customizable via CSS.
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*
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* A variation of the "play mp3 links" demo.
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*
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* Requires SoundManager 2 Javascript API.
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*/
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/*jslint white: false, onevar: true, undef: true, nomen: false, eqeqeq: true, plusplus: false, bitwise: true, regexp: false, newcap: true, immed: true */
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/*global document, window, soundManager, navigator */
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function BasicMP3Player() {
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var self = this,
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pl = this,
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sm = soundManager, // soundManager instance
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isTouchDevice = (navigator.userAgent.match(/ipad|iphone/i)),
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isIE = (navigator.userAgent.match(/msie/i));
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this.excludeClass = 'button-exclude'; // CSS class for ignoring MP3 links
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this.links = [];
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this.sounds = [];
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this.soundsByURL = {};
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this.indexByURL = {};
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this.lastSound = null;
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this.soundCount = 0;
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this.config = {
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// configuration options
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playNext: false, // stop after one sound, or play through list until end
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autoPlay: false // start playing the first sound right away
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};
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this.css = {
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// CSS class names appended to link during various states
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sDefault: 'sm2_button', // default state
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sLoading: 'sm2_loading',
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sPlaying: 'sm2_playing',
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sPaused: 'sm2_paused'
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};
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// event + DOM utils
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this.includeClass = this.css.sDefault;
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this.addEventHandler = (typeof window.addEventListener !== 'undefined' ? function(o, evtName, evtHandler) {
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return o.addEventListener(evtName,evtHandler,false);
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} : function(o, evtName, evtHandler) {
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o.attachEvent('on'+evtName,evtHandler);
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});
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this.removeEventHandler = (typeof window.removeEventListener !== 'undefined' ? function(o, evtName, evtHandler) {
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return o.removeEventListener(evtName,evtHandler,false);
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} : function(o, evtName, evtHandler) {
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return o.detachEvent('on'+evtName,evtHandler);
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});
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this.classContains = function(o,cStr) {
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return (typeof(o.className)!=='undefined'?o.className.match(new RegExp('(\\s|^)'+cStr+'(\\s|$)')):false);
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};
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this.addClass = function(o,cStr) {
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if (!o || !cStr || self.classContains(o,cStr)) {
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return false;
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}
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o.className = (o.className?o.className+' ':'')+cStr;
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};
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this.removeClass = function(o,cStr) {
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if (!o || !cStr || !self.classContains(o,cStr)) {
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return false;
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}
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o.className = o.className.replace(new RegExp('( '+cStr+')|('+cStr+')','g'),'');
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};
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this.getSoundByURL = function(sURL) {
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return (typeof self.soundsByURL[sURL] !== 'undefined' ? self.soundsByURL[sURL] : null);
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};
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this.isChildOfNode = function(o,sNodeName) {
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if (!o || !o.parentNode) {
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return false;
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}
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sNodeName = sNodeName.toLowerCase();
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do {
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o = o.parentNode;
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} while (o && o.parentNode && o.nodeName.toLowerCase() !== sNodeName);
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return (o.nodeName.toLowerCase() === sNodeName ? o : null);
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};
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this.events = {
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// handlers for sound events as they're started/stopped/played
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play: function() {
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pl.removeClass(this._data.oLink,this._data.className);
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this._data.className = pl.css.sPlaying;
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pl.addClass(this._data.oLink,this._data.className);
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},
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stop: function() {
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pl.removeClass(this._data.oLink,this._data.className);
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this._data.className = '';
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},
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pause: function() {
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pl.removeClass(this._data.oLink,this._data.className);
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this._data.className = pl.css.sPaused;
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pl.addClass(this._data.oLink,this._data.className);
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},
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resume: function() {
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pl.removeClass(this._data.oLink,this._data.className);
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this._data.className = pl.css.sPlaying;
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pl.addClass(this._data.oLink,this._data.className);
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},
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finish: function() {
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pl.removeClass(this._data.oLink,this._data.className);
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this._data.className = '';
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if (pl.config.playNext) {
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var nextLink = (pl.indexByURL[this._data.oLink.href]+1);
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if (nextLink<pl.links.length) {
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pl.handleClick({'target':pl.links[nextLink]});
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}
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}
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}
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};
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this.stopEvent = function(e) {
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if (typeof e !== 'undefined' && typeof e.preventDefault !== 'undefined') {
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e.preventDefault();
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} else if (typeof window.event !== 'undefined') {
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window.event.returnValue = false;
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}
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return false;
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};
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this.getTheDamnLink = (isIE) ? function(e) {
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// I really didn't want to have to do this.
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return (e && e.target ? e.target : window.event.srcElement);
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} : function(e) {
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return e.target;
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};
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this.handleClick = function(e) {
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// a sound link was clicked
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if (typeof e.button !== 'undefined' && e.button>1) {
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// ignore right-click
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return true;
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}
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var o = self.getTheDamnLink(e),
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sURL,
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soundURL,
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thisSound;
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if (o.nodeName.toLowerCase() !== 'a') {
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o = self.isChildOfNode(o,'a');
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if (!o) {
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return true;
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}
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}
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sURL = o.getAttribute('href');
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if (!o.href || !soundManager.canPlayLink(o) || self.classContains(o,self.excludeClass)) {
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return true; // pass-thru for non-MP3/non-links
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}
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if (!self.classContains(o,self.includeClass)) {
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return true;
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}
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sm._writeDebug('handleClick()');
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soundURL = (o.href);
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thisSound = self.getSoundByURL(soundURL);
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if (thisSound) {
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// already exists
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if (thisSound === self.lastSound) {
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// and was playing (or paused)
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thisSound.togglePause();
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} else {
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// different sound
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thisSound.togglePause(); // start playing current
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sm._writeDebug('sound different than last sound: '+self.lastSound.id);
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if (self.lastSound) {
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self.stopSound(self.lastSound);
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}
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}
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} else {
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// create sound
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thisSound = sm.createSound({
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id:'basicMP3Sound'+(self.soundCount++),
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url:soundURL,
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onplay:self.events.play,
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onstop:self.events.stop,
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onpause:self.events.pause,
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onresume:self.events.resume,
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onfinish:self.events.finish,
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type:(o.type||null)
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});
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// tack on some custom data
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thisSound._data = {
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oLink: o, // DOM node for reference within SM2 object event handlers
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className: self.css.sPlaying
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};
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self.soundsByURL[soundURL] = thisSound;
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self.sounds.push(thisSound);
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if (self.lastSound) {
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// stop last sound
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self.stopSound(self.lastSound);
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}
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thisSound.play();
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}
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self.lastSound = thisSound; // reference for next call
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return self.stopEvent(e);
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};
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this.stopSound = function(oSound) {
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soundManager.stop(oSound.id);
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if (!isTouchDevice) { // iOS 4.2+ security blocks onfinish() -> playNext() if we set a .src in-between(?)
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soundManager.unload(oSound.id);
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}
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};
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this.init = function() {
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sm._writeDebug('basicMP3Player.init()');
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var i, j,
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foundItems = 0,
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oLinks = document.getElementsByTagName('a');
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// grab all links, look for .mp3
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for (i=0, j=oLinks.length; i<j; i++) {
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if (self.classContains(oLinks[i],self.css.sDefault) && !self.classContains(oLinks[i],self.excludeClass)) {
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// self.addClass(oLinks[i],self.css.sDefault); // add default CSS decoration - good if you're lazy and want ALL MP3/playable links to do this
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self.links[foundItems] = (oLinks[i]);
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self.indexByURL[oLinks[i].href] = foundItems; // hack for indexing
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foundItems++;
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}
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}
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if (foundItems>0) {
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self.addEventHandler(document,'click',self.handleClick);
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if (self.config.autoPlay) {
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self.handleClick({target:self.links[0],preventDefault:function(){}});
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}
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}
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sm._writeDebug('basicMP3Player.init(): Found '+foundItems+' relevant items.');
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};
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this.init();
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}
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var basicMP3Player = null;
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// use HTML5 audio for MP3/MP4, if available
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soundManager.preferFlash = false;
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soundManager.onready(function() {
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// soundManager.createSound() etc. may now be called
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basicMP3Player = new BasicMP3Player();
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}); |