7842 lines
214 KiB
JavaScript
7842 lines
214 KiB
JavaScript
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/*!
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* Paper.js v0.22
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*
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* This file is part of Paper.js, a JavaScript Vector Graphics Library,
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* based on Scriptographer.org and designed to be largely API compatible.
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* http://paperjs.org/
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* http://scriptographer.org/
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*
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* Copyright (c) 2011, Juerg Lehni & Jonathan Puckey
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* http://lehni.org/ & http://jonathanpuckey.com/
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*
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* Distributed under the MIT license. See LICENSE file for details.
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*
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* All rights reserved.
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*
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* Date: Thu Nov 10 19:19:25 2011 +0100
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*
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***
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*
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* Bootstrap.js JavaScript Framework.
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* http://bootstrapjs.org/
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*
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* Copyright (c) 2006 - 2011 Juerg Lehni
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* http://lehni.org/
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*
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* Distributed under the MIT license.
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*
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***
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*
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* Parse-js
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*
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* A JavaScript tokenizer / parser / generator, originally written in Lisp.
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* Copyright (c) Marijn Haverbeke <marijnh@gmail.com>
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* http://marijn.haverbeke.nl/parse-js/
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*
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* Ported by to JavaScript by Mihai Bazon
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* Copyright (c) 2010, Mihai Bazon <mihai.bazon@gmail.com>
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* http://mihai.bazon.net/blog/
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*
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* Modifications and adaptions to browser (c) 2011, Juerg Lehni
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* http://lehni.org/
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*
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* Distributed under the BSD license.
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*/
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var paper = new function() {
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var Base = new function() {
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var fix = !this.__proto__,
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hidden = /^(statics|generics|preserve|enumerable|prototype|__proto__|toString|valueOf)$/,
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proto = Object.prototype,
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has = fix
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? function(name) {
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return name !== '__proto__' && this.hasOwnProperty(name);
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}
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: proto.hasOwnProperty,
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toString = proto.toString,
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proto = Array.prototype,
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isArray = Array.isArray = Array.isArray || function(obj) {
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return toString.call(obj) === '[object Array]';
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},
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slice = proto.slice,
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forEach = proto.forEach = proto.forEach || function(iter, bind) {
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for (var i = 0, l = this.length; i < l; i++)
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iter.call(bind, this[i], i, this);
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},
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forIn = function(iter, bind) {
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for (var i in this)
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if (this.hasOwnProperty(i))
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iter.call(bind, this[i], i, this);
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},
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_define = Object.defineProperty,
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_describe = Object.getOwnPropertyDescriptor;
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function define(obj, name, desc) {
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if (_define) {
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try {
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delete obj[name];
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return _define(obj, name, desc);
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} catch (e) {}
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}
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if ((desc.get || desc.set) && obj.__defineGetter__) {
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desc.get && obj.__defineGetter__(name, desc.get);
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desc.set && obj.__defineSetter__(name, desc.set);
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} else {
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obj[name] = desc.value;
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}
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return obj;
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}
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function describe(obj, name) {
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if (_describe) {
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try {
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return _describe(obj, name);
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} catch (e) {}
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}
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var get = obj.__lookupGetter__ && obj.__lookupGetter__(name);
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return get
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? { get: get, set: obj.__lookupSetter__(name), enumerable: true,
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configurable: true }
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: has.call(obj, name)
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? { value: obj[name], enumerable: true, configurable: true,
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writable: true }
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: null;
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}
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function inject(dest, src, enumerable, base, preserve, generics) {
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var beans, bean;
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function field(name, val, dontCheck, generics) {
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var val = val || (val = describe(src, name))
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&& (val.get ? val : val.value),
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func = typeof val === 'function',
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res = val,
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prev = preserve || func
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? (val && val.get ? name in dest : dest[name]) : null;
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if (generics && func && (!preserve || !generics[name])) {
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generics[name] = function(bind) {
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return bind && dest[name].apply(bind,
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slice.call(arguments, 1));
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}
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}
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if ((dontCheck || val !== undefined && has.call(src, name))
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&& (!preserve || !prev)) {
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if (func) {
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if (prev && /\bthis\.base\b/.test(val)) {
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var fromBase = base && base[name] == prev;
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res = function() {
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var tmp = describe(this, 'base');
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define(this, 'base', { value: fromBase
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? base[name] : prev, configurable: true });
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try {
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return val.apply(this, arguments);
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} finally {
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tmp ? define(this, 'base', tmp)
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: delete this.base;
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}
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};
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res.toString = function() {
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return val.toString();
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}
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res.valueOf = function() {
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return val.valueOf();
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}
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}
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if (beans && val.length == 0
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&& (bean = name.match(/^(get|is)(([A-Z])(.*))$/)))
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beans.push([ bean[3].toLowerCase() + bean[4], bean[2] ]);
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}
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if (!res || func || !res.get && !res.set)
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res = { value: res, writable: true };
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if ((describe(dest, name)
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|| { configurable: true }).configurable) {
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res.configurable = true;
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res.enumerable = enumerable;
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}
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define(dest, name, res);
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}
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}
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if (src) {
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beans = [];
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for (var name in src)
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if (has.call(src, name) && !hidden.test(name))
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field(name, null, true, generics);
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field('toString');
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field('valueOf');
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for (var i = 0, l = beans && beans.length; i < l; i++)
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try {
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var bean = beans[i], part = bean[1];
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field(bean[0], {
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get: dest['get' + part] || dest['is' + part],
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set: dest['set' + part]
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}, true);
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} catch (e) {}
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}
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return dest;
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}
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function extend(obj) {
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var ctor = function(dont) {
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if (fix) define(this, '__proto__', { value: obj });
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if (this.initialize && dont !== ctor.dont)
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return this.initialize.apply(this, arguments);
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}
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ctor.prototype = obj;
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ctor.toString = function() {
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return (this.prototype.initialize || function() {}).toString();
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}
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return ctor;
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}
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function iterator(iter) {
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return !iter
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? function(val) { return val }
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: typeof iter !== 'function'
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? function(val) { return val == iter }
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: iter;
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}
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function each(obj, iter, bind, asArray) {
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try {
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if (obj)
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(asArray || asArray === undefined && isArray(obj)
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? forEach : forIn).call(obj, iterator(iter),
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bind = bind || obj);
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} catch (e) {
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if (e !== Base.stop) throw e;
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}
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return bind;
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}
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function clone(obj) {
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return each(obj, function(val, i) {
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this[i] = val;
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}, new obj.constructor());
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}
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return inject(function() {}, {
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inject: function(src) {
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if (src) {
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var proto = this.prototype,
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base = proto.__proto__ && proto.__proto__.constructor,
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statics = src.statics == true ? src : src.statics;
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if (statics != src)
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inject(proto, src, src.enumerable, base && base.prototype,
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|
src.preserve, src.generics && this);
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inject(this, statics, true, base, src.preserve);
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}
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for (var i = 1, l = arguments.length; i < l; i++)
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this.inject(arguments[i]);
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return this;
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|
},
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||
|
extend: function(src) {
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|
var proto = new this(this.dont),
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||
|
ctor = extend(proto);
|
||
|
define(proto, 'constructor',
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|
{ value: ctor, writable: true, configurable: true });
|
||
|
ctor.dont = {};
|
||
|
inject(ctor, this, true);
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|
return arguments.length ? this.inject.apply(ctor, arguments) : ctor;
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|
}
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|
}, true).inject({
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|
has: has,
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||
|
each: each,
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||
|
|
||
|
inject: function() {
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|
for (var i = 0, l = arguments.length; i < l; i++)
|
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|
inject(this, arguments[i]);
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|
return this;
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||
|
},
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|
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||
|
extend: function() {
|
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|
var res = new (extend(this));
|
||
|
return res.inject.apply(res, arguments);
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|
},
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|
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||
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each: function(iter, bind) {
|
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|
return each(this, iter, bind);
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|
},
|
||
|
|
||
|
clone: function() {
|
||
|
return clone(this);
|
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|
},
|
||
|
|
||
|
statics: {
|
||
|
each: each,
|
||
|
clone: clone,
|
||
|
define: define,
|
||
|
describe: describe,
|
||
|
iterator: iterator,
|
||
|
|
||
|
has: function(obj, name) {
|
||
|
return has.call(obj, name);
|
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|
},
|
||
|
|
||
|
type: function(obj) {
|
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|
return (obj || obj === 0) && (obj._type || typeof obj) || null;
|
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|
},
|
||
|
|
||
|
check: function(obj) {
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|
return !!(obj || obj === 0);
|
||
|
},
|
||
|
|
||
|
pick: function() {
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||
|
for (var i = 0, l = arguments.length; i < l; i++)
|
||
|
if (arguments[i] !== undefined)
|
||
|
return arguments[i];
|
||
|
return null;
|
||
|
},
|
||
|
|
||
|
stop: {}
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||
|
}
|
||
|
});
|
||
|
}
|
||
|
|
||
|
this.Base = Base.inject({
|
||
|
generics: true,
|
||
|
|
||
|
clone: function() {
|
||
|
return new this.constructor(this);
|
||
|
},
|
||
|
|
||
|
toString: function() {
|
||
|
return '{ ' + Base.each(this, function(value, key) {
|
||
|
if (key.charAt(0) != '_') {
|
||
|
var type = typeof value;
|
||
|
this.push(key + ': ' + (type === 'number'
|
||
|
? Base.formatNumber(value)
|
||
|
: type === 'string' ? "'" + value + "'" : value));
|
||
|
}
|
||
|
}, []).join(', ') + ' }';
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
read: function(list, start, length) {
|
||
|
var start = start || 0,
|
||
|
length = length || list.length - start;
|
||
|
var obj = list[start];
|
||
|
if (obj instanceof this
|
||
|
|| this.prototype._readNull && obj == null && length <= 1)
|
||
|
return obj;
|
||
|
obj = new this(this.dont);
|
||
|
return obj.initialize.apply(obj, start > 0 || length < list.length
|
||
|
? Array.prototype.slice.call(list, start, start + length)
|
||
|
: list) || obj;
|
||
|
},
|
||
|
|
||
|
readAll: function(list, start) {
|
||
|
var res = [], entry;
|
||
|
for (var i = start || 0, l = list.length; i < l; i++) {
|
||
|
res.push(Array.isArray(entry = list[i])
|
||
|
? this.read(entry, 0)
|
||
|
: this.read(list, i, 1));
|
||
|
}
|
||
|
return res;
|
||
|
},
|
||
|
|
||
|
splice: function(list, items, index, remove) {
|
||
|
var amount = items && items.length,
|
||
|
append = index === undefined;
|
||
|
index = append ? list.length : index;
|
||
|
for (var i = 0; i < amount; i++)
|
||
|
items[i]._index = index + i;
|
||
|
if (append) {
|
||
|
list.push.apply(list, items);
|
||
|
return [];
|
||
|
} else {
|
||
|
var args = [index, remove];
|
||
|
if (items)
|
||
|
args.push.apply(args, items);
|
||
|
var removed = list.splice.apply(list, args);
|
||
|
for (var i = 0, l = removed.length; i < l; i++)
|
||
|
delete removed[i]._index;
|
||
|
for (var i = index + amount, l = list.length; i < l; i++)
|
||
|
list[i]._index = i;
|
||
|
return removed;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
merge: function() {
|
||
|
return Base.each(arguments, function(hash) {
|
||
|
Base.each(hash, function(value, key) {
|
||
|
this[key] = value;
|
||
|
}, this);
|
||
|
}, new Base(), true);
|
||
|
},
|
||
|
|
||
|
capitalize: function(str) {
|
||
|
return str.replace(/\b[a-z]/g, function(match) {
|
||
|
return match.toUpperCase();
|
||
|
});
|
||
|
},
|
||
|
|
||
|
camelize: function(str) {
|
||
|
return str.replace(/-(\w)/g, function(all, chr) {
|
||
|
return chr.toUpperCase();
|
||
|
});
|
||
|
},
|
||
|
|
||
|
hyphenate: function(str) {
|
||
|
return str.replace(/[a-z][A-Z0-9]|[0-9][a-zA-Z]|[A-Z]{2}[a-z]/g,
|
||
|
function(match) {
|
||
|
return match.charAt(0) + '-' + match.substring(1);
|
||
|
}
|
||
|
).toLowerCase();
|
||
|
},
|
||
|
|
||
|
formatNumber: function(num) {
|
||
|
return (Math.round(num * 100000) / 100000).toString();
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var PaperScope = this.PaperScope = Base.extend({
|
||
|
|
||
|
initialize: function(script) {
|
||
|
paper = this;
|
||
|
this.view = null;
|
||
|
this.views = [];
|
||
|
this.project = null;
|
||
|
this.projects = [];
|
||
|
this.tool = null;
|
||
|
this.tools = [];
|
||
|
this._id = script && (script.getAttribute('id') || script.src)
|
||
|
|| ('paperscope-' + (PaperScope._id++));
|
||
|
if (script)
|
||
|
script.setAttribute('id', this._id);
|
||
|
PaperScope._scopes[this._id] = this;
|
||
|
},
|
||
|
|
||
|
version: 0.22,
|
||
|
|
||
|
evaluate: function(code) {
|
||
|
var res = PaperScript.evaluate(code, this);
|
||
|
View.updateFocus();
|
||
|
return res;
|
||
|
},
|
||
|
|
||
|
install: function(scope) {
|
||
|
var that = this;
|
||
|
Base.each(['project', 'view', 'tool'], function(key) {
|
||
|
Base.define(scope, key, {
|
||
|
configurable: true,
|
||
|
writable: true,
|
||
|
get: function() {
|
||
|
return that[key];
|
||
|
}
|
||
|
});
|
||
|
});
|
||
|
for (var key in this) {
|
||
|
if (!/^(version|_id|load)/.test(key) && !(key in scope))
|
||
|
scope[key] = this[key];
|
||
|
}
|
||
|
},
|
||
|
|
||
|
setup: function(canvas) {
|
||
|
paper = this;
|
||
|
this.project = new Project();
|
||
|
if (canvas)
|
||
|
this.view = new View(canvas);
|
||
|
},
|
||
|
|
||
|
clear: function() {
|
||
|
for (var i = this.projects.length - 1; i >= 0; i--)
|
||
|
this.projects[i].remove();
|
||
|
for (var i = this.views.length - 1; i >= 0; i--)
|
||
|
this.views[i].remove();
|
||
|
for (var i = this.tools.length - 1; i >= 0; i--)
|
||
|
this.tools[i].remove();
|
||
|
},
|
||
|
|
||
|
remove: function() {
|
||
|
this.clear();
|
||
|
delete PaperScope._scopes[this._id];
|
||
|
},
|
||
|
|
||
|
_needsRedraw: function() {
|
||
|
if (!this._redrawNotified) {
|
||
|
for (var i = this.views.length - 1; i >= 0; i--)
|
||
|
this.views[i]._redrawNeeded = true;
|
||
|
this._redrawNotified = true;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
_scopes: {},
|
||
|
_id: 0,
|
||
|
|
||
|
get: function(id) {
|
||
|
if (typeof id === 'object')
|
||
|
id = id.getAttribute('id');
|
||
|
return this._scopes[id] || null;
|
||
|
},
|
||
|
|
||
|
each: function(iter) {
|
||
|
Base.each(this._scopes, iter);
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var PaperScopeItem = Base.extend({
|
||
|
|
||
|
initialize: function(activate) {
|
||
|
this._scope = paper;
|
||
|
this._index = this._scope[this._list].push(this) - 1;
|
||
|
if (activate || !this._scope[this._reference])
|
||
|
this.activate();
|
||
|
},
|
||
|
|
||
|
activate: function() {
|
||
|
if (!this._scope)
|
||
|
return false;
|
||
|
this._scope[this._reference] = this;
|
||
|
return true;
|
||
|
},
|
||
|
|
||
|
remove: function() {
|
||
|
if (this._index == null)
|
||
|
return false;
|
||
|
Base.splice(this._scope[this._list], null, this._index, 1);
|
||
|
if (this._scope[this._reference] == this)
|
||
|
this._scope[this._reference] = null;
|
||
|
this._scope = null;
|
||
|
return true;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var Point = this.Point = Base.extend({
|
||
|
initialize: function(arg0, arg1) {
|
||
|
if (arg1 !== undefined) {
|
||
|
this.x = arg0;
|
||
|
this.y = arg1;
|
||
|
} else if (arg0 !== undefined) {
|
||
|
if (arg0 == null) {
|
||
|
this.x = this.y = 0;
|
||
|
} else if (arg0.x !== undefined) {
|
||
|
this.x = arg0.x;
|
||
|
this.y = arg0.y;
|
||
|
} else if (arg0.width !== undefined) {
|
||
|
this.x = arg0.width;
|
||
|
this.y = arg0.height;
|
||
|
} else if (Array.isArray(arg0)) {
|
||
|
this.x = arg0[0];
|
||
|
this.y = arg0.length > 1 ? arg0[1] : arg0[0];
|
||
|
} else if (arg0.angle !== undefined) {
|
||
|
this.x = arg0.length;
|
||
|
this.y = 0;
|
||
|
this.setAngle(arg0.angle);
|
||
|
} else if (typeof arg0 === 'number') {
|
||
|
this.x = this.y = arg0;
|
||
|
} else {
|
||
|
this.x = this.y = 0;
|
||
|
}
|
||
|
} else {
|
||
|
this.x = this.y = 0;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
set: function(x, y) {
|
||
|
this.x = x;
|
||
|
this.y = y;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
clone: function() {
|
||
|
return Point.create(this.x, this.y);
|
||
|
},
|
||
|
|
||
|
toString: function() {
|
||
|
var format = Base.formatNumber;
|
||
|
return '{ x: ' + format(this.x) + ', y: ' + format(this.y) + ' }';
|
||
|
},
|
||
|
|
||
|
add: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
return Point.create(this.x + point.x, this.y + point.y);
|
||
|
},
|
||
|
|
||
|
subtract: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
return Point.create(this.x - point.x, this.y - point.y);
|
||
|
},
|
||
|
|
||
|
multiply: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
return Point.create(this.x * point.x, this.y * point.y);
|
||
|
},
|
||
|
|
||
|
divide: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
return Point.create(this.x / point.x, this.y / point.y);
|
||
|
},
|
||
|
|
||
|
modulo: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
return Point.create(this.x % point.x, this.y % point.y);
|
||
|
},
|
||
|
|
||
|
negate: function() {
|
||
|
return Point.create(-this.x, -this.y);
|
||
|
},
|
||
|
|
||
|
transform: function(matrix) {
|
||
|
return matrix ? matrix._transformPoint(this) : this;
|
||
|
},
|
||
|
|
||
|
getDistance: function(point, squared) {
|
||
|
point = Point.read(arguments);
|
||
|
var x = point.x - this.x,
|
||
|
y = point.y - this.y,
|
||
|
d = x * x + y * y;
|
||
|
return squared ? d : Math.sqrt(d);
|
||
|
},
|
||
|
|
||
|
getLength: function() {
|
||
|
var l = this.x * this.x + this.y * this.y;
|
||
|
return arguments[0] ? l : Math.sqrt(l);
|
||
|
},
|
||
|
|
||
|
setLength: function(length) {
|
||
|
if (this.isZero()) {
|
||
|
var angle = this._angle || 0;
|
||
|
this.set(
|
||
|
Math.cos(angle) * length,
|
||
|
Math.sin(angle) * length
|
||
|
);
|
||
|
} else {
|
||
|
var scale = length / this.getLength();
|
||
|
if (scale == 0)
|
||
|
this.getAngle();
|
||
|
this.set(
|
||
|
this.x * scale,
|
||
|
this.y * scale
|
||
|
);
|
||
|
}
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
normalize: function(length) {
|
||
|
if (length === undefined)
|
||
|
length = 1;
|
||
|
var current = this.getLength(),
|
||
|
scale = current != 0 ? length / current : 0,
|
||
|
point = Point.create(this.x * scale, this.y * scale);
|
||
|
point._angle = this._angle;
|
||
|
return point;
|
||
|
},
|
||
|
|
||
|
getAngle: function() {
|
||
|
return this.getAngleInRadians(arguments[0]) * 180 / Math.PI;
|
||
|
},
|
||
|
|
||
|
setAngle: function(angle) {
|
||
|
angle = this._angle = angle * Math.PI / 180;
|
||
|
if (!this.isZero()) {
|
||
|
var length = this.getLength();
|
||
|
this.set(
|
||
|
Math.cos(angle) * length,
|
||
|
Math.sin(angle) * length
|
||
|
);
|
||
|
}
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getAngleInRadians: function() {
|
||
|
if (arguments[0] === undefined) {
|
||
|
if (this._angle == null)
|
||
|
this._angle = Math.atan2(this.y, this.x);
|
||
|
return this._angle;
|
||
|
} else {
|
||
|
var point = Point.read(arguments),
|
||
|
div = this.getLength() * point.getLength();
|
||
|
if (div == 0) {
|
||
|
return NaN;
|
||
|
} else {
|
||
|
return Math.acos(this.dot(point) / div);
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
|
||
|
getAngleInDegrees: function() {
|
||
|
return this.getAngle(arguments[0]);
|
||
|
},
|
||
|
|
||
|
getQuadrant: function() {
|
||
|
return this.x >= 0 ? this.y >= 0 ? 1 : 4 : this.y >= 0 ? 2 : 3;
|
||
|
},
|
||
|
|
||
|
getDirectedAngle: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
return Math.atan2(this.cross(point), this.dot(point)) * 180 / Math.PI;
|
||
|
},
|
||
|
|
||
|
rotate: function(angle, center) {
|
||
|
angle = angle * Math.PI / 180;
|
||
|
var point = center ? this.subtract(center) : this,
|
||
|
s = Math.sin(angle),
|
||
|
c = Math.cos(angle);
|
||
|
point = Point.create(
|
||
|
point.x * c - point.y * s,
|
||
|
point.y * c + point.x * s
|
||
|
);
|
||
|
return center ? point.add(center) : point;
|
||
|
},
|
||
|
|
||
|
equals: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
return this.x == point.x && this.y == point.y;
|
||
|
},
|
||
|
|
||
|
isInside: function(rect) {
|
||
|
return rect.contains(this);
|
||
|
},
|
||
|
|
||
|
isClose: function(point, tolerance) {
|
||
|
return this.getDistance(point) < tolerance;
|
||
|
},
|
||
|
|
||
|
isColinear: function(point) {
|
||
|
return this.cross(point) < Numerical.TOLERANCE;
|
||
|
},
|
||
|
|
||
|
isOrthogonal: function(point) {
|
||
|
return this.dot(point) < Numerical.TOLERANCE;
|
||
|
},
|
||
|
|
||
|
isZero: function() {
|
||
|
return this.x == 0 && this.y == 0;
|
||
|
},
|
||
|
|
||
|
isNaN: function() {
|
||
|
return isNaN(this.x) || isNaN(this.y);
|
||
|
},
|
||
|
|
||
|
dot: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
return this.x * point.x + this.y * point.y;
|
||
|
},
|
||
|
|
||
|
cross: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
return this.x * point.y - this.y * point.x;
|
||
|
},
|
||
|
|
||
|
project: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
if (point.isZero()) {
|
||
|
return Point.create(0, 0);
|
||
|
} else {
|
||
|
var scale = this.dot(point) / point.dot(point);
|
||
|
return Point.create(
|
||
|
point.x * scale,
|
||
|
point.y * scale
|
||
|
);
|
||
|
}
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
create: function(x, y) {
|
||
|
var point = new Point(Point.dont);
|
||
|
point.x = x;
|
||
|
point.y = y;
|
||
|
return point;
|
||
|
},
|
||
|
|
||
|
min: function(point1, point2) {
|
||
|
point1 = Point.read(arguments, 0, 1);
|
||
|
point2 = Point.read(arguments, 1, 1);
|
||
|
return Point.create(
|
||
|
Math.min(point1.x, point2.x),
|
||
|
Math.min(point1.y, point2.y)
|
||
|
);
|
||
|
},
|
||
|
|
||
|
max: function(point1, point2) {
|
||
|
point1 = Point.read(arguments, 0, 1);
|
||
|
point2 = Point.read(arguments, 1, 1);
|
||
|
return Point.create(
|
||
|
Math.max(point1.x, point2.x),
|
||
|
Math.max(point1.y, point2.y)
|
||
|
);
|
||
|
},
|
||
|
|
||
|
random: function() {
|
||
|
return Point.create(Math.random(), Math.random());
|
||
|
}
|
||
|
}
|
||
|
}, new function() {
|
||
|
|
||
|
return Base.each(['round', 'ceil', 'floor', 'abs'], function(name) {
|
||
|
var op = Math[name];
|
||
|
this[name] = function() {
|
||
|
return Point.create(op(this.x), op(this.y));
|
||
|
};
|
||
|
}, {});
|
||
|
});
|
||
|
|
||
|
var LinkedPoint = Point.extend({
|
||
|
set: function(x, y, dontNotify) {
|
||
|
this._x = x;
|
||
|
this._y = y;
|
||
|
if (!dontNotify)
|
||
|
this._owner[this._setter](this);
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getX: function() {
|
||
|
return this._x;
|
||
|
},
|
||
|
|
||
|
setX: function(x) {
|
||
|
this._x = x;
|
||
|
this._owner[this._setter](this);
|
||
|
},
|
||
|
|
||
|
getY: function() {
|
||
|
return this._y;
|
||
|
},
|
||
|
|
||
|
setY: function(y) {
|
||
|
this._y = y;
|
||
|
this._owner[this._setter](this);
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
create: function(owner, setter, x, y, dontLink) {
|
||
|
if (dontLink)
|
||
|
return Point.create(x, y);
|
||
|
var point = new LinkedPoint(LinkedPoint.dont);
|
||
|
point._x = x;
|
||
|
point._y = y;
|
||
|
point._owner = owner;
|
||
|
point._setter = setter;
|
||
|
return point;
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var Size = this.Size = Base.extend({
|
||
|
initialize: function(arg0, arg1) {
|
||
|
if (arg1 !== undefined) {
|
||
|
this.width = arg0;
|
||
|
this.height = arg1;
|
||
|
} else if (arg0 !== undefined) {
|
||
|
if (arg0 == null) {
|
||
|
this.width = this.height = 0;
|
||
|
} else if (arg0.width !== undefined) {
|
||
|
this.width = arg0.width;
|
||
|
this.height = arg0.height;
|
||
|
} else if (arg0.x !== undefined) {
|
||
|
this.width = arg0.x;
|
||
|
this.height = arg0.y;
|
||
|
} else if (Array.isArray(arg0)) {
|
||
|
this.width = arg0[0];
|
||
|
this.height = arg0.length > 1 ? arg0[1] : arg0[0];
|
||
|
} else if (typeof arg0 === 'number') {
|
||
|
this.width = this.height = arg0;
|
||
|
} else {
|
||
|
this.width = this.height = 0;
|
||
|
}
|
||
|
} else {
|
||
|
this.width = this.height = 0;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
toString: function() {
|
||
|
var format = Base.formatNumber;
|
||
|
return '{ width: ' + format(this.width)
|
||
|
+ ', height: ' + format(this.height) + ' }';
|
||
|
},
|
||
|
|
||
|
set: function(width, height) {
|
||
|
this.width = width;
|
||
|
this.height = height;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
clone: function() {
|
||
|
return Size.create(this.width, this.height);
|
||
|
},
|
||
|
|
||
|
add: function(size) {
|
||
|
size = Size.read(arguments);
|
||
|
return Size.create(this.width + size.width, this.height + size.height);
|
||
|
},
|
||
|
|
||
|
subtract: function(size) {
|
||
|
size = Size.read(arguments);
|
||
|
return Size.create(this.width - size.width, this.height - size.height);
|
||
|
},
|
||
|
|
||
|
multiply: function(size) {
|
||
|
size = Size.read(arguments);
|
||
|
return Size.create(this.width * size.width, this.height * size.height);
|
||
|
},
|
||
|
|
||
|
divide: function(size) {
|
||
|
size = Size.read(arguments);
|
||
|
return Size.create(this.width / size.width, this.height / size.height);
|
||
|
},
|
||
|
|
||
|
modulo: function(size) {
|
||
|
size = Size.read(arguments);
|
||
|
return Size.create(this.width % size.width, this.height % size.height);
|
||
|
},
|
||
|
|
||
|
negate: function() {
|
||
|
return Size.create(-this.width, -this.height);
|
||
|
},
|
||
|
|
||
|
equals: function(size) {
|
||
|
size = Size.read(arguments);
|
||
|
return this.width == size.width && this.height == size.height;
|
||
|
},
|
||
|
|
||
|
isZero: function() {
|
||
|
return this.width == 0 && this.height == 0;
|
||
|
},
|
||
|
|
||
|
isNaN: function() {
|
||
|
return isNaN(this.width) || isNaN(this.height);
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
create: function(width, height) {
|
||
|
return new Size(Size.dont).set(width, height);
|
||
|
},
|
||
|
|
||
|
min: function(size1, size2) {
|
||
|
return Size.create(
|
||
|
Math.min(size1.width, size2.width),
|
||
|
Math.min(size1.height, size2.height));
|
||
|
},
|
||
|
|
||
|
max: function(size1, size2) {
|
||
|
return Size.create(
|
||
|
Math.max(size1.width, size2.width),
|
||
|
Math.max(size1.height, size2.height));
|
||
|
},
|
||
|
|
||
|
random: function() {
|
||
|
return Size.create(Math.random(), Math.random());
|
||
|
}
|
||
|
}
|
||
|
}, new function() {
|
||
|
|
||
|
return Base.each(['round', 'ceil', 'floor', 'abs'], function(name) {
|
||
|
var op = Math[name];
|
||
|
this[name] = function() {
|
||
|
return Size.create(op(this.width), op(this.height));
|
||
|
};
|
||
|
}, {});
|
||
|
});
|
||
|
|
||
|
var LinkedSize = Size.extend({
|
||
|
set: function(width, height, dontNotify) {
|
||
|
this._width = width;
|
||
|
this._height = height;
|
||
|
if (!dontNotify)
|
||
|
this._owner[this._setter](this);
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getWidth: function() {
|
||
|
return this._width;
|
||
|
},
|
||
|
|
||
|
setWidth: function(width) {
|
||
|
this._width = width;
|
||
|
this._owner[this._setter](this);
|
||
|
},
|
||
|
|
||
|
getHeight: function() {
|
||
|
return this._height;
|
||
|
},
|
||
|
|
||
|
setHeight: function(height) {
|
||
|
this._height = height;
|
||
|
this._owner[this._setter](this);
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
create: function(owner, setter, width, height, dontLink) {
|
||
|
if (dontLink)
|
||
|
return Size.create(width, height);
|
||
|
var size = new LinkedSize(LinkedSize.dont);
|
||
|
size._width = width;
|
||
|
size._height = height;
|
||
|
size._owner = owner;
|
||
|
size._setter = setter;
|
||
|
return size;
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var Rectangle = this.Rectangle = Base.extend({
|
||
|
initialize: function(arg0, arg1, arg2, arg3) {
|
||
|
if (arguments.length == 4) {
|
||
|
this.x = arg0;
|
||
|
this.y = arg1;
|
||
|
this.width = arg2;
|
||
|
this.height = arg3;
|
||
|
} else if (arguments.length == 2) {
|
||
|
if (arg1 && arg1.x !== undefined) {
|
||
|
var point1 = Point.read(arguments, 0, 1);
|
||
|
var point2 = Point.read(arguments, 1, 1);
|
||
|
this.x = point1.x;
|
||
|
this.y = point1.y;
|
||
|
this.width = point2.x - point1.x;
|
||
|
this.height = point2.y - point1.y;
|
||
|
if (this.width < 0) {
|
||
|
this.x = point2.x;
|
||
|
this.width = -this.width;
|
||
|
}
|
||
|
if (this.height < 0) {
|
||
|
this.y = point2.y;
|
||
|
this.height = -this.height;
|
||
|
}
|
||
|
} else {
|
||
|
var point = Point.read(arguments, 0, 1);
|
||
|
var size = Size.read(arguments, 1, 1);
|
||
|
this.x = point.x;
|
||
|
this.y = point.y;
|
||
|
this.width = size.width;
|
||
|
this.height = size.height;
|
||
|
}
|
||
|
} else if (arg0) {
|
||
|
this.x = arg0.x || 0;
|
||
|
this.y = arg0.y || 0;
|
||
|
this.width = arg0.width || 0;
|
||
|
this.height = arg0.height || 0;
|
||
|
} else {
|
||
|
this.x = this.y = this.width = this.height = 0;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
set: function(x, y, width, height) {
|
||
|
this.x = x;
|
||
|
this.y = y;
|
||
|
this.width = width;
|
||
|
this.height = height;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getPoint: function() {
|
||
|
return LinkedPoint.create(this, 'setPoint', this.x, this.y,
|
||
|
arguments[0]);
|
||
|
},
|
||
|
|
||
|
setPoint: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
this.x = point.x;
|
||
|
this.y = point.y;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getSize: function() {
|
||
|
return LinkedSize.create(this, 'setSize', this.width, this.height,
|
||
|
arguments[0]);
|
||
|
},
|
||
|
|
||
|
setSize: function(size) {
|
||
|
size = Size.read(arguments);
|
||
|
this.width = size.width;
|
||
|
this.height = size.height;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getLeft: function() {
|
||
|
return this.x;
|
||
|
},
|
||
|
|
||
|
setLeft: function(left) {
|
||
|
this.width -= left - this.x;
|
||
|
this.x = left;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getTop: function() {
|
||
|
return this.y;
|
||
|
},
|
||
|
|
||
|
setTop: function(top) {
|
||
|
this.height -= top - this.y;
|
||
|
this.y = top;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getRight: function() {
|
||
|
return this.x + this.width;
|
||
|
},
|
||
|
|
||
|
setRight: function(right) {
|
||
|
this.width = right - this.x;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getBottom: function() {
|
||
|
return this.y + this.height;
|
||
|
},
|
||
|
|
||
|
setBottom: function(bottom) {
|
||
|
this.height = bottom - this.y;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getCenterX: function() {
|
||
|
return this.x + this.width * 0.5;
|
||
|
},
|
||
|
|
||
|
setCenterX: function(x) {
|
||
|
this.x = x - this.width * 0.5;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getCenterY: function() {
|
||
|
return this.y + this.height * 0.5;
|
||
|
},
|
||
|
|
||
|
setCenterY: function(y) {
|
||
|
this.y = y - this.height * 0.5;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getCenter: function() {
|
||
|
return LinkedPoint.create(this, 'setCenter',
|
||
|
this.getCenterX(), this.getCenterY(), arguments[0]);
|
||
|
},
|
||
|
|
||
|
setCenter: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
return this.setCenterX(point.x).setCenterY(point.y);
|
||
|
},
|
||
|
|
||
|
equals: function(rect) {
|
||
|
rect = Rectangle.read(arguments);
|
||
|
return this.x == rect.x && this.y == rect.y
|
||
|
&& this.width == rect.width && this.height == rect.height;
|
||
|
},
|
||
|
|
||
|
isEmpty: function() {
|
||
|
return this.width == 0 || this.height == 0;
|
||
|
},
|
||
|
|
||
|
toString: function() {
|
||
|
var format = Base.formatNumber;
|
||
|
return '{ x: ' + format(this.x)
|
||
|
+ ', y: ' + format(this.y)
|
||
|
+ ', width: ' + format(this.width)
|
||
|
+ ', height: ' + format(this.height)
|
||
|
+ ' }';
|
||
|
},
|
||
|
|
||
|
contains: function(arg) {
|
||
|
return arg && arg.width !== undefined
|
||
|
|| (Array.isArray(arg) ? arg : arguments).length == 4
|
||
|
? this._containsRectangle(Rectangle.read(arguments))
|
||
|
: this._containsPoint(Point.read(arguments));
|
||
|
},
|
||
|
|
||
|
_containsPoint: function(point) {
|
||
|
var x = point.x,
|
||
|
y = point.y;
|
||
|
return x >= this.x && y >= this.y
|
||
|
&& x <= this.x + this.width
|
||
|
&& y <= this.y + this.height;
|
||
|
},
|
||
|
|
||
|
_containsRectangle: function(rect) {
|
||
|
var x = rect.x,
|
||
|
y = rect.y;
|
||
|
return x >= this.x && y >= this.y
|
||
|
&& x + rect.width <= this.x + this.width
|
||
|
&& y + rect.height <= this.y + this.height;
|
||
|
},
|
||
|
|
||
|
intersects: function(rect) {
|
||
|
rect = Rectangle.read(arguments);
|
||
|
return rect.x + rect.width > this.x
|
||
|
&& rect.y + rect.height > this.y
|
||
|
&& rect.x < this.x + this.width
|
||
|
&& rect.y < this.y + this.height;
|
||
|
},
|
||
|
|
||
|
intersect: function(rect) {
|
||
|
rect = Rectangle.read(arguments);
|
||
|
var x1 = Math.max(this.x, rect.x),
|
||
|
y1 = Math.max(this.y, rect.y),
|
||
|
x2 = Math.min(this.x + this.width, rect.x + rect.width),
|
||
|
y2 = Math.min(this.y + this.height, rect.y + rect.height);
|
||
|
return Rectangle.create(x1, y1, x2 - x1, y2 - y1);
|
||
|
},
|
||
|
|
||
|
unite: function(rect) {
|
||
|
rect = Rectangle.read(arguments);
|
||
|
var x1 = Math.min(this.x, rect.x),
|
||
|
y1 = Math.min(this.y, rect.y),
|
||
|
x2 = Math.max(this.x + this.width, rect.x + rect.width),
|
||
|
y2 = Math.max(this.y + this.height, rect.y + rect.height);
|
||
|
return Rectangle.create(x1, y1, x2 - x1, y2 - y1);
|
||
|
},
|
||
|
|
||
|
include: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
var x1 = Math.min(this.x, point.x),
|
||
|
y1 = Math.min(this.y, point.y),
|
||
|
x2 = Math.max(this.x + this.width, point.x),
|
||
|
y2 = Math.max(this.y + this.height, point.y);
|
||
|
return Rectangle.create(x1, y1, x2 - x1, y2 - y1);
|
||
|
},
|
||
|
|
||
|
expand: function(hor, ver) {
|
||
|
if (ver === undefined)
|
||
|
ver = hor;
|
||
|
return Rectangle.create(this.x - hor / 2, this.y - ver / 2,
|
||
|
this.width + hor, this.height + ver);
|
||
|
},
|
||
|
|
||
|
scale: function(hor, ver) {
|
||
|
return this.expand(this.width * hor - this.width,
|
||
|
this.height * (ver === undefined ? hor : ver) - this.height);
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
create: function(x, y, width, height) {
|
||
|
return new Rectangle(Rectangle.dont).set(x, y, width, height);
|
||
|
}
|
||
|
}
|
||
|
}, new function() {
|
||
|
return Base.each([
|
||
|
['Top', 'Left'], ['Top', 'Right'],
|
||
|
['Bottom', 'Left'], ['Bottom', 'Right'],
|
||
|
['Left', 'Center'], ['Top', 'Center'],
|
||
|
['Right', 'Center'], ['Bottom', 'Center']
|
||
|
],
|
||
|
function(parts, index) {
|
||
|
var part = parts.join('');
|
||
|
var xFirst = /^[RL]/.test(part);
|
||
|
if (index >= 4)
|
||
|
parts[1] += xFirst ? 'Y' : 'X';
|
||
|
var x = parts[xFirst ? 0 : 1],
|
||
|
y = parts[xFirst ? 1 : 0],
|
||
|
getX = 'get' + x,
|
||
|
getY = 'get' + y,
|
||
|
setX = 'set' + x,
|
||
|
setY = 'set' + y,
|
||
|
get = 'get' + part,
|
||
|
set = 'set' + part;
|
||
|
this[get] = function() {
|
||
|
return LinkedPoint.create(this, set,
|
||
|
this[getX](), this[getY](), arguments[0]);
|
||
|
};
|
||
|
this[set] = function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
return this[setX](point.x)[setY](point.y);
|
||
|
};
|
||
|
}, {});
|
||
|
});
|
||
|
|
||
|
var LinkedRectangle = Rectangle.extend({
|
||
|
set: function(x, y, width, height, dontNotify) {
|
||
|
this._x = x;
|
||
|
this._y = y;
|
||
|
this._width = width;
|
||
|
this._height = height;
|
||
|
if (!dontNotify)
|
||
|
this._owner[this._setter](this);
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
create: function(owner, setter, x, y, width, height) {
|
||
|
var rect = new LinkedRectangle(LinkedRectangle.dont).set(
|
||
|
x, y, width, height, true);
|
||
|
rect._owner = owner;
|
||
|
rect._setter = setter;
|
||
|
return rect;
|
||
|
}
|
||
|
}
|
||
|
}, new function() {
|
||
|
var proto = Rectangle.prototype;
|
||
|
|
||
|
return Base.each(['x', 'y', 'width', 'height'], function(key) {
|
||
|
var part = Base.capitalize(key);
|
||
|
var internal = '_' + key;
|
||
|
this['get' + part] = function() {
|
||
|
return this[internal];
|
||
|
};
|
||
|
|
||
|
this['set' + part] = function(value) {
|
||
|
this[internal] = value;
|
||
|
if (!this._dontNotify)
|
||
|
this._owner[this._setter](this);
|
||
|
};
|
||
|
}, Base.each(['Point', 'Size', 'Center',
|
||
|
'Left', 'Top', 'Right', 'Bottom', 'CenterX', 'CenterY',
|
||
|
'TopLeft', 'TopRight', 'BottomLeft', 'BottomRight',
|
||
|
'LeftCenter', 'TopCenter', 'RightCenter', 'BottomCenter'],
|
||
|
function(key) {
|
||
|
var name = 'set' + key;
|
||
|
this[name] = function(value) {
|
||
|
this._dontNotify = true;
|
||
|
proto[name].apply(this, arguments);
|
||
|
delete this._dontNotify;
|
||
|
this._owner[this._setter](this);
|
||
|
return this;
|
||
|
};
|
||
|
}, {})
|
||
|
);
|
||
|
});
|
||
|
|
||
|
var Matrix = this.Matrix = Base.extend({
|
||
|
initialize: function(arg) {
|
||
|
var count = arguments.length,
|
||
|
ok = true;
|
||
|
if (count == 6) {
|
||
|
this.set.apply(this, arguments);
|
||
|
} else if (count == 1) {
|
||
|
if (arg instanceof Matrix) {
|
||
|
this.set(arg._a, arg._c, arg._b, arg._d, arg._tx, arg._ty);
|
||
|
} else if (Array.isArray(arg)) {
|
||
|
this.set.apply(this, arg);
|
||
|
} else {
|
||
|
ok = false;
|
||
|
}
|
||
|
} else if (count == 0) {
|
||
|
this._a = this._d = 1;
|
||
|
this._c = this._b = this._tx = this._ty = 0;
|
||
|
} else {
|
||
|
ok = false;
|
||
|
}
|
||
|
if (!ok)
|
||
|
throw new Error('Unsupported matrix parameters');
|
||
|
},
|
||
|
|
||
|
clone: function() {
|
||
|
return Matrix.create(this._a, this._c, this._b, this._d,
|
||
|
this._tx, this._ty);
|
||
|
},
|
||
|
|
||
|
set: function(a, c, b, d, tx, ty) {
|
||
|
this._a = a;
|
||
|
this._c = c;
|
||
|
this._b = b;
|
||
|
this._d = d;
|
||
|
this._tx = tx;
|
||
|
this._ty = ty;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
scale: function( hor, ver, center) {
|
||
|
if (arguments.length < 2 || typeof ver === 'object') {
|
||
|
center = Point.read(arguments, 1);
|
||
|
ver = hor;
|
||
|
} else {
|
||
|
center = Point.read(arguments, 2);
|
||
|
}
|
||
|
if (center)
|
||
|
this.translate(center);
|
||
|
this._a *= hor;
|
||
|
this._c *= hor;
|
||
|
this._b *= ver;
|
||
|
this._d *= ver;
|
||
|
if (center)
|
||
|
this.translate(center.negate());
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
translate: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
var x = point.x, y = point.y;
|
||
|
this._tx += x * this._a + y * this._b;
|
||
|
this._ty += x * this._c + y * this._d;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
rotate: function(angle, center) {
|
||
|
return this.concatenate(
|
||
|
Matrix.getRotateInstance.apply(Matrix, arguments));
|
||
|
},
|
||
|
|
||
|
shear: function( hor, ver, center) {
|
||
|
if (arguments.length < 2 || typeof ver === 'object') {
|
||
|
center = Point.read(arguments, 1);
|
||
|
ver = hor;
|
||
|
} else {
|
||
|
center = Point.read(arguments, 2);
|
||
|
}
|
||
|
if (center)
|
||
|
this.translate(center);
|
||
|
var a = this._a,
|
||
|
c = this._c;
|
||
|
this._a += ver * this._b;
|
||
|
this._c += ver * this._d;
|
||
|
this._b += hor * a;
|
||
|
this._d += hor * c;
|
||
|
if (center)
|
||
|
this.translate(center.negate());
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
toString: function() {
|
||
|
var format = Base.formatNumber;
|
||
|
return '[[' + [format(this._a), format(this._b),
|
||
|
format(this._tx)].join(', ') + '], ['
|
||
|
+ [format(this._c), format(this._d),
|
||
|
format(this._ty)].join(', ') + ']]';
|
||
|
},
|
||
|
|
||
|
getValues: function() {
|
||
|
return [ this._a, this._c, this._b, this._d, this._tx, this._ty ];
|
||
|
},
|
||
|
|
||
|
concatenate: function(mx) {
|
||
|
var a = this._a,
|
||
|
b = this._b,
|
||
|
c = this._c,
|
||
|
d = this._d;
|
||
|
this._a = mx._a * a + mx._c * b;
|
||
|
this._b = mx._b * a + mx._d * b;
|
||
|
this._tx += mx._tx * a + mx._ty * b;
|
||
|
this._c = mx._a * c + mx._c * d;
|
||
|
this._d = mx._b * c + mx._d * d;
|
||
|
this._ty += mx._tx * c + mx._ty * d;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
preConcatenate: function(mx) {
|
||
|
var a = this._a,
|
||
|
b = this._b,
|
||
|
c = this._c,
|
||
|
d = this._d,
|
||
|
tx = this._tx,
|
||
|
ty = this._ty;
|
||
|
this._a = mx._a * a + mx._b * c;
|
||
|
this._c = mx._c * a + mx._d * c;
|
||
|
this._b = mx._a * b + mx._b * d;
|
||
|
this._d = mx._c * b + mx._d * d;
|
||
|
this._tx = mx._a * tx + mx._b * ty + mx._tx;
|
||
|
this._ty = mx._c * tx + mx._d * ty + mx._ty;
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
transform: function( src, srcOff, dst, dstOff, numPts) {
|
||
|
return arguments.length < 5
|
||
|
? this._transformPoint(Point.read(arguments))
|
||
|
: this._transformCoordinates(src, srcOff, dst, dstOff, numPts);
|
||
|
},
|
||
|
|
||
|
_transformPoint: function(point, dest, dontNotify) {
|
||
|
var x = point.x,
|
||
|
y = point.y;
|
||
|
if (!dest)
|
||
|
dest = new Point(Point.dont);
|
||
|
return dest.set(
|
||
|
x * this._a + y * this._b + this._tx,
|
||
|
x * this._c + y * this._d + this._ty,
|
||
|
dontNotify
|
||
|
);
|
||
|
},
|
||
|
|
||
|
_transformCoordinates: function(src, srcOff, dst, dstOff, numPts) {
|
||
|
var i = srcOff, j = dstOff,
|
||
|
srcEnd = srcOff + 2 * numPts;
|
||
|
while (i < srcEnd) {
|
||
|
var x = src[i++];
|
||
|
var y = src[i++];
|
||
|
dst[j++] = x * this._a + y * this._b + this._tx;
|
||
|
dst[j++] = x * this._c + y * this._d + this._ty;
|
||
|
}
|
||
|
return dst;
|
||
|
},
|
||
|
|
||
|
_transformCorners: function(rect) {
|
||
|
var x1 = rect.x,
|
||
|
y1 = rect.y,
|
||
|
x2 = x1 + rect.width,
|
||
|
y2 = y1 + rect.height,
|
||
|
coords = [ x1, y1, x2, y1, x2, y2, x1, y2 ];
|
||
|
return this._transformCoordinates(coords, 0, coords, 0, 4);
|
||
|
},
|
||
|
|
||
|
_transformBounds: function(bounds) {
|
||
|
var coords = this._transformCorners(bounds),
|
||
|
min = coords.slice(0, 2),
|
||
|
max = coords.slice(0);
|
||
|
for (var i = 2; i < 8; i++) {
|
||
|
var val = coords[i],
|
||
|
j = i & 1;
|
||
|
if (val < min[j])
|
||
|
min[j] = val;
|
||
|
else if (val > max[j])
|
||
|
max[j] = val;
|
||
|
}
|
||
|
return Rectangle.create(min[0], min[1],
|
||
|
max[0] - min[0], max[1] - min[1]);
|
||
|
},
|
||
|
|
||
|
inverseTransform: function(point) {
|
||
|
return this._inverseTransform(Point.read(arguments));
|
||
|
},
|
||
|
|
||
|
_getDeterminant: function() {
|
||
|
var det = this._a * this._d - this._b * this._c;
|
||
|
return isFinite(det) && Math.abs(det) > Numerical.EPSILON
|
||
|
&& isFinite(this._tx) && isFinite(this._ty)
|
||
|
? det : null;
|
||
|
},
|
||
|
|
||
|
_inverseTransform: function(point, dest, dontNotify) {
|
||
|
var det = this._getDeterminant();
|
||
|
if (!det)
|
||
|
return null;
|
||
|
var x = point.x - this._tx,
|
||
|
y = point.y - this._ty;
|
||
|
if (!dest)
|
||
|
dest = new Point(Point.dont);
|
||
|
return dest.set(
|
||
|
(x * this._d - y * this._b) / det,
|
||
|
(y * this._a - x * this._c) / det,
|
||
|
dontNotify
|
||
|
);
|
||
|
},
|
||
|
|
||
|
getTranslation: function() {
|
||
|
return new Point(this._tx, this._ty);
|
||
|
},
|
||
|
|
||
|
getScaling: function() {
|
||
|
var hor = Math.sqrt(this._a * this._a + this._c * this._c),
|
||
|
ver = Math.sqrt(this._b * this._b + this._d * this._d);
|
||
|
return new Point(this._a < 0 ? -hor : hor, this._b < 0 ? -ver : ver);
|
||
|
},
|
||
|
|
||
|
getRotation: function() {
|
||
|
var angle1 = -Math.atan2(this._b, this._d),
|
||
|
angle2 = Math.atan2(this._c, this._a);
|
||
|
return Math.abs(angle1 - angle2) < Numerical.TOLERANCE
|
||
|
? angle1 * 180 / Math.PI : undefined;
|
||
|
},
|
||
|
|
||
|
isIdentity: function() {
|
||
|
return this._a == 1 && this._c == 0 && this._b == 0 && this._d == 1
|
||
|
&& this._tx == 0 && this._ty == 0;
|
||
|
},
|
||
|
|
||
|
isInvertible: function() {
|
||
|
return !!this._getDeterminant();
|
||
|
},
|
||
|
|
||
|
isSingular: function() {
|
||
|
return !this._getDeterminant();
|
||
|
},
|
||
|
|
||
|
createInverse: function() {
|
||
|
var det = this._getDeterminant();
|
||
|
return det && Matrix.create(
|
||
|
this._d / det,
|
||
|
-this._c / det,
|
||
|
-this._b / det,
|
||
|
this._a / det,
|
||
|
(this._b * this._ty - this._d * this._tx) / det,
|
||
|
(this._c * this._tx - this._a * this._ty) / det);
|
||
|
},
|
||
|
|
||
|
createShiftless: function() {
|
||
|
return Matrix.create(this._a, this._c, this._b, this._d, 0, 0);
|
||
|
},
|
||
|
|
||
|
setToScale: function(hor, ver) {
|
||
|
return this.set(hor, 0, 0, ver, 0, 0);
|
||
|
},
|
||
|
|
||
|
setToTranslation: function(delta) {
|
||
|
delta = Point.read(arguments);
|
||
|
return this.set(1, 0, 0, 1, delta.x, delta.y);
|
||
|
},
|
||
|
|
||
|
setToShear: function(hor, ver) {
|
||
|
return this.set(1, ver, hor, 1, 0, 0);
|
||
|
},
|
||
|
|
||
|
setToRotation: function(angle, center) {
|
||
|
center = Point.read(arguments, 1);
|
||
|
angle = angle * Math.PI / 180;
|
||
|
var x = center.x,
|
||
|
y = center.y,
|
||
|
cos = Math.cos(angle),
|
||
|
sin = Math.sin(angle);
|
||
|
return this.set(cos, sin, -sin, cos,
|
||
|
x - x * cos + y * sin,
|
||
|
y - x * sin - y * cos);
|
||
|
},
|
||
|
|
||
|
applyToContext: function(ctx, reset) {
|
||
|
ctx[reset ? 'setTransform' : 'transform'](
|
||
|
this._a, this._c, this._b, this._d, this._tx, this._ty);
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
create: function(a, c, b, d, tx, ty) {
|
||
|
return new Matrix(Matrix.dont).set(a, c, b, d, tx, ty);
|
||
|
},
|
||
|
|
||
|
getScaleInstance: function(hor, ver) {
|
||
|
var mx = new Matrix();
|
||
|
return mx.setToScale.apply(mx, arguments);
|
||
|
},
|
||
|
|
||
|
getTranslateInstance: function(delta) {
|
||
|
var mx = new Matrix();
|
||
|
return mx.setToTranslation.apply(mx, arguments);
|
||
|
},
|
||
|
|
||
|
getShearInstance: function(hor, ver, center) {
|
||
|
var mx = new Matrix();
|
||
|
return mx.setToShear.apply(mx, arguments);
|
||
|
},
|
||
|
|
||
|
getRotateInstance: function(angle, center) {
|
||
|
var mx = new Matrix();
|
||
|
return mx.setToRotation.apply(mx, arguments);
|
||
|
}
|
||
|
}
|
||
|
}, new function() {
|
||
|
return Base.each({
|
||
|
scaleX: '_a',
|
||
|
scaleY: '_d',
|
||
|
translateX: '_tx',
|
||
|
translateY: '_ty',
|
||
|
shearX: '_b',
|
||
|
shearY: '_c'
|
||
|
}, function(prop, name) {
|
||
|
name = Base.capitalize(name);
|
||
|
this['get' + name] = function() {
|
||
|
return this[prop];
|
||
|
};
|
||
|
this['set' + name] = function(value) {
|
||
|
this[prop] = value;
|
||
|
};
|
||
|
}, {});
|
||
|
});
|
||
|
|
||
|
var Line = this.Line = Base.extend({
|
||
|
initialize: function(point1, point2, infinite) {
|
||
|
point1 = Point.read(arguments, 0, 1);
|
||
|
point2 = Point.read(arguments, 1, 1);
|
||
|
if (arguments.length == 3) {
|
||
|
this.point = point1;
|
||
|
this.vector = point2.subtract(point1);
|
||
|
this.infinite = infinite;
|
||
|
} else {
|
||
|
this.point = point1;
|
||
|
this.vector = point2;
|
||
|
this.infinite = true;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
intersect: function(line) {
|
||
|
var cross = this.vector.cross(line.vector);
|
||
|
if (Math.abs(cross) <= Numerical.EPSILON)
|
||
|
return null;
|
||
|
var v = line.point.subtract(this.point),
|
||
|
t1 = v.cross(line.vector) / cross,
|
||
|
t2 = v.cross(this.vector) / cross;
|
||
|
return (this.infinite || 0 <= t1 && t1 <= 1)
|
||
|
&& (line.infinite || 0 <= t2 && t2 <= 1)
|
||
|
? this.point.add(this.vector.multiply(t1)) : null;
|
||
|
},
|
||
|
|
||
|
getSide: function(point) {
|
||
|
var v1 = this.vector,
|
||
|
v2 = point.subtract(this.point),
|
||
|
ccw = v2.cross(v1);
|
||
|
if (ccw == 0) {
|
||
|
ccw = v2.dot(v1);
|
||
|
if (ccw > 0) {
|
||
|
ccw = v2.subtract(v1).dot(v1);
|
||
|
if (ccw < 0)
|
||
|
ccw = 0;
|
||
|
}
|
||
|
}
|
||
|
return ccw < 0 ? -1 : ccw > 0 ? 1 : 0;
|
||
|
},
|
||
|
|
||
|
getDistance: function(point) {
|
||
|
var m = this.vector.y / this.vector.x,
|
||
|
b = this.point.y - (m * this.point.x);
|
||
|
var dist = Math.abs(point.y - (m * point.x) - b) / Math.sqrt(m * m + 1);
|
||
|
return this.infinite ? dist : Math.min(dist,
|
||
|
point.getDistance(this.point),
|
||
|
point.getDistance(this.point.add(this.vector)));
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var Project = this.Project = PaperScopeItem.extend({
|
||
|
_list: 'projects',
|
||
|
_reference: 'project',
|
||
|
|
||
|
initialize: function() {
|
||
|
this.base(true);
|
||
|
this._currentStyle = new PathStyle();
|
||
|
this._selectedItems = {};
|
||
|
this._selectedItemCount = 0;
|
||
|
this.layers = [];
|
||
|
this.symbols = [];
|
||
|
this.activeLayer = new Layer();
|
||
|
},
|
||
|
|
||
|
_needsRedraw: function() {
|
||
|
if (this._scope)
|
||
|
this._scope._needsRedraw();
|
||
|
},
|
||
|
|
||
|
getCurrentStyle: function() {
|
||
|
return this._currentStyle;
|
||
|
},
|
||
|
|
||
|
setCurrentStyle: function(style) {
|
||
|
this._currentStyle.initialize(style);
|
||
|
},
|
||
|
|
||
|
getIndex: function() {
|
||
|
return this._index;
|
||
|
},
|
||
|
|
||
|
getSelectedItems: function() {
|
||
|
var items = [];
|
||
|
Base.each(this._selectedItems, function(item) {
|
||
|
items.push(item);
|
||
|
});
|
||
|
return items;
|
||
|
},
|
||
|
|
||
|
_updateSelection: function(item) {
|
||
|
if (item._selected) {
|
||
|
this._selectedItemCount++;
|
||
|
this._selectedItems[item.getId()] = item;
|
||
|
} else {
|
||
|
this._selectedItemCount--;
|
||
|
delete this._selectedItems[item.getId()];
|
||
|
}
|
||
|
},
|
||
|
|
||
|
selectAll: function() {
|
||
|
for (var i = 0, l = this.layers.length; i < l; i++)
|
||
|
this.layers[i].setSelected(true);
|
||
|
},
|
||
|
|
||
|
deselectAll: function() {
|
||
|
for (var i in this._selectedItems)
|
||
|
this._selectedItems[i].setSelected(false);
|
||
|
},
|
||
|
|
||
|
hitTest: function(point, options) {
|
||
|
options = HitResult.getOptions(point, options);
|
||
|
point = options.point;
|
||
|
for (var i = this.layers.length - 1; i >= 0; i--) {
|
||
|
var res = this.layers[i].hitTest(point, options);
|
||
|
if (res) return res;
|
||
|
}
|
||
|
return null;
|
||
|
},
|
||
|
|
||
|
draw: function(ctx) {
|
||
|
ctx.save();
|
||
|
var param = { offset: new Point(0, 0) };
|
||
|
for (var i = 0, l = this.layers.length; i < l; i++)
|
||
|
Item.draw(this.layers[i], ctx, param);
|
||
|
ctx.restore();
|
||
|
|
||
|
if (this._selectedItemCount > 0) {
|
||
|
ctx.save();
|
||
|
ctx.strokeWidth = 1;
|
||
|
ctx.strokeStyle = ctx.fillStyle = '#009dec';
|
||
|
param = { selection: true };
|
||
|
Base.each(this._selectedItems, function(item) {
|
||
|
item.draw(ctx, param);
|
||
|
});
|
||
|
ctx.restore();
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var Symbol = this.Symbol = Base.extend({
|
||
|
initialize: function(item) {
|
||
|
this.project = paper.project;
|
||
|
this.project.symbols.push(this);
|
||
|
this.setDefinition(item);
|
||
|
this._instances = {};
|
||
|
},
|
||
|
|
||
|
_changed: function(flags) {
|
||
|
Base.each(this._instances, function(item) {
|
||
|
item._changed(flags);
|
||
|
});
|
||
|
},
|
||
|
|
||
|
getDefinition: function() {
|
||
|
return this._definition;
|
||
|
},
|
||
|
|
||
|
setDefinition: function(item) {
|
||
|
if (item._parentSymbol)
|
||
|
item = item.clone();
|
||
|
if (this._definition)
|
||
|
delete this._definition._parentSymbol;
|
||
|
this._definition = item;
|
||
|
item.remove();
|
||
|
item.setPosition(new Point());
|
||
|
item._parentSymbol = this;
|
||
|
this._changed(Change.GEOMETRY);
|
||
|
},
|
||
|
|
||
|
place: function(position) {
|
||
|
return new PlacedSymbol(this, position);
|
||
|
},
|
||
|
|
||
|
clone: function() {
|
||
|
return new Symbol(this._definition.clone());
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var ChangeFlag = {
|
||
|
APPEARANCE: 1,
|
||
|
HIERARCHY: 2,
|
||
|
GEOMETRY: 4,
|
||
|
STROKE: 8,
|
||
|
STYLE: 16,
|
||
|
ATTRIBUTE: 32,
|
||
|
CONTENT: 64,
|
||
|
PIXELS: 128,
|
||
|
CLIPPING: 256
|
||
|
};
|
||
|
|
||
|
var Change = {
|
||
|
HIERARCHY: ChangeFlag.HIERARCHY | ChangeFlag.APPEARANCE,
|
||
|
GEOMETRY: ChangeFlag.GEOMETRY | ChangeFlag.APPEARANCE,
|
||
|
STROKE: ChangeFlag.STROKE | ChangeFlag.STYLE | ChangeFlag.APPEARANCE,
|
||
|
STYLE: ChangeFlag.STYLE | ChangeFlag.APPEARANCE,
|
||
|
ATTRIBUTE: ChangeFlag.ATTRIBUTE | ChangeFlag.APPEARANCE,
|
||
|
CONTENT: ChangeFlag.CONTENT | ChangeFlag.APPEARANCE,
|
||
|
PIXELS: ChangeFlag.PIXELS | ChangeFlag.APPEARANCE
|
||
|
};
|
||
|
|
||
|
var Item = this.Item = Base.extend({
|
||
|
initialize: function() {
|
||
|
this._id = ++Item._id;
|
||
|
if (!this._project)
|
||
|
paper.project.activeLayer.addChild(this);
|
||
|
this._style = PathStyle.create(this);
|
||
|
this.setStyle(this._project.getCurrentStyle());
|
||
|
},
|
||
|
|
||
|
_changed: function(flags) {
|
||
|
if (flags & ChangeFlag.GEOMETRY) {
|
||
|
delete this._bounds;
|
||
|
delete this._position;
|
||
|
}
|
||
|
if (flags & ChangeFlag.APPEARANCE) {
|
||
|
this._project._needsRedraw();
|
||
|
}
|
||
|
if (this._parentSymbol)
|
||
|
this._parentSymbol._changed(flags);
|
||
|
if (this._project._changes) {
|
||
|
var entry = this._project._changesById[this._id];
|
||
|
if (entry) {
|
||
|
entry.flags |= flags;
|
||
|
} else {
|
||
|
entry = { item: this, flags: flags };
|
||
|
this._project._changesById[this._id] = entry;
|
||
|
this._project._changes.push(entry);
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
|
||
|
getId: function() {
|
||
|
return this._id;
|
||
|
},
|
||
|
|
||
|
getName: function() {
|
||
|
return this._name;
|
||
|
},
|
||
|
|
||
|
setName: function(name) {
|
||
|
|
||
|
if (this._name)
|
||
|
this._removeFromNamed();
|
||
|
this._name = name || undefined;
|
||
|
if (name) {
|
||
|
var children = this._parent._children,
|
||
|
namedChildren = this._parent._namedChildren;
|
||
|
(namedChildren[name] = namedChildren[name] || []).push(this);
|
||
|
children[name] = this;
|
||
|
}
|
||
|
this._changed(ChangeFlag.ATTRIBUTE);
|
||
|
},
|
||
|
|
||
|
getPosition: function() {
|
||
|
var pos = this._position
|
||
|
|| (this._position = this.getBounds().getCenter());
|
||
|
return LinkedPoint.create(this, 'setPosition', pos._x, pos._y);
|
||
|
},
|
||
|
|
||
|
setPosition: function(point) {
|
||
|
this.translate(Point.read(arguments).subtract(this.getPosition()));
|
||
|
},
|
||
|
|
||
|
getStyle: function() {
|
||
|
return this._style;
|
||
|
},
|
||
|
|
||
|
setStyle: function(style) {
|
||
|
this._style.initialize(style);
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
_id: 0
|
||
|
}
|
||
|
}, new function() {
|
||
|
return Base.each(['locked', 'visible', 'blendMode', 'opacity', 'guide'],
|
||
|
function(name) {
|
||
|
var part = Base.capitalize(name),
|
||
|
name = '_' + name;
|
||
|
this['get' + part] = function() {
|
||
|
return this[name];
|
||
|
};
|
||
|
this['set' + part] = function(value) {
|
||
|
if (value != this[name]) {
|
||
|
this[name] = value;
|
||
|
this._changed(name === '_locked'
|
||
|
? ChangeFlag.ATTRIBUTE : Change.ATTRIBUTE);
|
||
|
}
|
||
|
};
|
||
|
}, {});
|
||
|
}, {
|
||
|
|
||
|
_locked: false,
|
||
|
|
||
|
_visible: true,
|
||
|
|
||
|
_blendMode: 'normal',
|
||
|
|
||
|
_opacity: 1,
|
||
|
|
||
|
_guide: false,
|
||
|
|
||
|
isSelected: function() {
|
||
|
if (this._children) {
|
||
|
for (var i = 0, l = this._children.length; i < l; i++)
|
||
|
if (this._children[i].isSelected())
|
||
|
return true;
|
||
|
}
|
||
|
return this._selected;
|
||
|
},
|
||
|
|
||
|
setSelected: function(selected) {
|
||
|
if (this._children) {
|
||
|
for (var i = 0, l = this._children.length; i < l; i++) {
|
||
|
this._children[i].setSelected(selected);
|
||
|
}
|
||
|
} else if ((selected = !!selected) != this._selected) {
|
||
|
this._selected = selected;
|
||
|
this._project._updateSelection(this);
|
||
|
this._changed(Change.ATTRIBUTE);
|
||
|
}
|
||
|
},
|
||
|
|
||
|
_selected: false,
|
||
|
|
||
|
isFullySelected: function() {
|
||
|
if (this._children && this._selected) {
|
||
|
for (var i = 0, l = this._children.length; i < l; i++)
|
||
|
if (!this._children[i].isFullySelected())
|
||
|
return false;
|
||
|
return true;
|
||
|
}
|
||
|
return this._selected;
|
||
|
},
|
||
|
|
||
|
setFullySelected: function(selected) {
|
||
|
if (this._children) {
|
||
|
for (var i = 0, l = this._children.length; i < l; i++) {
|
||
|
this._children[i].setFullySelected(selected);
|
||
|
}
|
||
|
}
|
||
|
this.setSelected(selected);
|
||
|
},
|
||
|
|
||
|
isClipMask: function() {
|
||
|
return this._clipMask;
|
||
|
},
|
||
|
|
||
|
setClipMask: function(clipMask) {
|
||
|
if (this._clipMask != (clipMask = !!clipMask)) {
|
||
|
this._clipMask = clipMask;
|
||
|
if (clipMask) {
|
||
|
this.setFillColor(null);
|
||
|
this.setStrokeColor(null);
|
||
|
}
|
||
|
this._changed(Change.ATTRIBUTE);
|
||
|
if (this._parent)
|
||
|
this._parent._changed(ChangeFlag.CLIPPING);
|
||
|
}
|
||
|
},
|
||
|
|
||
|
_clipMask: false,
|
||
|
|
||
|
getProject: function() {
|
||
|
return this._project;
|
||
|
},
|
||
|
|
||
|
_setProject: function(project) {
|
||
|
if (this._project != project) {
|
||
|
this._project = project;
|
||
|
if (this._children) {
|
||
|
for (var i = 0, l = this._children.length; i < l; i++) {
|
||
|
this._children[i]._setProject(project);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
|
||
|
getLayer: function() {
|
||
|
var parent = this;
|
||
|
while (parent = parent._parent) {
|
||
|
if (parent instanceof Layer)
|
||
|
return parent;
|
||
|
}
|
||
|
return null;
|
||
|
},
|
||
|
|
||
|
getParent: function() {
|
||
|
return this._parent;
|
||
|
},
|
||
|
|
||
|
getChildren: function() {
|
||
|
return this._children;
|
||
|
},
|
||
|
|
||
|
setChildren: function(items) {
|
||
|
this.removeChildren();
|
||
|
this.addChildren(items);
|
||
|
},
|
||
|
|
||
|
getFirstChild: function() {
|
||
|
return this._children && this._children[0] || null;
|
||
|
},
|
||
|
|
||
|
getLastChild: function() {
|
||
|
return this._children && this._children[this._children.length - 1]
|
||
|
|| null;
|
||
|
},
|
||
|
|
||
|
getNextSibling: function() {
|
||
|
return this._parent && this._parent._children[this._index + 1] || null;
|
||
|
},
|
||
|
|
||
|
getPreviousSibling: function() {
|
||
|
return this._parent && this._parent._children[this._index - 1] || null;
|
||
|
},
|
||
|
|
||
|
getIndex: function() {
|
||
|
return this._index;
|
||
|
},
|
||
|
|
||
|
clone: function() {
|
||
|
return this._clone(new this.constructor());
|
||
|
},
|
||
|
|
||
|
_clone: function(copy) {
|
||
|
copy.setStyle(this._style);
|
||
|
if (this._children) {
|
||
|
for (var i = 0, l = this._children.length; i < l; i++)
|
||
|
copy.addChild(this._children[i].clone());
|
||
|
}
|
||
|
var keys = ['_locked', '_visible', '_blendMode', '_opacity',
|
||
|
'_clipMask', '_guide'];
|
||
|
for (var i = 0, l = keys.length; i < l; i++) {
|
||
|
var key = keys[i];
|
||
|
if (this.hasOwnProperty(key))
|
||
|
copy[key] = this[key];
|
||
|
}
|
||
|
copy.setSelected(this._selected);
|
||
|
if (this._name)
|
||
|
copy.setName(this._name);
|
||
|
return copy;
|
||
|
},
|
||
|
|
||
|
copyTo: function(itemOrProject) {
|
||
|
var copy = this.clone();
|
||
|
if (itemOrProject.layers) {
|
||
|
itemOrProject.activeLayer.addChild(copy);
|
||
|
} else {
|
||
|
itemOrProject.addChild(copy);
|
||
|
}
|
||
|
return copy;
|
||
|
},
|
||
|
|
||
|
rasterize: function(resolution) {
|
||
|
var bounds = this.getStrokeBounds(),
|
||
|
scale = (resolution || 72) / 72,
|
||
|
canvas = CanvasProvider.getCanvas(bounds.getSize().multiply(scale)),
|
||
|
ctx = canvas.getContext('2d'),
|
||
|
matrix = new Matrix().scale(scale).translate(-bounds.x, -bounds.y);
|
||
|
matrix.applyToContext(ctx);
|
||
|
this.draw(ctx, {});
|
||
|
var raster = new Raster(canvas);
|
||
|
raster.setBounds(bounds);
|
||
|
return raster;
|
||
|
},
|
||
|
|
||
|
hitTest: function(point, options, matrix) {
|
||
|
options = HitResult.getOptions(point, options);
|
||
|
point = options.point;
|
||
|
if (!this._children && !this.getRoughBounds(matrix)
|
||
|
.expand(options.tolerance)._containsPoint(point))
|
||
|
return null;
|
||
|
if ((options.center || options.bounds) &&
|
||
|
!(this instanceof Layer && !this._parent)) {
|
||
|
var bounds = this.getBounds(),
|
||
|
that = this,
|
||
|
points = ['TopLeft', 'TopRight', 'BottomLeft', 'BottomRight',
|
||
|
'LeftCenter', 'TopCenter', 'RightCenter', 'BottomCenter'],
|
||
|
res;
|
||
|
function checkBounds(type, part) {
|
||
|
var pt = bounds['get' + part]().transform(matrix);
|
||
|
if (point.getDistance(pt) < options.tolerance)
|
||
|
return new HitResult(type, that,
|
||
|
{ name: Base.hyphenate(part), point: pt });
|
||
|
}
|
||
|
if (options.center && (res = checkBounds('center', 'Center')))
|
||
|
return res;
|
||
|
if (options.bounds) {
|
||
|
for (var i = 0; i < 8; i++)
|
||
|
if (res = checkBounds('bounds', points[i]))
|
||
|
return res;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return this._children || !(options.guides && !this._guide
|
||
|
|| options.selected && !this._selected)
|
||
|
? this._hitTest(point, options, matrix) : null;
|
||
|
},
|
||
|
|
||
|
_hitTest: function(point, options, matrix) {
|
||
|
if (this._children) {
|
||
|
for (var i = this._children.length - 1; i >= 0; i--) {
|
||
|
var res = this._children[i].hitTest(point, options, matrix);
|
||
|
if (res) return res;
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
|
||
|
addChild: function(item) {
|
||
|
return this.insertChild(undefined, item);
|
||
|
},
|
||
|
|
||
|
insertChild: function(index, item) {
|
||
|
if (this._children) {
|
||
|
item._remove(false, true);
|
||
|
Base.splice(this._children, [item], index, 0);
|
||
|
item._parent = this;
|
||
|
item._setProject(this._project);
|
||
|
if (item._name)
|
||
|
item.setName(item._name);
|
||
|
this._changed(Change.HIERARCHY);
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
},
|
||
|
|
||
|
addChildren: function(items) {
|
||
|
for (var i = 0, l = items && items.length; i < l; i++)
|
||
|
this.insertChild(undefined, items[i]);
|
||
|
},
|
||
|
|
||
|
insertChildren: function(index, items) {
|
||
|
for (var i = 0, l = items && items.length; i < l; i++) {
|
||
|
if (this.insertChild(index, items[i]))
|
||
|
index++;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
insertAbove: function(item) {
|
||
|
return item._parent && item._parent.insertChild(
|
||
|
item._index + 1, this);
|
||
|
},
|
||
|
|
||
|
insertBelow: function(item) {
|
||
|
return item._parent && item._parent.insertChild(
|
||
|
item._index - 1, this);
|
||
|
},
|
||
|
|
||
|
appendTop: function(item) {
|
||
|
return this.addChild(item);
|
||
|
},
|
||
|
|
||
|
appendBottom: function(item) {
|
||
|
return this.insertChild(0, item);
|
||
|
},
|
||
|
|
||
|
moveAbove: function(item) {
|
||
|
return this.insertAbove(item);
|
||
|
},
|
||
|
|
||
|
moveBelow: function(item) {
|
||
|
return this.insertBelow(item);
|
||
|
},
|
||
|
|
||
|
_removeFromNamed: function() {
|
||
|
var children = this._parent._children,
|
||
|
namedChildren = this._parent._namedChildren,
|
||
|
name = this._name,
|
||
|
namedArray = namedChildren[name],
|
||
|
index = namedArray ? namedArray.indexOf(this) : -1;
|
||
|
if (index == -1)
|
||
|
return;
|
||
|
if (children[name] == this)
|
||
|
delete children[name];
|
||
|
namedArray.splice(index, 1);
|
||
|
if (namedArray.length) {
|
||
|
children[name] = namedArray[namedArray.length - 1];
|
||
|
} else {
|
||
|
delete namedChildren[name];
|
||
|
}
|
||
|
},
|
||
|
|
||
|
_remove: function(deselect, notify) {
|
||
|
if (this._parent) {
|
||
|
if (deselect)
|
||
|
this.setSelected(false);
|
||
|
if (this._name)
|
||
|
this._removeFromNamed();
|
||
|
Base.splice(this._parent._children, null, this._index, 1);
|
||
|
if (notify)
|
||
|
this._parent._changed(Change.HIERARCHY);
|
||
|
this._parent = null;
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
},
|
||
|
|
||
|
remove: function() {
|
||
|
return this._remove(true, true);
|
||
|
},
|
||
|
|
||
|
removeChildren: function(from, to) {
|
||
|
if (!this._children)
|
||
|
return null;
|
||
|
from = from || 0;
|
||
|
to = Base.pick(to, this._children.length);
|
||
|
var removed = this._children.splice(from, to - from);
|
||
|
for (var i = removed.length - 1; i >= 0; i--)
|
||
|
removed[i]._remove(true, false);
|
||
|
if (removed.length > 0)
|
||
|
this._changed(Change.HIERARCHY);
|
||
|
return removed;
|
||
|
},
|
||
|
|
||
|
reverseChildren: function() {
|
||
|
if (this._children) {
|
||
|
this._children.reverse();
|
||
|
for (var i = 0, l = this._children.length; i < l; i++)
|
||
|
this._children[i]._index = i;
|
||
|
this._changed(Change.HIERARCHY);
|
||
|
}
|
||
|
},
|
||
|
|
||
|
isEditable: function() {
|
||
|
var item = this;
|
||
|
while (item) {
|
||
|
if (!item._visible || item._locked)
|
||
|
return false;
|
||
|
item = item._parent;
|
||
|
}
|
||
|
return true;
|
||
|
},
|
||
|
|
||
|
_getOrder: function(item) {
|
||
|
function getList(item) {
|
||
|
var list = [];
|
||
|
do {
|
||
|
list.unshift(item);
|
||
|
} while (item = item._parent)
|
||
|
return list;
|
||
|
}
|
||
|
var list1 = getList(this),
|
||
|
list2 = getList(item);
|
||
|
for (var i = 0, l = Math.min(list1.length, list2.length); i < l; i++) {
|
||
|
if (list1[i] != list2[i]) {
|
||
|
return list1[i]._index < list2[i]._index ? 1 : -1;
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
},
|
||
|
|
||
|
hasChildren: function() {
|
||
|
return this._children && this._children.length > 0;
|
||
|
},
|
||
|
|
||
|
isAbove: function(item) {
|
||
|
return this._getOrder(item) == -1;
|
||
|
},
|
||
|
|
||
|
isBelow: function(item) {
|
||
|
return this._getOrder(item) == 1;
|
||
|
},
|
||
|
|
||
|
isParent: function(item) {
|
||
|
return this._parent == item;
|
||
|
},
|
||
|
|
||
|
isChild: function(item) {
|
||
|
return item && item._parent == this;
|
||
|
},
|
||
|
|
||
|
isDescendant: function(item) {
|
||
|
var parent = this;
|
||
|
while (parent = parent._parent) {
|
||
|
if (parent == item)
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
},
|
||
|
|
||
|
isAncestor: function(item) {
|
||
|
return item ? item.isDescendant(this) : false;
|
||
|
},
|
||
|
|
||
|
isGroupedWith: function(item) {
|
||
|
var parent = this._parent;
|
||
|
while (parent) {
|
||
|
if (parent._parent
|
||
|
&& (parent instanceof Group || parent instanceof CompoundPath)
|
||
|
&& item.isDescendant(parent))
|
||
|
return true;
|
||
|
parent = parent._parent;
|
||
|
}
|
||
|
return false;
|
||
|
},
|
||
|
|
||
|
_getBounds: function(getter, cacheName, args) {
|
||
|
var children = this._children;
|
||
|
if (!children || children.length == 0)
|
||
|
return new Rectangle();
|
||
|
var x1 = Infinity,
|
||
|
x2 = -x1,
|
||
|
y1 = x1,
|
||
|
y2 = x2;
|
||
|
for (var i = 0, l = children.length; i < l; i++) {
|
||
|
var child = children[i];
|
||
|
if (child._visible) {
|
||
|
var rect = child[getter](args[0]);
|
||
|
x1 = Math.min(rect.x, x1);
|
||
|
y1 = Math.min(rect.y, y1);
|
||
|
x2 = Math.max(rect.x + rect.width, x2);
|
||
|
y2 = Math.max(rect.y + rect.height, y2);
|
||
|
}
|
||
|
}
|
||
|
var bounds = Rectangle.create(x1, y1, x2 - x1, y2 - y1);
|
||
|
return getter == 'getBounds' ? this._createBounds(bounds) : bounds;
|
||
|
},
|
||
|
|
||
|
_createBounds: function(rect) {
|
||
|
return LinkedRectangle.create(this, 'setBounds',
|
||
|
rect.x, rect.y, rect.width, rect.height);
|
||
|
},
|
||
|
|
||
|
getBounds: function() {
|
||
|
return this._getBounds('getBounds', '_bounds', arguments);
|
||
|
},
|
||
|
|
||
|
setBounds: function(rect) {
|
||
|
rect = Rectangle.read(arguments);
|
||
|
var bounds = this.getBounds(),
|
||
|
matrix = new Matrix(),
|
||
|
center = rect.getCenter();
|
||
|
matrix.translate(center);
|
||
|
if (rect.width != bounds.width || rect.height != bounds.height) {
|
||
|
matrix.scale(
|
||
|
bounds.width != 0 ? rect.width / bounds.width : 1,
|
||
|
bounds.height != 0 ? rect.height / bounds.height : 1);
|
||
|
}
|
||
|
center = bounds.getCenter();
|
||
|
matrix.translate(-center.x, -center.y);
|
||
|
this.transform(matrix);
|
||
|
},
|
||
|
|
||
|
getStrokeBounds: function() {
|
||
|
return this._getBounds('getStrokeBounds', '_strokeBounds', arguments);
|
||
|
},
|
||
|
|
||
|
getHandleBounds: function() {
|
||
|
return this._getBounds('getHandleBounds', '_handleBounds', arguments);
|
||
|
},
|
||
|
|
||
|
getRoughBounds: function() {
|
||
|
return this._getBounds('getRoughBounds', '_roughBounds', arguments);
|
||
|
},
|
||
|
|
||
|
scale: function(hor, ver , center) {
|
||
|
if (arguments.length < 2 || typeof ver === 'object') {
|
||
|
center = ver;
|
||
|
ver = hor;
|
||
|
}
|
||
|
return this.transform(new Matrix().scale(hor, ver,
|
||
|
center || this.getPosition()));
|
||
|
},
|
||
|
|
||
|
translate: function(delta) {
|
||
|
var mx = new Matrix();
|
||
|
return this.transform(mx.translate.apply(mx, arguments));
|
||
|
},
|
||
|
|
||
|
rotate: function(angle, center) {
|
||
|
return this.transform(new Matrix().rotate(angle,
|
||
|
center || this.getPosition()));
|
||
|
},
|
||
|
|
||
|
shear: function(hor, ver, center) {
|
||
|
if (arguments.length < 2 || typeof ver === 'object') {
|
||
|
center = ver;
|
||
|
ver = hor;
|
||
|
}
|
||
|
return this.transform(new Matrix().shear(hor, ver,
|
||
|
center || this.getPosition()));
|
||
|
},
|
||
|
|
||
|
transform: function(matrix, flags) {
|
||
|
var bounds = this._bounds,
|
||
|
position = this._position,
|
||
|
children = this._children;
|
||
|
if (this._transform) {
|
||
|
this._transform(matrix, flags);
|
||
|
this._changed(Change.GEOMETRY);
|
||
|
}
|
||
|
if (bounds && matrix.getRotation() % 90 === 0) {
|
||
|
this._bounds = this._createBounds(
|
||
|
matrix._transformBounds(bounds));
|
||
|
this._position = this._bounds.getCenter();
|
||
|
} else if (position) {
|
||
|
this._position = matrix._transformPoint(position, position, true);
|
||
|
}
|
||
|
for (var i = 0, l = children && children.length; i < l; i++)
|
||
|
children[i].transform(matrix, flags);
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
fitBounds: function(rectangle, fill) {
|
||
|
rectangle = Rectangle.read(arguments);
|
||
|
var bounds = this.getBounds(),
|
||
|
itemRatio = bounds.height / bounds.width,
|
||
|
rectRatio = rectangle.height / rectangle.width,
|
||
|
scale = (fill ? itemRatio > rectRatio : itemRatio < rectRatio)
|
||
|
? rectangle.width / bounds.width
|
||
|
: rectangle.height / bounds.height,
|
||
|
delta = rectangle.getCenter().subtract(bounds.getCenter()),
|
||
|
newBounds = new Rectangle(new Point(),
|
||
|
new Size(bounds.width * scale, bounds.height * scale));
|
||
|
newBounds.setCenter(rectangle.getCenter());
|
||
|
this.setBounds(newBounds);
|
||
|
},
|
||
|
|
||
|
toString: function() {
|
||
|
return (this.constructor._name || 'Item') + (this._name
|
||
|
? " '" + this._name + "'"
|
||
|
: ' @' + this._id);
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
drawSelectedBounds: function(bounds, ctx, matrix) {
|
||
|
var coords = matrix._transformCorners(bounds);
|
||
|
ctx.beginPath();
|
||
|
for (var i = 0; i < 8; i++)
|
||
|
ctx[i == 0 ? 'moveTo' : 'lineTo'](coords[i], coords[++i]);
|
||
|
ctx.closePath();
|
||
|
ctx.stroke();
|
||
|
for (var i = 0; i < 8; i++) {
|
||
|
ctx.beginPath();
|
||
|
ctx.rect(coords[i] - 2, coords[++i] - 2, 4, 4);
|
||
|
ctx.fill();
|
||
|
}
|
||
|
},
|
||
|
|
||
|
draw: function(item, ctx, param) {
|
||
|
if (!item._visible || item._opacity == 0)
|
||
|
return;
|
||
|
|
||
|
var tempCanvas, parentCtx;
|
||
|
if (item._blendMode !== 'normal'
|
||
|
|| item._opacity < 1
|
||
|
&& !(item._segments && (!item.getFillColor()
|
||
|
|| !item.getStrokeColor()))) {
|
||
|
var bounds = item.getStrokeBounds() || item.getBounds();
|
||
|
if (!bounds.width || !bounds.height)
|
||
|
return;
|
||
|
|
||
|
var itemOffset = bounds.getTopLeft().floor(),
|
||
|
size = bounds.getSize().ceil().add(new Size(1, 1));
|
||
|
tempCanvas = CanvasProvider.getCanvas(size);
|
||
|
|
||
|
parentCtx = ctx;
|
||
|
|
||
|
ctx = tempCanvas.getContext('2d');
|
||
|
ctx.save();
|
||
|
|
||
|
ctx.translate(-itemOffset.x, -itemOffset.y);
|
||
|
}
|
||
|
var savedOffset;
|
||
|
if (itemOffset) {
|
||
|
savedOffset = param.offset;
|
||
|
param.offset = itemOffset;
|
||
|
}
|
||
|
item.draw(ctx, param);
|
||
|
if (itemOffset)
|
||
|
param.offset = savedOffset;
|
||
|
|
||
|
if (tempCanvas) {
|
||
|
|
||
|
ctx.restore();
|
||
|
|
||
|
if (item._blendMode !== 'normal') {
|
||
|
var pixelOffset = itemOffset.subtract(param.offset);
|
||
|
BlendMode.process(item._blendMode, ctx, parentCtx,
|
||
|
item._opacity, pixelOffset);
|
||
|
} else {
|
||
|
parentCtx.save();
|
||
|
parentCtx.globalAlpha = item._opacity;
|
||
|
parentCtx.drawImage(tempCanvas,
|
||
|
itemOffset.x, itemOffset.y);
|
||
|
parentCtx.restore();
|
||
|
}
|
||
|
|
||
|
CanvasProvider.returnCanvas(tempCanvas);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}, new function() {
|
||
|
|
||
|
var sets = {
|
||
|
down: {}, drag: {}, up: {}, move: {}
|
||
|
};
|
||
|
|
||
|
function removeAll(set) {
|
||
|
for (var id in set) {
|
||
|
var item = set[id];
|
||
|
item.remove();
|
||
|
for (var type in sets) {
|
||
|
var other = sets[type];
|
||
|
if (other != set && other[item.getId()])
|
||
|
delete other[item.getId()];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function installHandler(name) {
|
||
|
var handler = 'onMouse' + Base.capitalize(name);
|
||
|
var func = paper.tool[handler];
|
||
|
if (!func || !func._installed) {
|
||
|
var hash = {};
|
||
|
hash[handler] = function(event) {
|
||
|
if (name === 'up')
|
||
|
sets.drag = {};
|
||
|
removeAll(sets[name]);
|
||
|
sets[name] = {};
|
||
|
if (this.base)
|
||
|
this.base(event);
|
||
|
};
|
||
|
paper.tool.inject(hash);
|
||
|
paper.tool[handler]._installed = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return Base.each(['down', 'drag', 'up', 'move'], function(name) {
|
||
|
this['removeOn' + Base.capitalize(name)] = function() {
|
||
|
var hash = {};
|
||
|
hash[name] = true;
|
||
|
return this.removeOn(hash);
|
||
|
};
|
||
|
}, {
|
||
|
removeOn: function(obj) {
|
||
|
for (var name in obj) {
|
||
|
if (obj[name]) {
|
||
|
sets[name][this.getId()] = this;
|
||
|
if (name === 'drag')
|
||
|
installHandler('up');
|
||
|
installHandler(name);
|
||
|
}
|
||
|
}
|
||
|
return this;
|
||
|
}
|
||
|
});
|
||
|
});
|
||
|
|
||
|
var Group = this.Group = Item.extend({
|
||
|
initialize: function(items) {
|
||
|
this.base();
|
||
|
this._children = [];
|
||
|
this._namedChildren = {};
|
||
|
this.addChildren(!items || !Array.isArray(items)
|
||
|
|| typeof items[0] !== 'object' ? arguments : items);
|
||
|
},
|
||
|
|
||
|
_changed: function(flags) {
|
||
|
Item.prototype._changed.call(this, flags);
|
||
|
if (flags & (ChangeFlag.HIERARCHY | ChangeFlag.CLIPPING)) {
|
||
|
delete this._clipItem;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
_getClipItem: function() {
|
||
|
if (this._clipItem !== undefined)
|
||
|
return this._clipItem;
|
||
|
for (var i = 0, l = this._children.length; i < l; i++) {
|
||
|
var child = this._children[i];
|
||
|
if (child._clipMask)
|
||
|
return this._clipItem = child;
|
||
|
}
|
||
|
return this._clipItem = null;
|
||
|
},
|
||
|
|
||
|
isClipped: function() {
|
||
|
return !!this._getClipItem();
|
||
|
},
|
||
|
|
||
|
setClipped: function(clipped) {
|
||
|
var child = this.getFirstChild();
|
||
|
if (child)
|
||
|
child.setClipMask(clipped);
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
draw: function(ctx, param) {
|
||
|
var clipItem = this._getClipItem();
|
||
|
if (clipItem)
|
||
|
Item.draw(clipItem, ctx, param);
|
||
|
for (var i = 0, l = this._children.length; i < l; i++) {
|
||
|
var item = this._children[i];
|
||
|
if (item != clipItem)
|
||
|
Item.draw(item, ctx, param);
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var Layer = this.Layer = Group.extend({
|
||
|
initialize: function(items) {
|
||
|
this._project = paper.project;
|
||
|
this._index = this._project.layers.push(this) - 1;
|
||
|
this.base.apply(this, arguments);
|
||
|
this.activate();
|
||
|
},
|
||
|
|
||
|
_remove: function(deselect, notify) {
|
||
|
if (this._parent)
|
||
|
return this.base(deselect, notify);
|
||
|
if (this._index != null) {
|
||
|
if (deselect)
|
||
|
this.setSelected(false);
|
||
|
Base.splice(this._project.layers, null, this._index, 1);
|
||
|
this._project._needsRedraw();
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
},
|
||
|
|
||
|
getNextSibling: function() {
|
||
|
return this._parent ? this.base()
|
||
|
: this._project.layers[this._index + 1] || null;
|
||
|
},
|
||
|
|
||
|
getPreviousSibling: function() {
|
||
|
return this._parent ? this.base()
|
||
|
: this._project.layers[this._index - 1] || null;
|
||
|
},
|
||
|
|
||
|
activate: function() {
|
||
|
this._project.activeLayer = this;
|
||
|
}
|
||
|
}, new function () {
|
||
|
function insert(above) {
|
||
|
return function(item) {
|
||
|
if (item instanceof Layer && !item._parent
|
||
|
&& this._remove(false, true)) {
|
||
|
Base.splice(item._project.layers, [this],
|
||
|
item._index + (above ? 1 : -1), 0);
|
||
|
this._setProject(item._project);
|
||
|
return true;
|
||
|
}
|
||
|
return this.base(item);
|
||
|
};
|
||
|
}
|
||
|
|
||
|
return {
|
||
|
insertAbove: insert(true),
|
||
|
|
||
|
insertBelow: insert(false)
|
||
|
};
|
||
|
});
|
||
|
|
||
|
var PlacedItem = this.PlacedItem = Item.extend({
|
||
|
|
||
|
_transform: function(matrix, flags) {
|
||
|
this._matrix.preConcatenate(matrix);
|
||
|
},
|
||
|
|
||
|
_changed: function(flags) {
|
||
|
Item.prototype._changed.call(this, flags);
|
||
|
if (flags & ChangeFlag.GEOMETRY) {
|
||
|
delete this._strokeBounds;
|
||
|
delete this._handleBounds;
|
||
|
delete this._roughBounds;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
getMatrix: function() {
|
||
|
return this._matrix;
|
||
|
},
|
||
|
|
||
|
setMatrix: function(matrix) {
|
||
|
this._matrix = matrix.clone();
|
||
|
this._changed(Change.GEOMETRY);
|
||
|
},
|
||
|
|
||
|
getBounds: function() {
|
||
|
var useCache = arguments[0] === undefined;
|
||
|
if (useCache && this._bounds)
|
||
|
return this._bounds;
|
||
|
var bounds = this.getStrokeBounds(arguments[0]);
|
||
|
if (useCache)
|
||
|
bounds = this._bounds = this._createBounds(bounds);
|
||
|
return bounds;
|
||
|
},
|
||
|
|
||
|
_getBounds: function(getter, cacheName, args) {
|
||
|
var matrix = args[0],
|
||
|
useCache = matrix === undefined;
|
||
|
if (useCache && this[cacheName])
|
||
|
return this[cacheName];
|
||
|
matrix = matrix ? matrix.clone().concatenate(this._matrix)
|
||
|
: this._matrix;
|
||
|
var bounds = this._calculateBounds(getter, matrix);
|
||
|
if (useCache)
|
||
|
this[cacheName] = bounds;
|
||
|
return bounds;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var Raster = this.Raster = PlacedItem.extend({
|
||
|
initialize: function(object) {
|
||
|
this.base();
|
||
|
if (object.getContext) {
|
||
|
this.setCanvas(object);
|
||
|
} else {
|
||
|
if (typeof object === 'string')
|
||
|
object = document.getElementById(object);
|
||
|
this.setImage(object);
|
||
|
}
|
||
|
this._matrix = new Matrix();
|
||
|
},
|
||
|
|
||
|
clone: function() {
|
||
|
var image = this._image;
|
||
|
if (!image) {
|
||
|
image = CanvasProvider.getCanvas(this._size);
|
||
|
image.getContext('2d').drawImage(this._canvas, 0, 0);
|
||
|
}
|
||
|
var copy = new Raster(image);
|
||
|
copy._matrix = this._matrix.clone();
|
||
|
return this._clone(copy);
|
||
|
},
|
||
|
|
||
|
getSize: function() {
|
||
|
return this._size;
|
||
|
},
|
||
|
|
||
|
setSize: function() {
|
||
|
var size = Size.read(arguments),
|
||
|
image = this.getImage();
|
||
|
this.setCanvas(CanvasProvider.getCanvas(size));
|
||
|
this.getContext(true).drawImage(image, 0, 0, size.width, size.height);
|
||
|
},
|
||
|
|
||
|
getWidth: function() {
|
||
|
return this._size.width;
|
||
|
},
|
||
|
|
||
|
getHeight: function() {
|
||
|
return this._size.height;
|
||
|
},
|
||
|
|
||
|
getPpi: function() {
|
||
|
var matrix = this._matrix,
|
||
|
orig = new Point(0, 0).transform(matrix),
|
||
|
u = new Point(1, 0).transform(matrix).subtract(orig),
|
||
|
v = new Point(0, 1).transform(matrix).subtract(orig);
|
||
|
return new Size(
|
||
|
72 / u.getLength(),
|
||
|
72 / v.getLength()
|
||
|
);
|
||
|
},
|
||
|
|
||
|
getContext: function() {
|
||
|
if (!this._context)
|
||
|
this._context = this.getCanvas().getContext('2d');
|
||
|
if (arguments[0])
|
||
|
this._changed(Change.PIXELS);
|
||
|
return this._context;
|
||
|
},
|
||
|
|
||
|
setContext: function(context) {
|
||
|
this._context = context;
|
||
|
},
|
||
|
|
||
|
getCanvas: function() {
|
||
|
if (!this._canvas) {
|
||
|
this._canvas = CanvasProvider.getCanvas(this._size);
|
||
|
if (this._image)
|
||
|
this.getContext(true).drawImage(this._image, 0, 0);
|
||
|
}
|
||
|
return this._canvas;
|
||
|
},
|
||
|
|
||
|
setCanvas: function(canvas) {
|
||
|
if (this._canvas)
|
||
|
CanvasProvider.returnCanvas(this._canvas);
|
||
|
this._canvas = canvas;
|
||
|
this._size = new Size(canvas.width, canvas.height);
|
||
|
this._image = null;
|
||
|
this._context = null;
|
||
|
this._changed(Change.GEOMETRY);
|
||
|
},
|
||
|
|
||
|
getImage: function() {
|
||
|
return this._image || this.getCanvas();
|
||
|
},
|
||
|
|
||
|
setImage: function(image) {
|
||
|
if (this._canvas)
|
||
|
CanvasProvider.returnCanvas(this._canvas);
|
||
|
this._image = image;
|
||
|
this._size = new Size(image.naturalWidth, image.naturalHeight);
|
||
|
this._canvas = null;
|
||
|
this._context = null;
|
||
|
this._changed(Change.GEOMETRY);
|
||
|
},
|
||
|
|
||
|
getSubImage: function(rect) {
|
||
|
rect = Rectangle.read(arguments);
|
||
|
var canvas = CanvasProvider.getCanvas(rect.getSize());
|
||
|
canvas.getContext('2d').drawImage(this.getCanvas(), rect.x, rect.y,
|
||
|
canvas.width, canvas.height, 0, 0, canvas.width, canvas.height);
|
||
|
return canvas;
|
||
|
},
|
||
|
|
||
|
drawImage: function(image, point) {
|
||
|
point = Point.read(arguments, 1);
|
||
|
this.getContext(true).drawImage(image, point.x, point.y);
|
||
|
},
|
||
|
|
||
|
getAverageColor: function(object) {
|
||
|
if (!object)
|
||
|
object = this.getBounds();
|
||
|
var bounds, path;
|
||
|
if (object instanceof PathItem) {
|
||
|
path = object;
|
||
|
bounds = object.getBounds();
|
||
|
} else if (object.width) {
|
||
|
bounds = new Rectangle(object);
|
||
|
} else if (object.x) {
|
||
|
bounds = Rectangle.create(object.x - 0.5, object.y - 0.5, 1, 1);
|
||
|
}
|
||
|
var sampleSize = 32,
|
||
|
width = Math.min(bounds.width, sampleSize),
|
||
|
height = Math.min(bounds.height, sampleSize);
|
||
|
var ctx = Raster._sampleContext;
|
||
|
if (!ctx) {
|
||
|
ctx = Raster._sampleContext = CanvasProvider.getCanvas(
|
||
|
new Size(sampleSize)).getContext('2d');
|
||
|
} else {
|
||
|
ctx.clearRect(0, 0, sampleSize, sampleSize);
|
||
|
}
|
||
|
ctx.save();
|
||
|
ctx.scale(width / bounds.width, height / bounds.height);
|
||
|
ctx.translate(-bounds.x, -bounds.y);
|
||
|
if (path)
|
||
|
path.draw(ctx, { clip: true });
|
||
|
this._matrix.applyToContext(ctx);
|
||
|
ctx.drawImage(this._canvas || this._image,
|
||
|
-this._size.width / 2, -this._size.height / 2);
|
||
|
ctx.restore();
|
||
|
var pixels = ctx.getImageData(0.5, 0.5, Math.ceil(width),
|
||
|
Math.ceil(height)).data,
|
||
|
channels = [0, 0, 0],
|
||
|
total = 0;
|
||
|
for (var i = 0, l = pixels.length; i < l; i += 4) {
|
||
|
var alpha = pixels[i + 3];
|
||
|
total += alpha;
|
||
|
alpha /= 255;
|
||
|
channels[0] += pixels[i] * alpha;
|
||
|
channels[1] += pixels[i + 1] * alpha;
|
||
|
channels[2] += pixels[i + 2] * alpha;
|
||
|
}
|
||
|
for (var i = 0; i < 3; i++)
|
||
|
channels[i] /= total;
|
||
|
return total ? Color.read(channels) : null;
|
||
|
},
|
||
|
|
||
|
getPixel: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
var pixels = this.getContext().getImageData(point.x, point.y, 1, 1).data,
|
||
|
channels = new Array(4);
|
||
|
for (var i = 0; i < 4; i++)
|
||
|
channels[i] = pixels[i] / 255;
|
||
|
return RgbColor.read(channels);
|
||
|
},
|
||
|
|
||
|
setPixel: function(point, color) {
|
||
|
var hasPoint = arguments.length == 2;
|
||
|
point = Point.read(arguments, 0, hasPoint ? 1 : 2);
|
||
|
color = Color.read(arguments, hasPoint ? 1 : 2);
|
||
|
var ctx = this.getContext(true),
|
||
|
imageData = ctx.createImageData(1, 1),
|
||
|
alpha = color.getAlpha();
|
||
|
imageData.data[0] = color.getRed() * 255;
|
||
|
imageData.data[1] = color.getGreen() * 255;
|
||
|
imageData.data[2] = color.getBlue() * 255;
|
||
|
imageData.data[3] = alpha != null ? alpha * 255 : 255;
|
||
|
ctx.putImageData(imageData, point.x, point.y);
|
||
|
},
|
||
|
|
||
|
createData: function(size) {
|
||
|
size = Size.read(arguments);
|
||
|
return this.getContext().createImageData(size.width, size.height);
|
||
|
},
|
||
|
|
||
|
getData: function(rect) {
|
||
|
rect = Rectangle.read(arguments);
|
||
|
if (rect.isEmpty())
|
||
|
rect = new Rectangle(this.getSize());
|
||
|
return this.getContext().getImageData(rect.x, rect.y,
|
||
|
rect.width, rect.height);
|
||
|
},
|
||
|
|
||
|
setData: function(data, point) {
|
||
|
point = Point.read(arguments, 1);
|
||
|
this.getContext(true).putImageData(data, point.x, point.y);
|
||
|
},
|
||
|
|
||
|
_calculateBounds: function(getter, matrix) {
|
||
|
return matrix._transformBounds(
|
||
|
new Rectangle(this._size).setCenter(0, 0));
|
||
|
},
|
||
|
|
||
|
getHandleBounds: function() {
|
||
|
return this.getStrokeBounds(arguments[0]);
|
||
|
},
|
||
|
|
||
|
getRoughBounds: function() {
|
||
|
return this.getStrokeBounds(arguments[0]);
|
||
|
},
|
||
|
|
||
|
draw: function(ctx, param) {
|
||
|
if (param.selection) {
|
||
|
var bounds = new Rectangle(this._size).setCenter(0, 0);
|
||
|
Item.drawSelectedBounds(bounds, ctx, this._matrix);
|
||
|
} else {
|
||
|
ctx.save();
|
||
|
this._matrix.applyToContext(ctx);
|
||
|
ctx.drawImage(this._canvas || this._image,
|
||
|
-this._size.width / 2, -this._size.height / 2);
|
||
|
ctx.restore();
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var PlacedSymbol = this.PlacedSymbol = PlacedItem.extend({
|
||
|
initialize: function(symbol, matrixOrOffset) {
|
||
|
this.base();
|
||
|
this.setSymbol(symbol instanceof Symbol ? symbol : new Symbol(symbol));
|
||
|
this._matrix = matrixOrOffset !== undefined
|
||
|
? matrixOrOffset instanceof Matrix
|
||
|
? matrixOrOffset
|
||
|
: new Matrix().translate(Point.read(arguments, 1))
|
||
|
: new Matrix();
|
||
|
},
|
||
|
|
||
|
getSymbol: function() {
|
||
|
return this._symbol;
|
||
|
},
|
||
|
|
||
|
setSymbol: function(symbol) {
|
||
|
if (this._symbol)
|
||
|
delete this._symbol._instances[this._id];
|
||
|
this._symbol = symbol;
|
||
|
symbol._instances[this._id] = this;
|
||
|
},
|
||
|
|
||
|
clone: function() {
|
||
|
return this._clone(new PlacedSymbol(this.symbol, this._matrix.clone()));
|
||
|
},
|
||
|
|
||
|
_calculateBounds: function(getter, matrix) {
|
||
|
return this.symbol._definition[getter](matrix);
|
||
|
},
|
||
|
|
||
|
draw: function(ctx, param) {
|
||
|
if (param.selection) {
|
||
|
Item.drawSelectedBounds(this.symbol._definition.getStrokeBounds(),
|
||
|
ctx, this._matrix);
|
||
|
} else {
|
||
|
ctx.save();
|
||
|
this._matrix.applyToContext(ctx);
|
||
|
Item.draw(this.symbol.getDefinition(), ctx, param);
|
||
|
ctx.restore();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
});
|
||
|
|
||
|
HitResult = Base.extend({
|
||
|
initialize: function(type, item, values) {
|
||
|
this.type = type;
|
||
|
this.item = item;
|
||
|
if (values) {
|
||
|
Base.each(values, function(value, key) {
|
||
|
this[key] = value;
|
||
|
}, this);
|
||
|
}
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
getOptions: function(point, options) {
|
||
|
return options && options._merged ? options : Base.merge({
|
||
|
point: Point.read(arguments, 0, 1),
|
||
|
type: null,
|
||
|
tolerance: 2,
|
||
|
fill: !options,
|
||
|
stroke: !options,
|
||
|
segments: !options,
|
||
|
handles: false,
|
||
|
ends: false,
|
||
|
center: false,
|
||
|
bounds: false,
|
||
|
guides: false,
|
||
|
selected: false,
|
||
|
_merged: true
|
||
|
}, options);
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var Segment = this.Segment = Base.extend({
|
||
|
initialize: function(arg0, arg1, arg2, arg3, arg4, arg5) {
|
||
|
var count = arguments.length,
|
||
|
createPoint = SegmentPoint.create,
|
||
|
point, handleIn, handleOut;
|
||
|
if (count == 0) {
|
||
|
} else if (count == 1) {
|
||
|
if (arg0.point) {
|
||
|
point = arg0.point;
|
||
|
handleIn = arg0.handleIn;
|
||
|
handleOut = arg0.handleOut;
|
||
|
} else {
|
||
|
point = arg0;
|
||
|
}
|
||
|
} else if (count < 6) {
|
||
|
if (count == 2 && arg1.x === undefined) {
|
||
|
point = [ arg0, arg1 ];
|
||
|
} else {
|
||
|
point = arg0;
|
||
|
handleIn = arg1;
|
||
|
handleOut = arg2;
|
||
|
}
|
||
|
} else if (count == 6) {
|
||
|
point = [ arg0, arg1 ];
|
||
|
handleIn = [ arg2, arg3 ];
|
||
|
handleOut = [ arg4, arg5 ];
|
||
|
}
|
||
|
createPoint(this, '_point', point);
|
||
|
createPoint(this, '_handleIn', handleIn);
|
||
|
createPoint(this, '_handleOut', handleOut);
|
||
|
},
|
||
|
|
||
|
_changed: function(point) {
|
||
|
if (!this._path)
|
||
|
return;
|
||
|
var curve = this._path._curves && this.getCurve(), other;
|
||
|
if (curve) {
|
||
|
curve._changed();
|
||
|
if (other = (curve[point == this._point
|
||
|
|| point == this._handleIn && curve._segment1 == this
|
||
|
? 'getPrevious' : 'getNext']())) {
|
||
|
other._changed();
|
||
|
}
|
||
|
}
|
||
|
this._path._changed(Change.GEOMETRY);
|
||
|
},
|
||
|
|
||
|
getPoint: function() {
|
||
|
return this._point;
|
||
|
},
|
||
|
|
||
|
setPoint: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
this._point.set(point.x, point.y);
|
||
|
},
|
||
|
|
||
|
getHandleIn: function() {
|
||
|
return this._handleIn;
|
||
|
},
|
||
|
|
||
|
setHandleIn: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
this._handleIn.set(point.x, point.y);
|
||
|
},
|
||
|
|
||
|
getHandleOut: function() {
|
||
|
return this._handleOut;
|
||
|
},
|
||
|
|
||
|
setHandleOut: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
this._handleOut.set(point.x, point.y);
|
||
|
},
|
||
|
|
||
|
_isSelected: function(point) {
|
||
|
var state = this._selectionState;
|
||
|
return point == this._point ? !!(state & SelectionState.POINT)
|
||
|
: point == this._handleIn ? !!(state & SelectionState.HANDLE_IN)
|
||
|
: point == this._handleOut ? !!(state & SelectionState.HANDLE_OUT)
|
||
|
: false;
|
||
|
},
|
||
|
|
||
|
_setSelected: function(point, selected) {
|
||
|
var path = this._path,
|
||
|
selected = !!selected,
|
||
|
state = this._selectionState || 0,
|
||
|
selection = [
|
||
|
!!(state & SelectionState.POINT),
|
||
|
!!(state & SelectionState.HANDLE_IN),
|
||
|
!!(state & SelectionState.HANDLE_OUT)
|
||
|
];
|
||
|
if (point == this._point) {
|
||
|
if (selected) {
|
||
|
selection[1] = selection[2] = false;
|
||
|
} else {
|
||
|
var previous = this.getPrevious(),
|
||
|
next = this.getNext();
|
||
|
selection[1] = previous && (previous._point.isSelected()
|
||
|
|| previous._handleOut.isSelected());
|
||
|
selection[2] = next && (next._point.isSelected()
|
||
|
|| next._handleIn.isSelected());
|
||
|
}
|
||
|
selection[0] = selected;
|
||
|
} else {
|
||
|
var index = point == this._handleIn ? 1 : 2;
|
||
|
if (selection[index] != selected) {
|
||
|
if (selected)
|
||
|
selection[0] = false;
|
||
|
selection[index] = selected;
|
||
|
path._changed(Change.ATTRIBUTE);
|
||
|
}
|
||
|
}
|
||
|
this._selectionState = (selection[0] ? SelectionState.POINT : 0)
|
||
|
| (selection[1] ? SelectionState.HANDLE_IN : 0)
|
||
|
| (selection[2] ? SelectionState.HANDLE_OUT : 0);
|
||
|
if (path && state != this._selectionState)
|
||
|
path._updateSelection(this, state, this._selectionState);
|
||
|
},
|
||
|
|
||
|
isSelected: function() {
|
||
|
return this._isSelected(this._point);
|
||
|
},
|
||
|
|
||
|
setSelected: function(selected) {
|
||
|
this._setSelected(this._point, selected);
|
||
|
},
|
||
|
|
||
|
getIndex: function() {
|
||
|
return this._index !== undefined ? this._index : null;
|
||
|
},
|
||
|
|
||
|
getPath: function() {
|
||
|
return this._path || null;
|
||
|
},
|
||
|
|
||
|
getCurve: function() {
|
||
|
if (this._path) {
|
||
|
var index = this._index;
|
||
|
if (!this._path._closed && index == this._path._segments.length - 1)
|
||
|
index--;
|
||
|
return this._path.getCurves()[index] || null;
|
||
|
}
|
||
|
return null;
|
||
|
},
|
||
|
|
||
|
getNext: function() {
|
||
|
var segments = this._path && this._path._segments;
|
||
|
return segments && (segments[this._index + 1]
|
||
|
|| this._path._closed && segments[0]) || null;
|
||
|
},
|
||
|
|
||
|
getPrevious: function() {
|
||
|
var segments = this._path && this._path._segments;
|
||
|
return segments && (segments[this._index - 1]
|
||
|
|| this._path._closed && segments[segments.length - 1]) || null;
|
||
|
},
|
||
|
|
||
|
reverse: function() {
|
||
|
return new Segment(this._point, this._handleOut, this._handleIn);
|
||
|
},
|
||
|
|
||
|
remove: function() {
|
||
|
return this._path ? !!this._path.removeSegment(this._index) : false;
|
||
|
},
|
||
|
|
||
|
toString: function() {
|
||
|
var parts = [ 'point: ' + this._point ];
|
||
|
if (!this._handleIn.isZero())
|
||
|
parts.push('handleIn: ' + this._handleIn);
|
||
|
if (!this._handleOut.isZero())
|
||
|
parts.push('handleOut: ' + this._handleOut);
|
||
|
return '{ ' + parts.join(', ') + ' }';
|
||
|
},
|
||
|
|
||
|
_transformCoordinates: function(matrix, coords, change) {
|
||
|
var point = this._point,
|
||
|
handleIn = !change || !this._handleIn.isZero()
|
||
|
? this._handleIn : null,
|
||
|
handleOut = !change || !this._handleOut.isZero()
|
||
|
? this._handleOut : null,
|
||
|
x = point._x,
|
||
|
y = point._y,
|
||
|
i = 2;
|
||
|
coords[0] = x;
|
||
|
coords[1] = y;
|
||
|
if (handleIn) {
|
||
|
coords[i++] = handleIn._x + x;
|
||
|
coords[i++] = handleIn._y + y;
|
||
|
}
|
||
|
if (handleOut) {
|
||
|
coords[i++] = handleOut._x + x;
|
||
|
coords[i++] = handleOut._y + y;
|
||
|
}
|
||
|
if (!matrix)
|
||
|
return;
|
||
|
matrix._transformCoordinates(coords, 0, coords, 0, i / 2);
|
||
|
x = coords[0];
|
||
|
y = coords[1];
|
||
|
if (change) {
|
||
|
point._x = x;
|
||
|
point._y = y;
|
||
|
i = 2;
|
||
|
if (handleIn) {
|
||
|
handleIn._x = coords[i++] - x;
|
||
|
handleIn._y = coords[i++] - y;
|
||
|
}
|
||
|
if (handleOut) {
|
||
|
handleOut._x = coords[i++] - x;
|
||
|
handleOut._y = coords[i++] - y;
|
||
|
}
|
||
|
} else {
|
||
|
if (!handleIn) {
|
||
|
coords[i++] = x;
|
||
|
coords[i++] = y;
|
||
|
}
|
||
|
if (!handleOut) {
|
||
|
coords[i++] = x;
|
||
|
coords[i++] = y;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var SegmentPoint = Point.extend({
|
||
|
set: function(x, y) {
|
||
|
this._x = x;
|
||
|
this._y = y;
|
||
|
this._owner._changed(this);
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getX: function() {
|
||
|
return this._x;
|
||
|
},
|
||
|
|
||
|
setX: function(x) {
|
||
|
this._x = x;
|
||
|
this._owner._changed(this);
|
||
|
},
|
||
|
|
||
|
getY: function() {
|
||
|
return this._y;
|
||
|
},
|
||
|
|
||
|
setY: function(y) {
|
||
|
this._y = y;
|
||
|
this._owner._changed(this);
|
||
|
},
|
||
|
|
||
|
isZero: function() {
|
||
|
return this._x == 0 && this._y == 0;
|
||
|
},
|
||
|
|
||
|
setSelected: function(selected) {
|
||
|
this._owner._setSelected(this, selected);
|
||
|
},
|
||
|
|
||
|
isSelected: function() {
|
||
|
return this._owner._isSelected(this);
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
create: function(segment, key, pt) {
|
||
|
var point = new SegmentPoint(SegmentPoint.dont),
|
||
|
x, y, selected;
|
||
|
if (!pt) {
|
||
|
x = y = 0;
|
||
|
} else if ((x = pt[0]) !== undefined) {
|
||
|
y = pt[1];
|
||
|
} else {
|
||
|
if ((x = pt.x) === undefined) {
|
||
|
pt = Point.read(arguments, 2, 1);
|
||
|
x = pt.x;
|
||
|
}
|
||
|
y = pt.y;
|
||
|
selected = pt.selected;
|
||
|
}
|
||
|
point._x = x;
|
||
|
point._y = y;
|
||
|
point._owner = segment;
|
||
|
segment[key] = point;
|
||
|
if (selected)
|
||
|
point.setSelected(true);
|
||
|
return point;
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var SelectionState = {
|
||
|
HANDLE_IN: 1,
|
||
|
HANDLE_OUT: 2,
|
||
|
POINT: 4
|
||
|
};
|
||
|
|
||
|
var Curve = this.Curve = Base.extend({
|
||
|
initialize: function(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7) {
|
||
|
var count = arguments.length;
|
||
|
if (count == 0) {
|
||
|
this._segment1 = new Segment();
|
||
|
this._segment2 = new Segment();
|
||
|
} else if (count == 1) {
|
||
|
this._segment1 = new Segment(arg0.segment1);
|
||
|
this._segment2 = new Segment(arg0.segment2);
|
||
|
} else if (count == 2) {
|
||
|
this._segment1 = new Segment(arg0);
|
||
|
this._segment2 = new Segment(arg1);
|
||
|
} else if (count == 4) {
|
||
|
this._segment1 = new Segment(arg0, null, arg1);
|
||
|
this._segment2 = new Segment(arg3, arg2, null);
|
||
|
} else if (count == 8) {
|
||
|
var p1 = Point.create(arg0, arg1),
|
||
|
p2 = Point.create(arg6, arg7);
|
||
|
this._segment1 = new Segment(p1, null,
|
||
|
Point.create(arg2, arg3).subtract(p1));
|
||
|
this._segment2 = new Segment(p2,
|
||
|
Point.create(arg4, arg5).subtract(p2), null);
|
||
|
}
|
||
|
},
|
||
|
|
||
|
_changed: function() {
|
||
|
delete this._length;
|
||
|
},
|
||
|
|
||
|
getPoint1: function() {
|
||
|
return this._segment1._point;
|
||
|
},
|
||
|
|
||
|
setPoint1: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
this._segment1._point.set(point.x, point.y);
|
||
|
},
|
||
|
|
||
|
getPoint2: function() {
|
||
|
return this._segment2._point;
|
||
|
},
|
||
|
|
||
|
setPoint2: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
this._segment2._point.set(point.x, point.y);
|
||
|
},
|
||
|
|
||
|
getHandle1: function() {
|
||
|
return this._segment1._handleOut;
|
||
|
},
|
||
|
|
||
|
setHandle1: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
this._segment1._handleOut.set(point.x, point.y);
|
||
|
},
|
||
|
|
||
|
getHandle2: function() {
|
||
|
return this._segment2._handleIn;
|
||
|
},
|
||
|
|
||
|
setHandle2: function(point) {
|
||
|
point = Point.read(arguments);
|
||
|
this._segment2._handleIn.set(point.x, point.y);
|
||
|
},
|
||
|
|
||
|
getSegment1: function() {
|
||
|
return this._segment1;
|
||
|
},
|
||
|
|
||
|
getSegment2: function() {
|
||
|
return this._segment2;
|
||
|
},
|
||
|
|
||
|
getPath: function() {
|
||
|
return this._path;
|
||
|
},
|
||
|
|
||
|
getIndex: function() {
|
||
|
return this._segment1._index;
|
||
|
},
|
||
|
|
||
|
getNext: function() {
|
||
|
var curves = this._path && this._path._curves;
|
||
|
return curves && (curves[this._segment1._index + 1]
|
||
|
|| this._path._closed && curves[0]) || null;
|
||
|
},
|
||
|
|
||
|
getPrevious: function() {
|
||
|
var curves = this._path && this._path._curves;
|
||
|
return curves && (curves[this._segment1._index - 1]
|
||
|
|| this._path._closed && curves[curves.length - 1]) || null;
|
||
|
},
|
||
|
|
||
|
isSelected: function() {
|
||
|
return this.getHandle1().isSelected() && this.getHandle2().isSelected();
|
||
|
},
|
||
|
|
||
|
setSelected: function(selected) {
|
||
|
this.getHandle1().setSelected(selected);
|
||
|
this.getHandle2().setSelected(selected);
|
||
|
},
|
||
|
|
||
|
getValues: function(matrix) {
|
||
|
return Curve.getValues(this._segment1, this._segment2, matrix);
|
||
|
},
|
||
|
|
||
|
getPoints: function(matrix) {
|
||
|
var coords = this.getValues(matrix),
|
||
|
points = [];
|
||
|
for (var i = 0; i < 8; i += 2)
|
||
|
points.push(Point.create(coords[i], coords[i + 1]));
|
||
|
return points;
|
||
|
},
|
||
|
|
||
|
getLength: function() {
|
||
|
var from = arguments[0],
|
||
|
to = arguments[1];
|
||
|
fullLength = arguments.length == 0 || from == 0 && to == 1;
|
||
|
if (fullLength && this._length != null)
|
||
|
return this._length;
|
||
|
var length = Curve.getLength(this.getValues(), from, to);
|
||
|
if (fullLength)
|
||
|
this._length = length;
|
||
|
return length;
|
||
|
},
|
||
|
|
||
|
getPart: function(from, to) {
|
||
|
return new Curve(Curve.getPart(this.getValues(), from, to));
|
||
|
},
|
||
|
|
||
|
isLinear: function() {
|
||
|
return this._segment1._handleOut.isZero()
|
||
|
&& this._segment2._handleIn.isZero();
|
||
|
},
|
||
|
|
||
|
getParameterAt: function(offset, start) {
|
||
|
return Curve.getParameterAt(this.getValues(), offset,
|
||
|
start !== undefined ? start : offset < 0 ? 1 : 0);
|
||
|
},
|
||
|
|
||
|
getPoint: function(parameter) {
|
||
|
return Curve.evaluate(this.getValues(), parameter, 0);
|
||
|
},
|
||
|
|
||
|
getTangent: function(parameter) {
|
||
|
return Curve.evaluate(this.getValues(), parameter, 1);
|
||
|
},
|
||
|
|
||
|
getNormal: function(parameter) {
|
||
|
return Curve.evaluate(this.getValues(), parameter, 2);
|
||
|
},
|
||
|
|
||
|
getParameter: function(point) {
|
||
|
point = Point.read(point);
|
||
|
return Curve.getParameter(this.getValues(), point.x, point.y);
|
||
|
},
|
||
|
|
||
|
getCrossings: function(point, matrix, roots) {
|
||
|
var vals = this.getValues(matrix),
|
||
|
num = Curve.solveCubic(vals, 1, point.y, roots),
|
||
|
crossings = 0;
|
||
|
for (var i = 0; i < num; i++) {
|
||
|
var t = roots[i];
|
||
|
if (t >= 0 && t < 1 && Curve.evaluate(vals, t, 0).x > point.x) {
|
||
|
if (t < Numerical.TOLERANCE && Curve.evaluate(
|
||
|
this.getPrevious().getValues(matrix), 1, 1).y
|
||
|
* Curve.evaluate(vals, t, 1).y >= 0)
|
||
|
continue;
|
||
|
crossings++;
|
||
|
}
|
||
|
}
|
||
|
return crossings;
|
||
|
},
|
||
|
|
||
|
reverse: function() {
|
||
|
return new Curve(this._segment2.reverse(), this._segment1.reverse());
|
||
|
},
|
||
|
|
||
|
clone: function() {
|
||
|
return new Curve(this._segment1, this._segment2);
|
||
|
},
|
||
|
|
||
|
toString: function() {
|
||
|
var parts = [ 'point1: ' + this._segment1._point ];
|
||
|
if (!this._segment1._handleOut.isZero())
|
||
|
parts.push('handle1: ' + this._segment1._handleOut);
|
||
|
if (!this._segment2._handleIn.isZero())
|
||
|
parts.push('handle2: ' + this._segment2._handleIn);
|
||
|
parts.push('point2: ' + this._segment2._point);
|
||
|
return '{ ' + parts.join(', ') + ' }';
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
create: function(path, segment1, segment2) {
|
||
|
var curve = new Curve(Curve.dont);
|
||
|
curve._path = path;
|
||
|
curve._segment1 = segment1;
|
||
|
curve._segment2 = segment2;
|
||
|
return curve;
|
||
|
},
|
||
|
|
||
|
getValues: function(segment1, segment2, matrix) {
|
||
|
var p1 = segment1._point,
|
||
|
h1 = segment1._handleOut,
|
||
|
h2 = segment2._handleIn,
|
||
|
p2 = segment2._point,
|
||
|
coords = [
|
||
|
p1._x, p1._y,
|
||
|
p1._x + h1._x, p1._y + h1._y,
|
||
|
p2._x + h2._x, p2._y + h2._y,
|
||
|
p2._x, p2._y
|
||
|
];
|
||
|
return matrix
|
||
|
? matrix._transformCoordinates(coords, 0, coords, 0, 4)
|
||
|
: coords;
|
||
|
},
|
||
|
|
||
|
evaluate: function(v, t, type) {
|
||
|
var p1x = v[0], p1y = v[1],
|
||
|
c1x = v[2], c1y = v[3],
|
||
|
c2x = v[4], c2y = v[5],
|
||
|
p2x = v[6], p2y = v[7],
|
||
|
x, y;
|
||
|
|
||
|
if (type == 0 && (t == 0 || t == 1)) {
|
||
|
x = t == 0 ? p1x : p2x;
|
||
|
y = t == 0 ? p1y : p2y;
|
||
|
} else {
|
||
|
var tMin = Numerical.TOLERANCE;
|
||
|
if (t < tMin && c1x == p1x && c1y == p1y)
|
||
|
t = tMin;
|
||
|
else if (t > 1 - tMin && c2x == p2x && c2y == p2y)
|
||
|
t = 1 - tMin;
|
||
|
var cx = 3 * (c1x - p1x),
|
||
|
bx = 3 * (c2x - c1x) - cx,
|
||
|
ax = p2x - p1x - cx - bx,
|
||
|
|
||
|
cy = 3 * (c1y - p1y),
|
||
|
by = 3 * (c2y - c1y) - cy,
|
||
|
ay = p2y - p1y - cy - by;
|
||
|
|
||
|
switch (type) {
|
||
|
case 0:
|
||
|
x = ((ax * t + bx) * t + cx) * t + p1x;
|
||
|
y = ((ay * t + by) * t + cy) * t + p1y;
|
||
|
break;
|
||
|
case 1:
|
||
|
case 2:
|
||
|
x = (3 * ax * t + 2 * bx) * t + cx;
|
||
|
y = (3 * ay * t + 2 * by) * t + cy;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
return type == 2 ? new Point(y, -x) : new Point(x, y);
|
||
|
},
|
||
|
|
||
|
subdivide: function(v, t) {
|
||
|
var p1x = v[0], p1y = v[1],
|
||
|
c1x = v[2], c1y = v[3],
|
||
|
c2x = v[4], c2y = v[5],
|
||
|
p2x = v[6], p2y = v[7];
|
||
|
if (t === undefined)
|
||
|
t = 0.5;
|
||
|
var u = 1 - t,
|
||
|
p3x = u * p1x + t * c1x, p3y = u * p1y + t * c1y,
|
||
|
p4x = u * c1x + t * c2x, p4y = u * c1y + t * c2y,
|
||
|
p5x = u * c2x + t * p2x, p5y = u * c2y + t * p2y,
|
||
|
p6x = u * p3x + t * p4x, p6y = u * p3y + t * p4y,
|
||
|
p7x = u * p4x + t * p5x, p7y = u * p4y + t * p5y,
|
||
|
p8x = u * p6x + t * p7x, p8y = u * p6y + t * p7y;
|
||
|
return [
|
||
|
[p1x, p1y, p3x, p3y, p6x, p6y, p8x, p8y],
|
||
|
[p8x, p8y, p7x, p7y, p5x, p5y, p2x, p2y]
|
||
|
];
|
||
|
},
|
||
|
|
||
|
solveCubic: function (v, coord, val, roots) {
|
||
|
var p1 = v[coord],
|
||
|
c1 = v[coord + 2],
|
||
|
c2 = v[coord + 4],
|
||
|
p2 = v[coord + 6],
|
||
|
c = 3 * (c1 - p1),
|
||
|
b = 3 * (c2 - c1) - c,
|
||
|
a = p2 - p1 - c - b;
|
||
|
return Numerical.solveCubic(a, b, c, p1 - val, roots,
|
||
|
Numerical.TOLERANCE);
|
||
|
},
|
||
|
|
||
|
getParameter: function(v, x, y) {
|
||
|
var txs = [],
|
||
|
tys = [],
|
||
|
sx = Curve.solveCubic(v, 0, x, txs),
|
||
|
sy = Curve.solveCubic(v, 1, y, tys),
|
||
|
tx, ty;
|
||
|
for (var cx = 0; sx == -1 || cx < sx;) {
|
||
|
if (sx == -1 || (tx = txs[cx++]) >= 0 && tx <= 1) {
|
||
|
for (var cy = 0; sy == -1 || cy < sy;) {
|
||
|
if (sy == -1 || (ty = tys[cy++]) >= 0 && ty <= 1) {
|
||
|
if (sx == -1) tx = ty;
|
||
|
else if (sy == -1) ty = tx;
|
||
|
if (Math.abs(tx - ty) < Numerical.TOLERANCE)
|
||
|
return (tx + ty) * 0.5;
|
||
|
}
|
||
|
}
|
||
|
if (sx == -1)
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
return null;
|
||
|
},
|
||
|
|
||
|
getPart: function(v, from, to) {
|
||
|
if (from > 0)
|
||
|
v = Curve.subdivide(v, from)[1];
|
||
|
if (to < 1)
|
||
|
v = Curve.subdivide(v, (to - from) / (1 - from))[0];
|
||
|
return v;
|
||
|
},
|
||
|
|
||
|
isFlatEnough: function(v) {
|
||
|
var p1x = v[0], p1y = v[1],
|
||
|
c1x = v[2], c1y = v[3],
|
||
|
c2x = v[4], c2y = v[5],
|
||
|
p2x = v[6], p2y = v[7],
|
||
|
|
||
|
a = p1y - p2y,
|
||
|
b = p2x - p1x,
|
||
|
c = p1x * p2y - p2x * p1y,
|
||
|
v1 = a * c1x + b * c1y + c,
|
||
|
v2 = a * c2x + b * c2y + c;
|
||
|
return Math.abs((v1 * v1 + v2 * v2) / (a * (a * a + b * b))) < 0.005;
|
||
|
}
|
||
|
}
|
||
|
}, new function() {
|
||
|
|
||
|
function getLengthIntegrand(v) {
|
||
|
var p1x = v[0], p1y = v[1],
|
||
|
c1x = v[2], c1y = v[3],
|
||
|
c2x = v[4], c2y = v[5],
|
||
|
p2x = v[6], p2y = v[7],
|
||
|
|
||
|
ax = 9 * (c1x - c2x) + 3 * (p2x - p1x),
|
||
|
bx = 6 * (p1x + c2x) - 12 * c1x,
|
||
|
cx = 3 * (c1x - p1x),
|
||
|
|
||
|
ay = 9 * (c1y - c2y) + 3 * (p2y - p1y),
|
||
|
by = 6 * (p1y + c2y) - 12 * c1y,
|
||
|
cy = 3 * (c1y - p1y);
|
||
|
|
||
|
return function(t) {
|
||
|
var dx = (ax * t + bx) * t + cx,
|
||
|
dy = (ay * t + by) * t + cy;
|
||
|
return Math.sqrt(dx * dx + dy * dy);
|
||
|
};
|
||
|
}
|
||
|
|
||
|
function getIterations(a, b) {
|
||
|
return Math.max(2, Math.min(16, Math.ceil(Math.abs(b - a) * 32)));
|
||
|
}
|
||
|
|
||
|
return {
|
||
|
statics: true,
|
||
|
|
||
|
getLength: function(v, a, b) {
|
||
|
if (a === undefined)
|
||
|
a = 0;
|
||
|
if (b === undefined)
|
||
|
b = 1;
|
||
|
if (v[0] == v[2] && v[1] == v[3] && v[6] == v[4] && v[7] == v[5]) {
|
||
|
var dx = v[6] - v[0],
|
||
|
dy = v[7] - v[1];
|
||
|
return (b - a) * Math.sqrt(dx * dx + dy * dy);
|
||
|
}
|
||
|
var ds = getLengthIntegrand(v);
|
||
|
return Numerical.integrate(ds, a, b, getIterations(a, b));
|
||
|
},
|
||
|
|
||
|
getParameterAt: function(v, offset, start) {
|
||
|
if (offset == 0)
|
||
|
return start;
|
||
|
var forward = offset > 0,
|
||
|
a = forward ? start : 0,
|
||
|
b = forward ? 1 : start,
|
||
|
offset = Math.abs(offset),
|
||
|
ds = getLengthIntegrand(v),
|
||
|
rangeLength = Numerical.integrate(ds, a, b,
|
||
|
getIterations(a, b));
|
||
|
if (offset >= rangeLength)
|
||
|
return forward ? b : a;
|
||
|
var guess = offset / rangeLength,
|
||
|
length = 0;
|
||
|
function f(t) {
|
||
|
var count = getIterations(start, t);
|
||
|
length += start < t
|
||
|
? Numerical.integrate(ds, start, t, count)
|
||
|
: -Numerical.integrate(ds, t, start, count);
|
||
|
start = t;
|
||
|
return length - offset;
|
||
|
}
|
||
|
return Numerical.findRoot(f, ds,
|
||
|
forward ? a + guess : b - guess,
|
||
|
a, b, 16, Numerical.TOLERANCE);
|
||
|
}
|
||
|
};
|
||
|
}, new function() {
|
||
|
|
||
|
var maxDepth = 32,
|
||
|
epsilon = Math.pow(2, -maxDepth - 1);
|
||
|
|
||
|
var zCubic = [
|
||
|
[1.0, 0.6, 0.3, 0.1],
|
||
|
[0.4, 0.6, 0.6, 0.4],
|
||
|
[0.1, 0.3, 0.6, 1.0]
|
||
|
];
|
||
|
|
||
|
var xAxis = new Line(new Point(0, 0), new Point(1, 0));
|
||
|
|
||
|
function toBezierForm(v, point) {
|
||
|
var n = 3,
|
||
|
degree = 5,
|
||
|
c = [],
|
||
|
d = [],
|
||
|
cd = [],
|
||
|
w = [];
|
||
|
for(var i = 0; i <= n; i++) {
|
||
|
c[i] = v[i].subtract(point);
|
||
|
if (i < n)
|
||
|
d[i] = v[i + 1].subtract(v[i]).multiply(n);
|
||
|
}
|
||
|
|
||
|
for (var row = 0; row < n; row++) {
|
||
|
cd[row] = [];
|
||
|
for (var column = 0; column <= n; column++)
|
||
|
cd[row][column] = d[row].dot(c[column]);
|
||
|
}
|
||
|
|
||
|
for (var i = 0; i <= degree; i++)
|
||
|
w[i] = new Point(i / degree, 0);
|
||
|
|
||
|
for (k = 0; k <= degree; k++) {
|
||
|
var lb = Math.max(0, k - n + 1),
|
||
|
ub = Math.min(k, n);
|
||
|
for (var i = lb; i <= ub; i++) {
|
||
|
var j = k - i;
|
||
|
w[k].y += cd[j][i] * zCubic[j][i];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return w;
|
||
|
}
|
||
|
|
||
|
function findRoots(w, depth) {
|
||
|
switch (countCrossings(w)) {
|
||
|
case 0:
|
||
|
return [];
|
||
|
case 1:
|
||
|
if (depth >= maxDepth)
|
||
|
return [0.5 * (w[0].x + w[5].x)];
|
||
|
if (isFlatEnough(w)) {
|
||
|
var line = new Line(w[0], w[5], true);
|
||
|
return [ line.vector.getLength(true) <= Numerical.EPSILON
|
||
|
? line.point.x
|
||
|
: xAxis.intersect(line).x ];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var p = [[]],
|
||
|
left = [],
|
||
|
right = [];
|
||
|
for (var j = 0; j <= 5; j++)
|
||
|
p[0][j] = new Point(w[j]);
|
||
|
|
||
|
for (var i = 1; i <= 5; i++) {
|
||
|
p[i] = [];
|
||
|
for (var j = 0 ; j <= 5 - i; j++)
|
||
|
p[i][j] = p[i - 1][j].add(p[i - 1][j + 1]).multiply(0.5);
|
||
|
}
|
||
|
for (var j = 0; j <= 5; j++) {
|
||
|
left[j] = p[j][0];
|
||
|
right[j] = p[5 - j][j];
|
||
|
}
|
||
|
|
||
|
return findRoots(left, depth + 1).concat(findRoots(right, depth + 1));
|
||
|
}
|
||
|
|
||
|
function countCrossings(v) {
|
||
|
var crossings = 0,
|
||
|
prevSign = null;
|
||
|
for (var i = 0, l = v.length; i < l; i++) {
|
||
|
var sign = v[i].y < 0 ? -1 : 1;
|
||
|
if (prevSign != null && sign != prevSign)
|
||
|
crossings++;
|
||
|
prevSign = sign;
|
||
|
}
|
||
|
return crossings;
|
||
|
}
|
||
|
|
||
|
function isFlatEnough(v) {
|
||
|
|
||
|
var n = v.length - 1,
|
||
|
a = v[0].y - v[n].y,
|
||
|
b = v[n].x - v[0].x,
|
||
|
c = v[0].x * v[n].y - v[n].x * v[0].y,
|
||
|
maxAbove = 0,
|
||
|
maxBelow = 0;
|
||
|
for (var i = 1; i < n; i++) {
|
||
|
var val = a * v[i].x + b * v[i].y + c,
|
||
|
dist = val * val;
|
||
|
if (val < 0 && dist > maxBelow) {
|
||
|
maxBelow = dist;
|
||
|
} else if (dist > maxAbove) {
|
||
|
maxAbove = dist;
|
||
|
}
|
||
|
}
|
||
|
return Math.abs((maxAbove + maxBelow) / (2 * a * (a * a + b * b)))
|
||
|
< epsilon;
|
||
|
}
|
||
|
|
||
|
return {
|
||
|
getNearestLocation: function(point, matrix) {
|
||
|
var w = toBezierForm(this.getPoints(matrix), point);
|
||
|
var roots = findRoots(w, 0).concat([0, 1]);
|
||
|
var minDist = Infinity,
|
||
|
minT,
|
||
|
minPoint;
|
||
|
for (var i = 0; i < roots.length; i++) {
|
||
|
var pt = this.getPoint(roots[i]),
|
||
|
dist = point.getDistance(pt, true);
|
||
|
if (dist < minDist) {
|
||
|
minDist = dist;
|
||
|
minT = roots[i];
|
||
|
minPoint = pt;
|
||
|
}
|
||
|
}
|
||
|
return new CurveLocation(this, minT, minPoint, Math.sqrt(minDist));
|
||
|
},
|
||
|
|
||
|
getNearestPoint: function(point, matrix) {
|
||
|
return this.getNearestLocation(point, matrix).getPoint();
|
||
|
}
|
||
|
};
|
||
|
});
|
||
|
|
||
|
CurveLocation = Base.extend({
|
||
|
initialize: function(curve, parameter, point, distance) {
|
||
|
this._curve = curve;
|
||
|
this._parameter = parameter;
|
||
|
this._point = point;
|
||
|
this._distance = distance;
|
||
|
},
|
||
|
|
||
|
getSegment: function() {
|
||
|
if (!this._segment) {
|
||
|
var curve = this._curve,
|
||
|
parameter = this.getParameter();
|
||
|
if (parameter == 0) {
|
||
|
this._segment = curve._segment1;
|
||
|
} else if (parameter == 1) {
|
||
|
this._segment = curve._segment2;
|
||
|
} else if (parameter == null) {
|
||
|
return null;
|
||
|
} else {
|
||
|
this._segment = curve.getLength(0, parameter)
|
||
|
< curve.getLength(parameter, 1)
|
||
|
? curve._segment1
|
||
|
: curve._segment2;
|
||
|
}
|
||
|
}
|
||
|
return this._segment;
|
||
|
},
|
||
|
|
||
|
getCurve: function() {
|
||
|
return this._curve;
|
||
|
},
|
||
|
|
||
|
getPath: function() {
|
||
|
return this._curve && this._curve._path;
|
||
|
},
|
||
|
|
||
|
getIndex: function() {
|
||
|
return this._curve && this._curve.getIndex();
|
||
|
},
|
||
|
|
||
|
getOffset: function() {
|
||
|
var path = this._curve && this._curve._path;
|
||
|
return path && path._getOffset(this);
|
||
|
},
|
||
|
|
||
|
getCurveOffset: function() {
|
||
|
var parameter = this.getParameter();
|
||
|
return parameter != null && this._curve
|
||
|
&& this._curve.getLength(0, parameter);
|
||
|
},
|
||
|
|
||
|
getParameter: function() {
|
||
|
if (this._parameter == null && this._curve && this._point)
|
||
|
this._parameter = this._curve.getParameterAt(this._point);
|
||
|
return this._parameter;
|
||
|
},
|
||
|
|
||
|
getPoint: function() {
|
||
|
if (!this._point && this._curve && this._parameter != null)
|
||
|
this._point = this._curve.getPoint(this._parameter);
|
||
|
return this._point;
|
||
|
},
|
||
|
|
||
|
getTangent: function() {
|
||
|
var parameter = this.getParameter();
|
||
|
return parameter != null && this._curve
|
||
|
&& this._curve.getTangent(parameter);
|
||
|
},
|
||
|
|
||
|
getNormal: function() {
|
||
|
var parameter = this.getParameter();
|
||
|
return parameter != null && this._curve
|
||
|
&& this._curve.getNormal(parameter);
|
||
|
},
|
||
|
|
||
|
getDistance: function() {
|
||
|
return this._distance;
|
||
|
},
|
||
|
|
||
|
toString: function() {
|
||
|
var parts = [],
|
||
|
point = this.getPoint();
|
||
|
if (point)
|
||
|
parts.push('point: ' + point);
|
||
|
var index = this.getIndex();
|
||
|
if (index != null)
|
||
|
parts.push('index: ' + index);
|
||
|
var parameter = this.getParameter();
|
||
|
if (parameter != null)
|
||
|
parts.push('parameter: ' + Base.formatNumber(parameter));
|
||
|
if (this._distance != null)
|
||
|
parts.push('distance: ' + Base.formatNumber(this._distance));
|
||
|
return '{ ' + parts.join(', ') + ' }';
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var PathItem = this.PathItem = Item.extend({
|
||
|
|
||
|
});
|
||
|
|
||
|
var Path = this.Path = PathItem.extend({
|
||
|
initialize: function(segments) {
|
||
|
this.base();
|
||
|
this._closed = false;
|
||
|
this._selectedSegmentState = 0;
|
||
|
this.setSegments(!segments || !Array.isArray(segments)
|
||
|
|| typeof segments[0] !== 'object' ? arguments : segments);
|
||
|
},
|
||
|
|
||
|
clone: function() {
|
||
|
var copy = this._clone(new Path(this._segments));
|
||
|
copy._closed = this._closed;
|
||
|
if (this._clockwise !== undefined)
|
||
|
copy._clockwise = this._clockwise;
|
||
|
return copy;
|
||
|
},
|
||
|
|
||
|
_changed: function(flags) {
|
||
|
Item.prototype._changed.call(this, flags);
|
||
|
if (flags & ChangeFlag.GEOMETRY) {
|
||
|
delete this._strokeBounds;
|
||
|
delete this._handleBounds;
|
||
|
delete this._roughBounds;
|
||
|
delete this._length;
|
||
|
delete this._clockwise;
|
||
|
} else if (flags & ChangeFlag.STROKE) {
|
||
|
delete this._strokeBounds;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
getSegments: function() {
|
||
|
return this._segments;
|
||
|
},
|
||
|
|
||
|
setSegments: function(segments) {
|
||
|
if (!this._segments) {
|
||
|
this._segments = [];
|
||
|
} else {
|
||
|
this._selectedSegmentState = 0;
|
||
|
this._segments.length = 0;
|
||
|
if (this._curves)
|
||
|
delete this._curves;
|
||
|
}
|
||
|
this._add(Segment.readAll(segments));
|
||
|
},
|
||
|
|
||
|
getFirstSegment: function() {
|
||
|
return this._segments[0];
|
||
|
},
|
||
|
|
||
|
getLastSegment: function() {
|
||
|
return this._segments[this._segments.length - 1];
|
||
|
},
|
||
|
|
||
|
getCurves: function() {
|
||
|
if (!this._curves) {
|
||
|
var segments = this._segments,
|
||
|
length = segments.length;
|
||
|
if (!this._closed && length > 0)
|
||
|
length--;
|
||
|
this._curves = new Array(length);
|
||
|
for (var i = 0; i < length; i++)
|
||
|
this._curves[i] = Curve.create(this, segments[i],
|
||
|
segments[i + 1] || segments[0]);
|
||
|
}
|
||
|
return this._curves;
|
||
|
},
|
||
|
|
||
|
getFirstCurve: function() {
|
||
|
return this.getCurves()[0];
|
||
|
},
|
||
|
|
||
|
getLastCurve: function() {
|
||
|
var curves = this.getCurves();
|
||
|
return curves[curves.length - 1];
|
||
|
},
|
||
|
|
||
|
getClosed: function() {
|
||
|
return this._closed;
|
||
|
},
|
||
|
|
||
|
setClosed: function(closed) {
|
||
|
if (this._closed != (closed = !!closed)) {
|
||
|
this._closed = closed;
|
||
|
if (this._curves) {
|
||
|
var length = this._segments.length,
|
||
|
i;
|
||
|
if (!closed && length > 0)
|
||
|
length--;
|
||
|
this._curves.length = length;
|
||
|
if (closed)
|
||
|
this._curves[i = length - 1] = Curve.create(this,
|
||
|
this._segments[i], this._segments[0]);
|
||
|
}
|
||
|
this._changed(Change.GEOMETRY);
|
||
|
}
|
||
|
},
|
||
|
|
||
|
_transform: function(matrix, flags) {
|
||
|
if (!matrix.isIdentity()) {
|
||
|
var coords = new Array(6);
|
||
|
for (var i = 0, l = this._segments.length; i < l; i++) {
|
||
|
this._segments[i]._transformCoordinates(matrix, coords, true);
|
||
|
}
|
||
|
var fillColor = this.getFillColor(),
|
||
|
strokeColor = this.getStrokeColor();
|
||
|
if (fillColor && fillColor.transform)
|
||
|
fillColor.transform(matrix);
|
||
|
if (strokeColor && strokeColor.transform)
|
||
|
strokeColor.transform(matrix);
|
||
|
}
|
||
|
},
|
||
|
|
||
|
_add: function(segs, index) {
|
||
|
var segments = this._segments,
|
||
|
curves = this._curves,
|
||
|
amount = segs.length,
|
||
|
append = index == null,
|
||
|
index = append ? segments.length : index,
|
||
|
fullySelected = this.isFullySelected();
|
||
|
for (var i = 0; i < amount; i++) {
|
||
|
var segment = segs[i];
|
||
|
if (segment._path) {
|
||
|
segment = segs[i] = new Segment(segment);
|
||
|
}
|
||
|
segment._path = this;
|
||
|
segment._index = index + i;
|
||
|
if (fullySelected)
|
||
|
segment._selectionState = SelectionState.POINT;
|
||
|
if (segment._selectionState)
|
||
|
this._updateSelection(segment, 0, segment._selectionState);
|
||
|
}
|
||
|
if (append) {
|
||
|
segments.push.apply(segments, segs);
|
||
|
} else {
|
||
|
segments.splice.apply(segments, [index, 0].concat(segs));
|
||
|
for (var i = index + amount, l = segments.length; i < l; i++) {
|
||
|
segments[i]._index = i;
|
||
|
}
|
||
|
}
|
||
|
if (curves && --index >= 0) {
|
||
|
curves.splice(index, 0, Curve.create(this, segments[index],
|
||
|
segments[index + 1]));
|
||
|
var curve = curves[index + amount];
|
||
|
if (curve) {
|
||
|
curve._segment1 = segments[index + amount];
|
||
|
}
|
||
|
}
|
||
|
this._changed(Change.GEOMETRY);
|
||
|
return segs;
|
||
|
},
|
||
|
|
||
|
add: function(segment1 ) {
|
||
|
return arguments.length > 1 && typeof segment1 !== 'number'
|
||
|
? this._add(Segment.readAll(arguments))
|
||
|
: this._add([ Segment.read(arguments) ])[0];
|
||
|
},
|
||
|
|
||
|
insert: function(index, segment1 ) {
|
||
|
return arguments.length > 2 && typeof segment1 !== 'number'
|
||
|
? this._add(Segment.readAll(arguments, 1), index)
|
||
|
: this._add([ Segment.read(arguments, 1) ], index)[0];
|
||
|
},
|
||
|
|
||
|
addSegment: function(segment) {
|
||
|
return this._add([ Segment.read(arguments) ])[0];
|
||
|
},
|
||
|
|
||
|
insertSegment: function(index, segment) {
|
||
|
return this._add([ Segment.read(arguments, 1) ], index)[0];
|
||
|
},
|
||
|
|
||
|
addSegments: function(segments) {
|
||
|
return this._add(Segment.readAll(segments));
|
||
|
},
|
||
|
|
||
|
insertSegments: function(index, segments) {
|
||
|
return this._add(Segment.readAll(segments), index);
|
||
|
},
|
||
|
|
||
|
removeSegment: function(index) {
|
||
|
var segments = this.removeSegments(index, index + 1);
|
||
|
return segments[0] || null;
|
||
|
},
|
||
|
|
||
|
removeSegments: function(from, to) {
|
||
|
from = from || 0;
|
||
|
to = Base.pick(to, this._segments.length);
|
||
|
var segments = this._segments,
|
||
|
curves = this._curves,
|
||
|
last = to >= segments.length,
|
||
|
removed = segments.splice(from, to - from),
|
||
|
amount = removed.length;
|
||
|
if (!amount)
|
||
|
return removed;
|
||
|
for (var i = 0; i < amount; i++) {
|
||
|
var segment = removed[i];
|
||
|
if (segment._selectionState)
|
||
|
this._updateSelection(segment, segment._selectionState, 0);
|
||
|
removed._index = removed._path = undefined;
|
||
|
}
|
||
|
for (var i = from, l = segments.length; i < l; i++)
|
||
|
segments[i]._index = i;
|
||
|
if (curves) {
|
||
|
curves.splice(from, amount);
|
||
|
var curve;
|
||
|
if (curve = curves[from - 1])
|
||
|
curve._segment2 = segments[from];
|
||
|
if (curve = curves[from])
|
||
|
curve._segment1 = segments[from];
|
||
|
if (last && this._closed && (curve = curves[curves.length - 1]))
|
||
|
curve._segment2 = segments[0];
|
||
|
}
|
||
|
this._changed(Change.GEOMETRY);
|
||
|
return removed;
|
||
|
},
|
||
|
|
||
|
isFullySelected: function() {
|
||
|
return this._selected && this._selectedSegmentState
|
||
|
== this._segments.length * SelectionState.POINT;
|
||
|
},
|
||
|
|
||
|
setFullySelected: function(selected) {
|
||
|
var length = this._segments.length;
|
||
|
this._selectedSegmentState = selected
|
||
|
? length * SelectionState.POINT : 0;
|
||
|
for (var i = 0; i < length; i++)
|
||
|
this._segments[i]._selectionState = selected
|
||
|
? SelectionState.POINT : 0;
|
||
|
this.setSelected(selected);
|
||
|
},
|
||
|
|
||
|
_updateSelection: function(segment, oldState, newState) {
|
||
|
segment._selectionState = newState;
|
||
|
var total = this._selectedSegmentState += newState - oldState;
|
||
|
if (total > 0)
|
||
|
this.setSelected(true);
|
||
|
},
|
||
|
|
||
|
flatten: function(maxDistance) {
|
||
|
var flattener = new PathFlattener(this),
|
||
|
pos = 0,
|
||
|
step = flattener.length / Math.ceil(flattener.length / maxDistance),
|
||
|
end = flattener.length + (this._closed ? -step : step) / 2;
|
||
|
var segments = [];
|
||
|
while (pos <= end) {
|
||
|
segments.push(new Segment(flattener.evaluate(pos, 0)));
|
||
|
pos += step;
|
||
|
}
|
||
|
this.setSegments(segments);
|
||
|
},
|
||
|
|
||
|
simplify: function(tolerance) {
|
||
|
if (this._segments.length > 2) {
|
||
|
var fitter = new PathFitter(this, tolerance || 2.5);
|
||
|
this.setSegments(fitter.fit());
|
||
|
}
|
||
|
},
|
||
|
|
||
|
isClockwise: function() {
|
||
|
if (this._clockwise !== undefined)
|
||
|
return this._clockwise;
|
||
|
var sum = 0,
|
||
|
xPre, yPre;
|
||
|
function edge(x, y) {
|
||
|
if (xPre !== undefined)
|
||
|
sum += (xPre - x) * (y + yPre);
|
||
|
xPre = x;
|
||
|
yPre = y;
|
||
|
}
|
||
|
for (var i = 0, l = this._segments.length; i < l; i++) {
|
||
|
var seg1 = this._segments[i],
|
||
|
seg2 = this._segments[i + 1 < l ? i + 1 : 0],
|
||
|
point1 = seg1._point,
|
||
|
handle1 = seg1._handleOut,
|
||
|
handle2 = seg2._handleIn,
|
||
|
point2 = seg2._point;
|
||
|
edge(point1._x, point1._y);
|
||
|
edge(point1._x + handle1._x, point1._y + handle1._y);
|
||
|
edge(point2._x + handle2._x, point2._y + handle2._y);
|
||
|
edge(point2._x, point2._y);
|
||
|
}
|
||
|
return sum > 0;
|
||
|
},
|
||
|
|
||
|
setClockwise: function(clockwise) {
|
||
|
if (this.isClockwise() != (clockwise = !!clockwise)) {
|
||
|
this.reverse();
|
||
|
this._clockwise = clockwise;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
reverse: function() {
|
||
|
this._segments.reverse();
|
||
|
for (var i = 0, l = this._segments.length; i < l; i++) {
|
||
|
var segment = this._segments[i];
|
||
|
var handleIn = segment._handleIn;
|
||
|
segment._handleIn = segment._handleOut;
|
||
|
segment._handleOut = handleIn;
|
||
|
}
|
||
|
if (this._clockwise !== undefined)
|
||
|
this._clockwise = !this._clockwise;
|
||
|
},
|
||
|
|
||
|
join: function(path) {
|
||
|
if (path) {
|
||
|
var segments = path._segments,
|
||
|
last1 = this.getLastSegment(),
|
||
|
last2 = path.getLastSegment();
|
||
|
if (last1._point.equals(last2._point))
|
||
|
path.reverse();
|
||
|
var first2 = path.getFirstSegment();
|
||
|
if (last1._point.equals(first2._point)) {
|
||
|
last1.setHandleOut(first2._handleOut);
|
||
|
this._add(segments.slice(1));
|
||
|
} else {
|
||
|
var first1 = this.getFirstSegment();
|
||
|
if (first1._point.equals(first2._point))
|
||
|
path.reverse();
|
||
|
last2 = path.getLastSegment();
|
||
|
if (first1._point.equals(last2._point)) {
|
||
|
first1.setHandleIn(last2._handleIn);
|
||
|
this._add(segments.slice(0, segments.length - 1), 0);
|
||
|
} else {
|
||
|
this._add(segments.slice(0));
|
||
|
}
|
||
|
}
|
||
|
path.remove();
|
||
|
var first1 = this.getFirstSegment();
|
||
|
last1 = this.getLastSegment();
|
||
|
if (last1._point.equals(first1._point)) {
|
||
|
first1.setHandleIn(last1._handleIn);
|
||
|
last1.remove();
|
||
|
this.setClosed(true);
|
||
|
}
|
||
|
this._changed(Change.GEOMETRY);
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
},
|
||
|
|
||
|
getLength: function() {
|
||
|
if (this._length == null) {
|
||
|
var curves = this.getCurves();
|
||
|
this._length = 0;
|
||
|
for (var i = 0, l = curves.length; i < l; i++)
|
||
|
this._length += curves[i].getLength();
|
||
|
}
|
||
|
return this._length;
|
||
|
},
|
||
|
|
||
|
_getOffset: function(location) {
|
||
|
var index = location && location.getIndex();
|
||
|
if (index != null) {
|
||
|
var curves = this.getCurves(),
|
||
|
offset = 0;
|
||
|
for (var i = 0; i < index; i++)
|
||
|
offset += curves[i].getLength();
|
||
|
var curve = curves[index];
|
||
|
return offset + curve.getLength(0, location.getParameter());
|
||
|
}
|
||
|
return null;
|
||
|
},
|
||
|
|
||
|
getLocation: function(point) {
|
||
|
var curves = this.getCurves();
|
||
|
for (var i = 0, l = curves.length; i < l; i++) {
|
||
|
var curve = curves[i];
|
||
|
var t = curve.getParameter(point);
|
||
|
if (t != null)
|
||
|
return new CurveLocation(curve, t);
|
||
|
}
|
||
|
return null;
|
||
|
},
|
||
|
|
||
|
getLocationAt: function(offset, isParameter) {
|
||
|
var curves = this.getCurves(),
|
||
|
length = 0;
|
||
|
if (isParameter) {
|
||
|
var index = ~~offset;
|
||
|
return new CurveLocation(curves[index], offset - index);
|
||
|
}
|
||
|
for (var i = 0, l = curves.length; i < l; i++) {
|
||
|
var start = length,
|
||
|
curve = curves[i];
|
||
|
length += curve.getLength();
|
||
|
if (length >= offset) {
|
||
|
return new CurveLocation(curve,
|
||
|
curve.getParameterAt(offset - start));
|
||
|
}
|
||
|
}
|
||
|
if (offset <= this.getLength())
|
||
|
return new CurveLocation(curves[curves.length - 1], 1);
|
||
|
return null;
|
||
|
},
|
||
|
|
||
|
getPointAt: function(offset, isParameter) {
|
||
|
var loc = this.getLocationAt(offset, isParameter);
|
||
|
return loc && loc.getPoint();
|
||
|
},
|
||
|
|
||
|
getTangentAt: function(offset, isParameter) {
|
||
|
var loc = this.getLocationAt(offset, isParameter);
|
||
|
return loc && loc.getTangent();
|
||
|
},
|
||
|
|
||
|
getNormalAt: function(offset, isParameter) {
|
||
|
var loc = this.getLocationAt(offset, isParameter);
|
||
|
return loc && loc.getNormal();
|
||
|
},
|
||
|
|
||
|
getNearestLocation: function(point, matrix) {
|
||
|
var curves = this.getCurves(),
|
||
|
minDist = Infinity,
|
||
|
minLoc = null;
|
||
|
for (var i = 0, l = curves.length; i < l; i++) {
|
||
|
var loc = curves[i].getNearestLocation(point, matrix);
|
||
|
if (loc._distance < minDist) {
|
||
|
minDist = loc._distance;
|
||
|
minLoc = loc;
|
||
|
}
|
||
|
}
|
||
|
return minLoc;
|
||
|
},
|
||
|
|
||
|
getNearestPoint: function(point, matrix) {
|
||
|
return this.getNearestLocation(point, matrix).getPoint();
|
||
|
},
|
||
|
|
||
|
contains: function(point, matrix) {
|
||
|
point = Point.read(arguments);
|
||
|
if (!this._closed || !this.getRoughBounds(matrix)._containsPoint(point))
|
||
|
return false;
|
||
|
var curves = this.getCurves(),
|
||
|
crossings = 0,
|
||
|
roots = [];
|
||
|
for (var i = 0, l = curves.length; i < l; i++)
|
||
|
crossings += curves[i].getCrossings(point, matrix, roots);
|
||
|
return (crossings & 1) == 1;
|
||
|
},
|
||
|
|
||
|
_hitTest: function(point, options, matrix) {
|
||
|
var tolerance = options.tolerance || 0,
|
||
|
radius = (options.stroke ? this.getStrokeWidth() / 2 : 0) + tolerance,
|
||
|
loc,
|
||
|
res;
|
||
|
var coords = [],
|
||
|
that = this;
|
||
|
function checkSegment(segment, ends) {
|
||
|
segment._transformCoordinates(matrix, coords);
|
||
|
for (var j = ends || options.segments ? 0 : 2,
|
||
|
m = !ends && options.handles ? 6 : 2; j < m; j += 2) {
|
||
|
if (point.getDistance(coords[j], coords[j + 1]) < tolerance)
|
||
|
return new HitResult(j == 0 ? 'segment'
|
||
|
: 'handle-' + (j == 2 ? 'in' : 'out'),
|
||
|
that, { segment: segment });
|
||
|
}
|
||
|
}
|
||
|
if (options.ends && !options.segments && !this._closed) {
|
||
|
if (res = checkSegment(this.getFirstSegment(), true)
|
||
|
|| checkSegment(this.getLastSegment(), true))
|
||
|
return res;
|
||
|
} else if (options.segments || options.handles) {
|
||
|
for (var i = 0, l = this._segments.length; i < l; i++) {
|
||
|
if (res = checkSegment(this._segments[i]))
|
||
|
return res;
|
||
|
}
|
||
|
}
|
||
|
if (options.stroke && radius > 0)
|
||
|
loc = this.getNearestLocation(point, matrix);
|
||
|
if (!(loc && loc._distance <= radius) && options.fill
|
||
|
&& this.getFillColor() && this.contains(point, matrix))
|
||
|
return new HitResult('fill', this);
|
||
|
if (!loc && options.stroke && radius > 0)
|
||
|
loc = this.getNearestLocation(point, matrix);
|
||
|
if (loc && loc._distance <= radius)
|
||
|
return options.stroke
|
||
|
? new HitResult('stroke', this, { location: loc })
|
||
|
: new HitResult('fill', this);
|
||
|
}
|
||
|
|
||
|
}, new function() {
|
||
|
|
||
|
function drawHandles(ctx, segments) {
|
||
|
for (var i = 0, l = segments.length; i < l; i++) {
|
||
|
var segment = segments[i],
|
||
|
point = segment._point,
|
||
|
state = segment._selectionState,
|
||
|
selected = state & SelectionState.POINT;
|
||
|
if (selected || (state & SelectionState.HANDLE_IN))
|
||
|
drawHandle(ctx, point, segment._handleIn);
|
||
|
if (selected || (state & SelectionState.HANDLE_OUT))
|
||
|
drawHandle(ctx, point, segment._handleOut);
|
||
|
ctx.save();
|
||
|
ctx.beginPath();
|
||
|
ctx.rect(point._x - 2, point._y - 2, 4, 4);
|
||
|
ctx.fill();
|
||
|
if (!selected) {
|
||
|
ctx.beginPath();
|
||
|
ctx.rect(point._x - 1, point._y - 1, 2, 2);
|
||
|
ctx.fillStyle = '#ffffff';
|
||
|
ctx.fill();
|
||
|
}
|
||
|
ctx.restore();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function drawHandle(ctx, point, handle) {
|
||
|
if (!handle.isZero()) {
|
||
|
var handleX = point._x + handle._x,
|
||
|
handleY = point._y + handle._y;
|
||
|
ctx.beginPath();
|
||
|
ctx.moveTo(point._x, point._y);
|
||
|
ctx.lineTo(handleX, handleY);
|
||
|
ctx.stroke();
|
||
|
ctx.beginPath();
|
||
|
ctx.arc(handleX, handleY, 1.75, 0, Math.PI * 2, true);
|
||
|
ctx.fill();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function drawSegments(ctx, path) {
|
||
|
var segments = path._segments,
|
||
|
length = segments.length,
|
||
|
handleOut, outX, outY;
|
||
|
|
||
|
function drawSegment(i) {
|
||
|
var segment = segments[i],
|
||
|
point = segment._point,
|
||
|
x = point._x,
|
||
|
y = point._y,
|
||
|
handleIn = segment._handleIn;
|
||
|
if (!handleOut) {
|
||
|
ctx.moveTo(x, y);
|
||
|
} else {
|
||
|
if (handleIn.isZero() && handleOut.isZero()) {
|
||
|
ctx.lineTo(x, y);
|
||
|
} else {
|
||
|
ctx.bezierCurveTo(outX, outY,
|
||
|
handleIn._x + x, handleIn._y + y, x, y);
|
||
|
}
|
||
|
}
|
||
|
handleOut = segment._handleOut;
|
||
|
outX = handleOut._x + x;
|
||
|
outY = handleOut._y + y;
|
||
|
}
|
||
|
|
||
|
for (var i = 0; i < length; i++)
|
||
|
drawSegment(i);
|
||
|
if (path._closed && length > 1)
|
||
|
drawSegment(0);
|
||
|
}
|
||
|
|
||
|
function drawDashes(ctx, path, dashArray, dashOffset) {
|
||
|
var flattener = new PathFlattener(path),
|
||
|
from = dashOffset, to,
|
||
|
i = 0;
|
||
|
while (from < flattener.length) {
|
||
|
to = from + dashArray[(i++) % dashArray.length];
|
||
|
flattener.drawPart(ctx, from, to);
|
||
|
from = to + dashArray[(i++) % dashArray.length];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return {
|
||
|
draw: function(ctx, param) {
|
||
|
if (!param.compound)
|
||
|
ctx.beginPath();
|
||
|
|
||
|
var fillColor = this.getFillColor(),
|
||
|
strokeColor = this.getStrokeColor(),
|
||
|
dashArray = this.getDashArray() || [],
|
||
|
hasDash = !!dashArray.length;
|
||
|
|
||
|
if (param.compound || param.selection || this._clipMask || fillColor
|
||
|
|| strokeColor && !hasDash) {
|
||
|
drawSegments(ctx, this);
|
||
|
}
|
||
|
|
||
|
if (param.selection) {
|
||
|
ctx.stroke();
|
||
|
drawHandles(ctx, this._segments);
|
||
|
} else if (this._clipMask) {
|
||
|
ctx.clip();
|
||
|
} else if (!param.compound && (fillColor || strokeColor)) {
|
||
|
ctx.save();
|
||
|
this._setStyles(ctx);
|
||
|
if (!fillColor || !strokeColor)
|
||
|
ctx.globalAlpha = this._opacity;
|
||
|
if (fillColor) {
|
||
|
ctx.fillStyle = fillColor.getCanvasStyle(ctx);
|
||
|
ctx.fill();
|
||
|
}
|
||
|
if (strokeColor) {
|
||
|
ctx.strokeStyle = strokeColor.getCanvasStyle(ctx);
|
||
|
if (hasDash) {
|
||
|
ctx.beginPath();
|
||
|
drawDashes(ctx, this, dashArray, this.getDashOffset());
|
||
|
}
|
||
|
ctx.stroke();
|
||
|
}
|
||
|
ctx.restore();
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
}, new function() {
|
||
|
|
||
|
function getFirstControlPoints(rhs) {
|
||
|
var n = rhs.length,
|
||
|
x = [],
|
||
|
tmp = [],
|
||
|
b = 2;
|
||
|
x[0] = rhs[0] / b;
|
||
|
for (var i = 1; i < n; i++) {
|
||
|
tmp[i] = 1 / b;
|
||
|
b = (i < n - 1 ? 4 : 2) - tmp[i];
|
||
|
x[i] = (rhs[i] - x[i - 1]) / b;
|
||
|
}
|
||
|
for (var i = 1; i < n; i++) {
|
||
|
x[n - i - 1] -= tmp[n - i] * x[n - i];
|
||
|
}
|
||
|
return x;
|
||
|
};
|
||
|
|
||
|
var styles = {
|
||
|
getStrokeWidth: 'lineWidth',
|
||
|
getStrokeJoin: 'lineJoin',
|
||
|
getStrokeCap: 'lineCap',
|
||
|
getMiterLimit: 'miterLimit'
|
||
|
};
|
||
|
|
||
|
return {
|
||
|
_setStyles: function(ctx) {
|
||
|
for (var i in styles) {
|
||
|
var style = this._style[i]();
|
||
|
if (style)
|
||
|
ctx[styles[i]] = style;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
smooth: function() {
|
||
|
var segments = this._segments,
|
||
|
size = segments.length,
|
||
|
n = size,
|
||
|
overlap;
|
||
|
|
||
|
if (size <= 2)
|
||
|
return;
|
||
|
|
||
|
if (this._closed) {
|
||
|
overlap = Math.min(size, 4);
|
||
|
n += Math.min(size, overlap) * 2;
|
||
|
} else {
|
||
|
overlap = 0;
|
||
|
}
|
||
|
var knots = [];
|
||
|
for (var i = 0; i < size; i++)
|
||
|
knots[i + overlap] = segments[i]._point;
|
||
|
if (this._closed) {
|
||
|
for (var i = 0; i < overlap; i++) {
|
||
|
knots[i] = segments[i + size - overlap]._point;
|
||
|
knots[i + size + overlap] = segments[i]._point;
|
||
|
}
|
||
|
} else {
|
||
|
n--;
|
||
|
}
|
||
|
var rhs = [];
|
||
|
|
||
|
for (var i = 1; i < n - 1; i++)
|
||
|
rhs[i] = 4 * knots[i]._x + 2 * knots[i + 1]._x;
|
||
|
rhs[0] = knots[0]._x + 2 * knots[1]._x;
|
||
|
rhs[n - 1] = 3 * knots[n - 1]._x;
|
||
|
var x = getFirstControlPoints(rhs);
|
||
|
|
||
|
for (var i = 1; i < n - 1; i++)
|
||
|
rhs[i] = 4 * knots[i]._y + 2 * knots[i + 1]._y;
|
||
|
rhs[0] = knots[0]._y + 2 * knots[1]._y;
|
||
|
rhs[n - 1] = 3 * knots[n - 1]._y;
|
||
|
var y = getFirstControlPoints(rhs);
|
||
|
|
||
|
if (this._closed) {
|
||
|
for (var i = 0, j = size; i < overlap; i++, j++) {
|
||
|
var f1 = (i / overlap);
|
||
|
var f2 = 1 - f1;
|
||
|
x[j] = x[i] * f1 + x[j] * f2;
|
||
|
y[j] = y[i] * f1 + y[j] * f2;
|
||
|
var ie = i + overlap, je = j + overlap;
|
||
|
x[je] = x[ie] * f2 + x[je] * f1;
|
||
|
y[je] = y[ie] * f2 + y[je] * f1;
|
||
|
}
|
||
|
n--;
|
||
|
}
|
||
|
var handleIn = null;
|
||
|
for (var i = overlap; i <= n - overlap; i++) {
|
||
|
var segment = segments[i - overlap];
|
||
|
if (handleIn)
|
||
|
segment.setHandleIn(handleIn.subtract(segment._point));
|
||
|
if (i < n) {
|
||
|
segment.setHandleOut(
|
||
|
new Point(x[i], y[i]).subtract(segment._point));
|
||
|
if (i < n - 1)
|
||
|
handleIn = new Point(
|
||
|
2 * knots[i + 1]._x - x[i + 1],
|
||
|
2 * knots[i + 1]._y - y[i + 1]);
|
||
|
else
|
||
|
handleIn = new Point(
|
||
|
(knots[n]._x + x[n - 1]) / 2,
|
||
|
(knots[n]._y + y[n - 1]) / 2);
|
||
|
}
|
||
|
}
|
||
|
if (this._closed && handleIn) {
|
||
|
var segment = this._segments[0];
|
||
|
segment.setHandleIn(handleIn.subtract(segment._point));
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
}, new function() {
|
||
|
function getCurrentSegment(that) {
|
||
|
var segments = that._segments;
|
||
|
if (segments.length == 0)
|
||
|
throw new Error('Use a moveTo() command first');
|
||
|
return segments[segments.length - 1];
|
||
|
}
|
||
|
|
||
|
return {
|
||
|
moveTo: function(point) {
|
||
|
if (!this._segments.length)
|
||
|
this._add([ new Segment(Point.read(arguments)) ]);
|
||
|
},
|
||
|
|
||
|
moveBy: function(point) {
|
||
|
throw new Error('moveBy() is unsupported on Path items.');
|
||
|
},
|
||
|
|
||
|
lineTo: function(point) {
|
||
|
this._add([ new Segment(Point.read(arguments)) ]);
|
||
|
},
|
||
|
|
||
|
cubicCurveTo: function(handle1, handle2, to) {
|
||
|
handle1 = Point.read(arguments, 0, 1);
|
||
|
handle2 = Point.read(arguments, 1, 1);
|
||
|
to = Point.read(arguments, 2, 1);
|
||
|
var current = getCurrentSegment(this);
|
||
|
current.setHandleOut(handle1.subtract(current._point));
|
||
|
this._add([ new Segment(to, handle2.subtract(to)) ]);
|
||
|
},
|
||
|
|
||
|
quadraticCurveTo: function(handle, to) {
|
||
|
handle = Point.read(arguments, 0, 1);
|
||
|
to = Point.read(arguments, 1, 1);
|
||
|
var current = getCurrentSegment(this)._point;
|
||
|
this.cubicCurveTo(
|
||
|
handle.add(current.subtract(handle).multiply(1/3)),
|
||
|
handle.add(to.subtract(handle).multiply(1/3)),
|
||
|
to
|
||
|
);
|
||
|
},
|
||
|
|
||
|
curveTo: function(through, to, parameter) {
|
||
|
through = Point.read(arguments, 0, 1);
|
||
|
to = Point.read(arguments, 1, 1);
|
||
|
var t = Base.pick(parameter, 0.5),
|
||
|
t1 = 1 - t,
|
||
|
current = getCurrentSegment(this)._point,
|
||
|
handle = through.subtract(current.multiply(t1 * t1))
|
||
|
.subtract(to.multiply(t * t)).divide(2 * t * t1);
|
||
|
if (handle.isNaN())
|
||
|
throw new Error(
|
||
|
'Cannot put a curve through points with parameter = ' + t);
|
||
|
this.quadraticCurveTo(handle, to);
|
||
|
},
|
||
|
|
||
|
arcTo: function(to, clockwise ) {
|
||
|
var current = getCurrentSegment(this),
|
||
|
from = current._point,
|
||
|
through;
|
||
|
if (clockwise === undefined)
|
||
|
clockwise = true;
|
||
|
if (typeof clockwise === 'boolean') {
|
||
|
to = Point.read(arguments, 0, 1);
|
||
|
var middle = from.add(to).divide(2),
|
||
|
through = middle.add(middle.subtract(from).rotate(
|
||
|
clockwise ? -90 : 90));
|
||
|
} else {
|
||
|
through = Point.read(arguments, 0, 1);
|
||
|
to = Point.read(arguments, 1, 1);
|
||
|
}
|
||
|
var l1 = new Line(from.add(through).divide(2),
|
||
|
through.subtract(from).rotate(90)),
|
||
|
l2 = new Line(through.add(to).divide(2),
|
||
|
to.subtract(through).rotate(90)),
|
||
|
center = l1.intersect(l2),
|
||
|
line = new Line(from, to, true),
|
||
|
throughSide = line.getSide(through);
|
||
|
if (!center) {
|
||
|
if (!throughSide)
|
||
|
return this.lineTo(to);
|
||
|
throw new Error("Cannot put an arc through the given points: "
|
||
|
+ [from, through, to]);
|
||
|
}
|
||
|
var vector = from.subtract(center),
|
||
|
radius = vector.getLength(),
|
||
|
extent = vector.getDirectedAngle(to.subtract(center)),
|
||
|
centerSide = line.getSide(center);
|
||
|
if (centerSide == 0) {
|
||
|
extent = throughSide * Math.abs(extent);
|
||
|
} else if (throughSide == centerSide) {
|
||
|
extent -= 360 * (extent < 0 ? -1 : 1);
|
||
|
}
|
||
|
var ext = Math.abs(extent),
|
||
|
count = ext >= 360 ? 4 : Math.ceil(ext / 90),
|
||
|
inc = extent / count,
|
||
|
half = inc * Math.PI / 360,
|
||
|
z = 4 / 3 * Math.sin(half) / (1 + Math.cos(half)),
|
||
|
segments = [];
|
||
|
for (var i = 0; i <= count; i++) {
|
||
|
var pt = i < count ? center.add(vector) : to;
|
||
|
var out = i < count ? vector.rotate(90).multiply(z) : null;
|
||
|
if (i == 0) {
|
||
|
current.setHandleOut(out);
|
||
|
} else {
|
||
|
segments.push(
|
||
|
new Segment(pt, vector.rotate(-90).multiply(z), out));
|
||
|
}
|
||
|
vector = vector.rotate(inc);
|
||
|
}
|
||
|
this._add(segments);
|
||
|
},
|
||
|
|
||
|
lineBy: function(vector) {
|
||
|
vector = Point.read(arguments);
|
||
|
var current = getCurrentSegment(this);
|
||
|
this.lineTo(current._point.add(vector));
|
||
|
},
|
||
|
|
||
|
curveBy: function(throughVector, toVector, parameter) {
|
||
|
throughVector = Point.read(throughVector);
|
||
|
toVector = Point.read(toVector);
|
||
|
var current = getCurrentSegment(this)._point;
|
||
|
this.curveTo(current.add(throughVector), current.add(toVector),
|
||
|
parameter);
|
||
|
},
|
||
|
|
||
|
arcBy: function(throughVector, toVector) {
|
||
|
throughVector = Point.read(throughVector);
|
||
|
toVector = Point.read(toVector);
|
||
|
var current = getCurrentSegment(this)._point;
|
||
|
this.arcBy(current.add(throughVector), current.add(toVector));
|
||
|
},
|
||
|
|
||
|
closePath: function() {
|
||
|
this.setClosed(true);
|
||
|
}
|
||
|
};
|
||
|
}, new function() {
|
||
|
|
||
|
function getBounds(that, matrix, strokePadding) {
|
||
|
var segments = that._segments,
|
||
|
first = segments[0];
|
||
|
if (!first)
|
||
|
return null;
|
||
|
var coords = new Array(6),
|
||
|
prevCoords = new Array(6);
|
||
|
if (matrix && matrix.isIdentity())
|
||
|
matrix = null;
|
||
|
first._transformCoordinates(matrix, prevCoords, false);
|
||
|
var min = prevCoords.slice(0, 2),
|
||
|
max = min.slice(0),
|
||
|
tMin = Numerical.TOLERANCE,
|
||
|
tMax = 1 - tMin;
|
||
|
function processSegment(segment) {
|
||
|
segment._transformCoordinates(matrix, coords, false);
|
||
|
|
||
|
for (var i = 0; i < 2; i++) {
|
||
|
var v0 = prevCoords[i],
|
||
|
v1 = prevCoords[i + 4],
|
||
|
v2 = coords[i + 2],
|
||
|
v3 = coords[i];
|
||
|
|
||
|
function add(value, t) {
|
||
|
var padding = 0;
|
||
|
if (value == null) {
|
||
|
var u = 1 - t;
|
||
|
value = u * u * u * v0
|
||
|
+ 3 * u * u * t * v1
|
||
|
+ 3 * u * t * t * v2
|
||
|
+ t * t * t * v3;
|
||
|
padding = strokePadding ? strokePadding[i] : 0;
|
||
|
}
|
||
|
var left = value - padding,
|
||
|
right = value + padding;
|
||
|
if (left < min[i])
|
||
|
min[i] = left;
|
||
|
if (right > max[i])
|
||
|
max[i] = right;
|
||
|
|
||
|
}
|
||
|
add(v3, null);
|
||
|
|
||
|
var a = 3 * (v1 - v2) - v0 + v3,
|
||
|
b = 2 * (v0 + v2) - 4 * v1,
|
||
|
c = v1 - v0;
|
||
|
|
||
|
if (a == 0) {
|
||
|
if (b == 0)
|
||
|
continue;
|
||
|
var t = -c / b;
|
||
|
if (tMin < t && t < tMax)
|
||
|
add(null, t);
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
var q = b * b - 4 * a * c;
|
||
|
if (q < 0)
|
||
|
continue;
|
||
|
var sqrt = Math.sqrt(q),
|
||
|
f = -0.5 / a,
|
||
|
t1 = (b - sqrt) * f,
|
||
|
t2 = (b + sqrt) * f;
|
||
|
if (tMin < t1 && t1 < tMax)
|
||
|
add(null, t1);
|
||
|
if (tMin < t2 && t2 < tMax)
|
||
|
add(null, t2);
|
||
|
}
|
||
|
var tmp = prevCoords;
|
||
|
prevCoords = coords;
|
||
|
coords = tmp;
|
||
|
}
|
||
|
for (var i = 1, l = segments.length; i < l; i++)
|
||
|
processSegment(segments[i]);
|
||
|
if (that._closed)
|
||
|
processSegment(first);
|
||
|
return Rectangle.create(min[0], min[1],
|
||
|
max[0] - min[0], max[1] - min[1]);
|
||
|
}
|
||
|
|
||
|
function getPenPadding(radius, matrix) {
|
||
|
if (!matrix)
|
||
|
return [radius, radius];
|
||
|
var mx = matrix.createShiftless(),
|
||
|
hor = mx.transform(new Point(radius, 0)),
|
||
|
ver = mx.transform(new Point(0, radius)),
|
||
|
phi = hor.getAngleInRadians(),
|
||
|
a = hor.getLength(),
|
||
|
b = ver.getLength();
|
||
|
var tx = - Math.atan(b * Math.tan(phi)),
|
||
|
ty = + Math.atan(b / Math.tan(phi)),
|
||
|
x = a * Math.cos(tx) * Math.cos(phi)
|
||
|
- b * Math.sin(tx) * Math.sin(phi),
|
||
|
y = b * Math.sin(ty) * Math.cos(phi)
|
||
|
+ a * Math.cos(ty) * Math.sin(phi);
|
||
|
return [Math.abs(x), Math.abs(y)];
|
||
|
}
|
||
|
|
||
|
return {
|
||
|
getBounds: function() {
|
||
|
var useCache = arguments[0] === undefined;
|
||
|
if (useCache && this._bounds)
|
||
|
return this._bounds;
|
||
|
var bounds = this._createBounds(getBounds(this, arguments[0]));
|
||
|
if (useCache)
|
||
|
this._bounds = bounds;
|
||
|
return bounds;
|
||
|
},
|
||
|
|
||
|
getStrokeBounds: function() {
|
||
|
if (!this._style._strokeColor || !this._style._strokeWidth)
|
||
|
return this.getBounds.apply(this, arguments);
|
||
|
var useCache = arguments[0] === undefined;
|
||
|
if (useCache && this._strokeBounds)
|
||
|
return this._strokeBounds;
|
||
|
var matrix = arguments[0],
|
||
|
width = this.getStrokeWidth(),
|
||
|
radius = width / 2,
|
||
|
padding = getPenPadding(radius, matrix),
|
||
|
join = this.getStrokeJoin(),
|
||
|
cap = this.getStrokeCap(),
|
||
|
miter = this.getMiterLimit() * width / 2,
|
||
|
segments = this._segments,
|
||
|
length = segments.length,
|
||
|
bounds = getBounds(this, matrix, getPenPadding(radius));
|
||
|
var joinBounds = new Rectangle(new Size(padding).multiply(2));
|
||
|
|
||
|
function add(point) {
|
||
|
bounds = bounds.include(matrix
|
||
|
? matrix.transform(point) : point);
|
||
|
}
|
||
|
|
||
|
function addBevelJoin(curve, t) {
|
||
|
var point = curve.getPoint(t),
|
||
|
normal = curve.getNormal(t).normalize(radius);
|
||
|
add(point.add(normal));
|
||
|
add(point.subtract(normal));
|
||
|
}
|
||
|
|
||
|
function addJoin(segment, join) {
|
||
|
if (join === 'round' || !segment._handleIn.isZero()
|
||
|
&& !segment._handleOut.isZero()) {
|
||
|
bounds = bounds.unite(joinBounds.setCenter(matrix
|
||
|
? matrix.transform(segment._point) : segment._point));
|
||
|
} else if (join == 'bevel') {
|
||
|
var curve = segment.getCurve();
|
||
|
addBevelJoin(curve, 0);
|
||
|
addBevelJoin(curve.getPrevious(), 1);
|
||
|
} else if (join == 'miter') {
|
||
|
var curve2 = segment.getCurve(),
|
||
|
curve1 = curve2.getPrevious(),
|
||
|
point = curve2.getPoint(0),
|
||
|
normal1 = curve1.getNormal(1).normalize(radius),
|
||
|
normal2 = curve2.getNormal(0).normalize(radius),
|
||
|
line1 = new Line(point.subtract(normal1),
|
||
|
new Point(-normal1.y, normal1.x)),
|
||
|
line2 = new Line(point.subtract(normal2),
|
||
|
new Point(-normal2.y, normal2.x)),
|
||
|
corner = line1.intersect(line2);
|
||
|
if (!corner || point.getDistance(corner) > miter) {
|
||
|
addJoin(segment, 'bevel');
|
||
|
} else {
|
||
|
add(corner);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function addCap(segment, cap, t) {
|
||
|
switch (cap) {
|
||
|
case 'round':
|
||
|
return addJoin(segment, cap);
|
||
|
case 'butt':
|
||
|
case 'square':
|
||
|
var curve = segment.getCurve(),
|
||
|
point = curve.getPoint(t),
|
||
|
normal = curve.getNormal(t).normalize(radius);
|
||
|
if (cap === 'square')
|
||
|
point = point.add(normal.y, -normal.x);
|
||
|
add(point.add(normal));
|
||
|
add(point.subtract(normal));
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (var i = 1, l = length - (this._closed ? 0 : 1); i < l; i++) {
|
||
|
addJoin(segments[i], join);
|
||
|
}
|
||
|
if (this._closed) {
|
||
|
addJoin(segments[0], join);
|
||
|
} else {
|
||
|
addCap(segments[0], cap, 0);
|
||
|
addCap(segments[length - 1], cap, 1);
|
||
|
}
|
||
|
if (useCache)
|
||
|
this._strokeBounds = bounds;
|
||
|
return bounds;
|
||
|
},
|
||
|
|
||
|
getHandleBounds: function() {
|
||
|
var matrix = arguments[0],
|
||
|
useCache = matrix === undefined;
|
||
|
if (useCache && this._handleBounds)
|
||
|
return this._handleBounds;
|
||
|
var coords = new Array(6),
|
||
|
stroke = arguments[1] / 2 || 0,
|
||
|
join = arguments[2] / 2 || 0,
|
||
|
open = !this._closed,
|
||
|
x1 = Infinity,
|
||
|
x2 = -x1,
|
||
|
y1 = x1,
|
||
|
y2 = x2;
|
||
|
for (var i = 0, l = this._segments.length; i < l; i++) {
|
||
|
var segment = this._segments[i];
|
||
|
segment._transformCoordinates(matrix, coords, false);
|
||
|
for (var j = 0; j < 6; j += 2) {
|
||
|
var padding = j == 0 ? join : stroke,
|
||
|
x = coords[j],
|
||
|
y = coords[j + 1],
|
||
|
xn = x - padding,
|
||
|
xx = x + padding,
|
||
|
yn = y - padding,
|
||
|
yx = y + padding;
|
||
|
if (xn < x1) x1 = xn;
|
||
|
if (xx > x2) x2 = xx;
|
||
|
if (yn < y1) y1 = yn;
|
||
|
if (yx > y2) y2 = yx;
|
||
|
}
|
||
|
}
|
||
|
var bounds = Rectangle.create(x1, y1, x2 - x1, y2 - y1);
|
||
|
if (useCache)
|
||
|
this._handleBounds = bounds;
|
||
|
return bounds;
|
||
|
},
|
||
|
|
||
|
getRoughBounds: function() {
|
||
|
var useCache = arguments[0] === undefined;
|
||
|
if (useCache && this._roughBounds)
|
||
|
return this._roughBounds;
|
||
|
var bounds = this.getHandleBounds(arguments[0], this.strokeWidth,
|
||
|
this.getStrokeJoin() == 'miter'
|
||
|
? this.strokeWidth * this.getMiterLimit()
|
||
|
: this.strokeWidth);
|
||
|
if (useCache)
|
||
|
this._roughBounds = bounds;
|
||
|
return bounds;
|
||
|
}
|
||
|
};
|
||
|
});
|
||
|
|
||
|
Path.inject({ statics: new function() {
|
||
|
var kappa = 2 / 3 * (Math.sqrt(2) - 1);
|
||
|
|
||
|
var ovalSegments = [
|
||
|
new Segment([0, 0.5], [0, kappa ], [0, -kappa]),
|
||
|
new Segment([0.5, 0], [-kappa, 0], [kappa, 0 ]),
|
||
|
new Segment([1, 0.5], [0, -kappa], [0, kappa ]),
|
||
|
new Segment([0.5, 1], [kappa, 0 ], [-kappa, 0])
|
||
|
];
|
||
|
|
||
|
return {
|
||
|
Line: function() {
|
||
|
var step = Math.floor(arguments.length / 2);
|
||
|
return new Path(
|
||
|
Segment.read(arguments, 0, step),
|
||
|
Segment.read(arguments, step, step)
|
||
|
);
|
||
|
},
|
||
|
|
||
|
Rectangle: function(rect) {
|
||
|
rect = Rectangle.read(arguments);
|
||
|
var left = rect.x,
|
||
|
top = rect.y
|
||
|
right = left + rect.width,
|
||
|
bottom = top + rect.height,
|
||
|
path = new Path();
|
||
|
path._add([
|
||
|
new Segment(Point.create(left, bottom)),
|
||
|
new Segment(Point.create(left, top)),
|
||
|
new Segment(Point.create(right, top)),
|
||
|
new Segment(Point.create(right, bottom))
|
||
|
]);
|
||
|
path._closed = true;
|
||
|
return path;
|
||
|
},
|
||
|
|
||
|
RoundRectangle: function(rect, size) {
|
||
|
if (arguments.length == 2) {
|
||
|
rect = Rectangle.read(arguments, 0, 1);
|
||
|
size = Size.read(arguments, 1, 1);
|
||
|
} else if (arguments.length == 6) {
|
||
|
rect = Rectangle.read(arguments, 0, 4);
|
||
|
size = Size.read(arguments, 4, 2);
|
||
|
}
|
||
|
size = Size.min(size, rect.getSize(true).divide(2));
|
||
|
var path = new Path(),
|
||
|
uSize = size.multiply(kappa * 2),
|
||
|
bl = rect.getBottomLeft(true),
|
||
|
tl = rect.getTopLeft(true),
|
||
|
tr = rect.getTopRight(true),
|
||
|
br = rect.getBottomRight(true);
|
||
|
path._add([
|
||
|
new Segment(bl.add(size.width, 0), null, [-uSize.width, 0]),
|
||
|
new Segment(bl.subtract(0, size.height), [0, uSize.height], null),
|
||
|
|
||
|
new Segment(tl.add(0, size.height), null, [0, -uSize.height]),
|
||
|
new Segment(tl.add(size.width, 0), [-uSize.width, 0], null),
|
||
|
|
||
|
new Segment(tr.subtract(size.width, 0), null, [uSize.width, 0]),
|
||
|
new Segment(tr.add(0, size.height), [0, -uSize.height], null),
|
||
|
|
||
|
new Segment(br.subtract(0, size.height), null, [0, uSize.height]),
|
||
|
new Segment(br.subtract(size.width, 0), [uSize.width, 0], null)
|
||
|
]);
|
||
|
path._closed = true;
|
||
|
return path;
|
||
|
},
|
||
|
|
||
|
Oval: function(rect) {
|
||
|
rect = Rectangle.read(arguments);
|
||
|
var path = new Path(),
|
||
|
point = rect.getPoint(true),
|
||
|
size = rect.getSize(true),
|
||
|
segments = new Array(4);
|
||
|
for (var i = 0; i < 4; i++) {
|
||
|
var segment = ovalSegments[i];
|
||
|
segments[i] = new Segment(
|
||
|
segment._point.multiply(size).add(point),
|
||
|
segment._handleIn.multiply(size),
|
||
|
segment._handleOut.multiply(size)
|
||
|
);
|
||
|
}
|
||
|
path._add(segments);
|
||
|
path._closed = true;
|
||
|
return path;
|
||
|
},
|
||
|
|
||
|
Circle: function(center, radius) {
|
||
|
if (arguments.length == 3) {
|
||
|
center = Point.read(arguments, 0, 2);
|
||
|
radius = arguments[2];
|
||
|
} else {
|
||
|
center = Point.read(arguments, 0, 1);
|
||
|
}
|
||
|
return Path.Oval(new Rectangle(center.subtract(radius),
|
||
|
Size.create(radius * 2, radius * 2)));
|
||
|
},
|
||
|
|
||
|
Arc: function(from, through, to) {
|
||
|
var path = new Path();
|
||
|
path.moveTo(from);
|
||
|
path.arcTo(through, to);
|
||
|
return path;
|
||
|
},
|
||
|
|
||
|
RegularPolygon: function(center, numSides, radius) {
|
||
|
center = Point.read(arguments, 0, 1);
|
||
|
var path = new Path(),
|
||
|
step = 360 / numSides,
|
||
|
three = !(numSides % 3),
|
||
|
vector = new Point(0, three ? -radius : radius),
|
||
|
offset = three ? -1 : 0.5,
|
||
|
segments = new Array(numSides);
|
||
|
for (var i = 0; i < numSides; i++) {
|
||
|
segments[i] = new Segment(center.add(
|
||
|
vector.rotate((i + offset) * step)));
|
||
|
}
|
||
|
path._add(segments);
|
||
|
path._closed = true;
|
||
|
return path;
|
||
|
},
|
||
|
|
||
|
Star: function(center, numPoints, radius1, radius2) {
|
||
|
center = Point.read(arguments, 0, 1);
|
||
|
numPoints *= 2;
|
||
|
var path = new Path(),
|
||
|
step = 360 / numPoints,
|
||
|
vector = new Point(0, -1),
|
||
|
segments = new Array(numPoints);
|
||
|
for (var i = 0; i < numPoints; i++) {
|
||
|
segments[i] = new Segment(center.add(
|
||
|
vector.rotate(step * i).multiply(i % 2 ? radius2 : radius1)));
|
||
|
}
|
||
|
path._add(segments);
|
||
|
path._closed = true;
|
||
|
return path;
|
||
|
}
|
||
|
};
|
||
|
}});
|
||
|
|
||
|
var CompoundPath = this.CompoundPath = PathItem.extend({
|
||
|
initialize: function(paths) {
|
||
|
this.base();
|
||
|
this._children = [];
|
||
|
this._namedChildren = {};
|
||
|
var items = !paths || !Array.isArray(paths)
|
||
|
|| typeof paths[0] !== 'object' ? arguments : paths;
|
||
|
this.addChildren(items);
|
||
|
},
|
||
|
|
||
|
insertChild: function(index, item) {
|
||
|
this.base(index, item);
|
||
|
if (item._clockwise === undefined)
|
||
|
item.setClockwise(item._index == 0);
|
||
|
},
|
||
|
|
||
|
simplify: function() {
|
||
|
if (this._children.length == 1) {
|
||
|
var child = this._children[0];
|
||
|
child.insertAbove(this);
|
||
|
this.remove();
|
||
|
return child;
|
||
|
}
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
smooth: function() {
|
||
|
for (var i = 0, l = this._children.length; i < l; i++)
|
||
|
this._children[i].smooth();
|
||
|
},
|
||
|
|
||
|
draw: function(ctx, param) {
|
||
|
var l = this._children.length;
|
||
|
if (l == 0) {
|
||
|
return;
|
||
|
}
|
||
|
var firstChild = this._children[0];
|
||
|
ctx.beginPath();
|
||
|
param.compound = true;
|
||
|
for (var i = 0; i < l; i++)
|
||
|
Item.draw(this._children[i], ctx, param);
|
||
|
firstChild._setStyles(ctx);
|
||
|
var fillColor = firstChild.getFillColor(),
|
||
|
strokeColor = firstChild.getStrokeColor();
|
||
|
if (fillColor) {
|
||
|
ctx.fillStyle = fillColor.getCanvasStyle(ctx);
|
||
|
ctx.fill();
|
||
|
}
|
||
|
if (strokeColor) {
|
||
|
ctx.strokeStyle = strokeColor.getCanvasStyle(ctx);
|
||
|
ctx.stroke();
|
||
|
}
|
||
|
param.compound = false;
|
||
|
}
|
||
|
}, new function() {
|
||
|
function getCurrentPath(that) {
|
||
|
if (!that._children.length)
|
||
|
throw new Error('Use a moveTo() command first');
|
||
|
return that._children[that._children.length - 1];
|
||
|
}
|
||
|
|
||
|
var fields = {
|
||
|
moveTo: function(point) {
|
||
|
var path = new Path();
|
||
|
this.addChild(path);
|
||
|
path.moveTo.apply(path, arguments);
|
||
|
},
|
||
|
|
||
|
moveBy: function(point) {
|
||
|
this.moveTo(getCurrentPath(this).getLastSegment()._point.add(
|
||
|
Point.read(arguments)));
|
||
|
},
|
||
|
|
||
|
closePath: function() {
|
||
|
getCurrentPath(this).setClosed(true);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
Base.each(['lineTo', 'cubicCurveTo', 'quadraticCurveTo', 'curveTo',
|
||
|
'arcTo', 'lineBy', 'curveBy', 'arcBy'], function(key) {
|
||
|
fields[key] = function() {
|
||
|
var path = getCurrentPath(this);
|
||
|
path[key].apply(path, arguments);
|
||
|
};
|
||
|
});
|
||
|
|
||
|
return fields;
|
||
|
});
|
||
|
|
||
|
var PathFlattener = Base.extend({
|
||
|
initialize: function(path) {
|
||
|
this.curves = [];
|
||
|
this.parts = [];
|
||
|
this.length = 0;
|
||
|
this.index = 0;
|
||
|
|
||
|
var segments = path._segments,
|
||
|
segment1 = segments[0],
|
||
|
segment2,
|
||
|
that = this;
|
||
|
|
||
|
function addCurve(segment1, segment2) {
|
||
|
var curve = Curve.getValues(segment1, segment2);
|
||
|
that.curves.push(curve);
|
||
|
that._computeParts(curve, segment1._index, 0, 1);
|
||
|
}
|
||
|
|
||
|
for (var i = 1, l = segments.length; i < l; i++) {
|
||
|
segment2 = segments[i];
|
||
|
addCurve(segment1, segment2);
|
||
|
segment1 = segment2;
|
||
|
}
|
||
|
if (path._closed)
|
||
|
addCurve(segment2, segments[0]);
|
||
|
},
|
||
|
|
||
|
_computeParts: function(curve, index, minT, maxT) {
|
||
|
if ((maxT - minT) > 1 / 32 && !Curve.isFlatEnough(curve)) {
|
||
|
var curves = Curve.subdivide(curve);
|
||
|
var halfT = (minT + maxT) / 2;
|
||
|
this._computeParts(curves[0], index, minT, halfT);
|
||
|
this._computeParts(curves[1], index, halfT, maxT);
|
||
|
} else {
|
||
|
var x = curve[6] - curve[0],
|
||
|
y = curve[7] - curve[1],
|
||
|
dist = Math.sqrt(x * x + y * y);
|
||
|
if (dist > Numerical.TOLERANCE) {
|
||
|
this.length += dist;
|
||
|
this.parts.push({
|
||
|
offset: this.length,
|
||
|
value: maxT,
|
||
|
index: index
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
|
||
|
getParameterAt: function(offset) {
|
||
|
var i, j = this.index;
|
||
|
for (;;) {
|
||
|
i = j;
|
||
|
if (j == 0 || this.parts[--j].offset < offset)
|
||
|
break;
|
||
|
}
|
||
|
for (var l = this.parts.length; i < l; i++) {
|
||
|
var part = this.parts[i];
|
||
|
if (part.offset >= offset) {
|
||
|
this.index = i;
|
||
|
var prev = this.parts[i - 1];
|
||
|
var prevVal = prev && prev.index == part.index ? prev.value : 0,
|
||
|
prevLen = prev ? prev.offset : 0;
|
||
|
return {
|
||
|
value: prevVal + (part.value - prevVal)
|
||
|
* (offset - prevLen) / (part.offset - prevLen),
|
||
|
index: part.index
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
var part = this.parts[this.parts.length - 1];
|
||
|
return {
|
||
|
value: 1,
|
||
|
index: part.index
|
||
|
};
|
||
|
},
|
||
|
|
||
|
evaluate: function(offset, type) {
|
||
|
var param = this.getParameterAt(offset);
|
||
|
return Curve.evaluate(this.curves[param.index], param.value, type);
|
||
|
},
|
||
|
|
||
|
drawPart: function(ctx, from, to) {
|
||
|
from = this.getParameterAt(from);
|
||
|
to = this.getParameterAt(to);
|
||
|
for (var i = from.index; i <= to.index; i++) {
|
||
|
var curve = Curve.getPart(this.curves[i],
|
||
|
i == from.index ? from.value : 0,
|
||
|
i == to.index ? to.value : 1);
|
||
|
if (i == from.index)
|
||
|
ctx.moveTo(curve[0], curve[1]);
|
||
|
ctx.bezierCurveTo.apply(ctx, curve.slice(2));
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var PathFitter = Base.extend({
|
||
|
initialize: function(path, error) {
|
||
|
this.points = [];
|
||
|
var segments = path._segments,
|
||
|
prev;
|
||
|
for (var i = 0, l = segments.length; i < l; i++) {
|
||
|
var point = segments[i].point.clone();
|
||
|
if (!prev || !prev.equals(point)) {
|
||
|
this.points.push(point);
|
||
|
prev = point;
|
||
|
}
|
||
|
}
|
||
|
this.error = error;
|
||
|
},
|
||
|
|
||
|
fit: function() {
|
||
|
this.segments = [new Segment(this.points[0])];
|
||
|
this.fitCubic(0, this.points.length - 1,
|
||
|
this.points[1].subtract(this.points[0]).normalize(),
|
||
|
this.points[this.points.length - 2].subtract(
|
||
|
this.points[this.points.length - 1]).normalize());
|
||
|
return this.segments;
|
||
|
},
|
||
|
|
||
|
fitCubic: function(first, last, tan1, tan2) {
|
||
|
if (last - first == 1) {
|
||
|
var pt1 = this.points[first],
|
||
|
pt2 = this.points[last],
|
||
|
dist = pt1.getDistance(pt2) / 3;
|
||
|
this.addCurve([pt1, pt1.add(tan1.normalize(dist)),
|
||
|
pt2.add(tan2.normalize(dist)), pt2]);
|
||
|
return;
|
||
|
}
|
||
|
var uPrime = this.chordLengthParameterize(first, last),
|
||
|
maxError = Math.max(this.error, this.error * this.error),
|
||
|
error,
|
||
|
split;
|
||
|
for (var i = 0; i <= 4; i++) {
|
||
|
var curve = this.generateBezier(first, last, uPrime, tan1, tan2);
|
||
|
var max = this.findMaxError(first, last, curve, uPrime);
|
||
|
if (max.error < this.error) {
|
||
|
this.addCurve(curve);
|
||
|
return;
|
||
|
}
|
||
|
split = max.index;
|
||
|
if (max.error >= maxError)
|
||
|
break;
|
||
|
this.reparameterize(first, last, uPrime, curve);
|
||
|
maxError = max.error;
|
||
|
}
|
||
|
var V1 = this.points[split - 1].subtract(this.points[split]),
|
||
|
V2 = this.points[split].subtract(this.points[split + 1]),
|
||
|
tanCenter = V1.add(V2).divide(2).normalize();
|
||
|
this.fitCubic(first, split, tan1, tanCenter);
|
||
|
this.fitCubic(split, last, tanCenter.negate(), tan2);
|
||
|
},
|
||
|
|
||
|
addCurve: function(curve) {
|
||
|
var prev = this.segments[this.segments.length - 1];
|
||
|
prev.setHandleOut(curve[1].subtract(curve[0]));
|
||
|
this.segments.push(
|
||
|
new Segment(curve[3], curve[2].subtract(curve[3])));
|
||
|
},
|
||
|
|
||
|
generateBezier: function(first, last, uPrime, tan1, tan2) {
|
||
|
var epsilon = Numerical.EPSILON,
|
||
|
pt1 = this.points[first],
|
||
|
pt2 = this.points[last],
|
||
|
C = [[0, 0], [0, 0]],
|
||
|
X = [0, 0];
|
||
|
|
||
|
for (var i = 0, l = last - first + 1; i < l; i++) {
|
||
|
var u = uPrime[i],
|
||
|
t = 1 - u,
|
||
|
b = 3 * u * t,
|
||
|
b0 = t * t * t,
|
||
|
b1 = b * t,
|
||
|
b2 = b * u,
|
||
|
b3 = u * u * u,
|
||
|
a1 = tan1.normalize(b1),
|
||
|
a2 = tan2.normalize(b2),
|
||
|
tmp = this.points[first + i]
|
||
|
.subtract(pt1.multiply(b0 + b1))
|
||
|
.subtract(pt2.multiply(b2 + b3));
|
||
|
C[0][0] += a1.dot(a1);
|
||
|
C[0][1] += a1.dot(a2);
|
||
|
C[1][0] = C[0][1];
|
||
|
C[1][1] += a2.dot(a2);
|
||
|
X[0] += a1.dot(tmp);
|
||
|
X[1] += a2.dot(tmp);
|
||
|
}
|
||
|
|
||
|
var detC0C1 = C[0][0] * C[1][1] - C[1][0] * C[0][1],
|
||
|
alpha1, alpha2;
|
||
|
if (Math.abs(detC0C1) > epsilon) {
|
||
|
var detC0X = C[0][0] * X[1] - C[1][0] * X[0],
|
||
|
detXC1 = X[0] * C[1][1] - X[1] * C[0][1];
|
||
|
alpha1 = detXC1 / detC0C1;
|
||
|
alpha2 = detC0X / detC0C1;
|
||
|
} else {
|
||
|
var c0 = C[0][0] + C[0][1],
|
||
|
c1 = C[1][0] + C[1][1];
|
||
|
if (Math.abs(c0) > epsilon) {
|
||
|
alpha1 = alpha2 = X[0] / c0;
|
||
|
} else if (Math.abs(c0) > epsilon) {
|
||
|
alpha1 = alpha2 = X[1] / c1;
|
||
|
} else {
|
||
|
alpha1 = alpha2 = 0.;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var segLength = pt2.getDistance(pt1);
|
||
|
epsilon *= segLength;
|
||
|
if (alpha1 < epsilon || alpha2 < epsilon) {
|
||
|
alpha1 = alpha2 = segLength / 3;
|
||
|
}
|
||
|
|
||
|
return [pt1, pt1.add(tan1.normalize(alpha1)),
|
||
|
pt2.add(tan2.normalize(alpha2)), pt2];
|
||
|
},
|
||
|
|
||
|
reparameterize: function(first, last, u, curve) {
|
||
|
for (var i = first; i <= last; i++) {
|
||
|
u[i - first] = this.findRoot(curve, this.points[i], u[i - first]);
|
||
|
}
|
||
|
},
|
||
|
|
||
|
findRoot: function(curve, point, u) {
|
||
|
var curve1 = [],
|
||
|
curve2 = [];
|
||
|
for (var i = 0; i <= 2; i++) {
|
||
|
curve1[i] = curve[i + 1].subtract(curve[i]).multiply(3);
|
||
|
}
|
||
|
for (var i = 0; i <= 1; i++) {
|
||
|
curve2[i] = curve1[i + 1].subtract(curve1[i]).multiply(2);
|
||
|
}
|
||
|
var pt = this.evaluate(3, curve, u),
|
||
|
pt1 = this.evaluate(2, curve1, u),
|
||
|
pt2 = this.evaluate(1, curve2, u),
|
||
|
diff = pt.subtract(point),
|
||
|
df = pt1.dot(pt1) + diff.dot(pt2);
|
||
|
if (Math.abs(df) < Numerical.TOLERANCE)
|
||
|
return u;
|
||
|
return u - diff.dot(pt1) / df;
|
||
|
},
|
||
|
|
||
|
evaluate: function(degree, curve, t) {
|
||
|
var tmp = curve.slice();
|
||
|
for (var i = 1; i <= degree; i++) {
|
||
|
for (var j = 0; j <= degree - i; j++) {
|
||
|
tmp[j] = tmp[j].multiply(1 - t).add(tmp[j + 1].multiply(t));
|
||
|
}
|
||
|
}
|
||
|
return tmp[0];
|
||
|
},
|
||
|
|
||
|
chordLengthParameterize: function(first, last) {
|
||
|
var u = [0];
|
||
|
for (var i = first + 1; i <= last; i++) {
|
||
|
u[i - first] = u[i - first - 1]
|
||
|
+ this.points[i].getDistance(this.points[i - 1]);
|
||
|
}
|
||
|
for (var i = 1, m = last - first; i <= m; i++) {
|
||
|
u[i] /= u[m];
|
||
|
}
|
||
|
return u;
|
||
|
},
|
||
|
|
||
|
findMaxError: function(first, last, curve, u) {
|
||
|
var index = Math.floor((last - first + 1) / 2),
|
||
|
maxDist = 0;
|
||
|
for (var i = first + 1; i < last; i++) {
|
||
|
var P = this.evaluate(3, curve, u[i - first]);
|
||
|
var v = P.subtract(this.points[i]);
|
||
|
var dist = v.x * v.x + v.y * v.y;
|
||
|
if (dist >= maxDist) {
|
||
|
maxDist = dist;
|
||
|
index = i;
|
||
|
}
|
||
|
}
|
||
|
return {
|
||
|
error: maxDist,
|
||
|
index: index
|
||
|
};
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var TextItem = this.TextItem = Item.extend({
|
||
|
initialize: function() {
|
||
|
this.base();
|
||
|
this._content = '';
|
||
|
this._characterStyle = CharacterStyle.create(this);
|
||
|
this.setCharacterStyle(this._project.getCurrentStyle());
|
||
|
this._paragraphStyle = ParagraphStyle.create(this);
|
||
|
this.setParagraphStyle();
|
||
|
},
|
||
|
|
||
|
_clone: function(copy) {
|
||
|
copy._content = this._content;
|
||
|
copy.setCharacterStyle(this._characterStyle);
|
||
|
copy.setParagraphStyle(this._paragraphStyle);
|
||
|
return this.base(copy);
|
||
|
},
|
||
|
|
||
|
getContent: function() {
|
||
|
return this._content;
|
||
|
},
|
||
|
|
||
|
setContent: function(content) {
|
||
|
this._changed(Change.CONTENT);
|
||
|
this._content = '' + content;
|
||
|
},
|
||
|
|
||
|
getCharacterStyle: function() {
|
||
|
return this._characterStyle;
|
||
|
},
|
||
|
|
||
|
setCharacterStyle: function(style) {
|
||
|
this._characterStyle.initialize(style);
|
||
|
},
|
||
|
|
||
|
getParagraphStyle: function() {
|
||
|
return this._paragraphStyle;
|
||
|
},
|
||
|
|
||
|
setParagraphStyle: function(style) {
|
||
|
this._paragraphStyle.initialize(style);
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var PointText = this.PointText = TextItem.extend({
|
||
|
initialize: function(point) {
|
||
|
this.base();
|
||
|
this._point = Point.read(arguments).clone();
|
||
|
this._matrix = new Matrix().translate(this._point);
|
||
|
},
|
||
|
|
||
|
clone: function() {
|
||
|
var copy = this._clone(new PointText(this._point));
|
||
|
copy._matrix.initialize(this._matrix);
|
||
|
return copy;
|
||
|
},
|
||
|
|
||
|
getPoint: function() {
|
||
|
return LinkedPoint.create(this, 'setPoint',
|
||
|
this._point.x, this._point.y);
|
||
|
},
|
||
|
|
||
|
setPoint: function(point) {
|
||
|
this.translate(Point.read(arguments).subtract(this._point));
|
||
|
},
|
||
|
|
||
|
getPosition: function() {
|
||
|
return this.getPoint();
|
||
|
},
|
||
|
|
||
|
setPosition: function(point) {
|
||
|
this.setPoint.apply(this, arguments);
|
||
|
},
|
||
|
|
||
|
_transform: function(matrix, flags) {
|
||
|
this._matrix.preConcatenate(matrix);
|
||
|
matrix._transformPoint(this._point, this._point);
|
||
|
},
|
||
|
|
||
|
draw: function(ctx) {
|
||
|
if (!this._content)
|
||
|
return;
|
||
|
ctx.save();
|
||
|
ctx.font = this.getFontSize() + 'pt ' + this.getFont();
|
||
|
ctx.textAlign = this.getJustification();
|
||
|
this._matrix.applyToContext(ctx);
|
||
|
|
||
|
var fillColor = this.getFillColor();
|
||
|
var strokeColor = this.getStrokeColor();
|
||
|
if (!fillColor || !strokeColor)
|
||
|
ctx.globalAlpha = this._opacity;
|
||
|
if (fillColor) {
|
||
|
ctx.fillStyle = fillColor.getCanvasStyle(ctx);
|
||
|
ctx.fillText(this._content, 0, 0);
|
||
|
}
|
||
|
if (strokeColor) {
|
||
|
ctx.strokeStyle = strokeColor.getCanvasStyle(ctx);
|
||
|
ctx.strokeText(this._content, 0, 0);
|
||
|
}
|
||
|
ctx.restore();
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var Style = Item.extend({
|
||
|
initialize: function(style) {
|
||
|
var clone = style instanceof Style;
|
||
|
return Base.each(this._defaults, function(value, key) {
|
||
|
value = style && style[key] || value;
|
||
|
this[key] = value && clone && value.clone
|
||
|
? value.clone() : value;
|
||
|
}, this);
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
create: function(item) {
|
||
|
var style = new this(this.dont);
|
||
|
style._item = item;
|
||
|
return style;
|
||
|
},
|
||
|
|
||
|
extend: function(src) {
|
||
|
var styleKey = src._style,
|
||
|
flags = src._flags || {};
|
||
|
src._owner.inject(Base.each(src._defaults, function(value, key) {
|
||
|
var isColor = !!key.match(/Color$/),
|
||
|
part = Base.capitalize(key),
|
||
|
set = 'set' + part,
|
||
|
get = 'get' + part;
|
||
|
src[set] = function(value) {
|
||
|
var children = this._item && this._item._children;
|
||
|
value = isColor ? Color.read(arguments) : value;
|
||
|
if (children) {
|
||
|
for (var i = 0, l = children.length; i < l; i++)
|
||
|
children[i][styleKey][set](value);
|
||
|
} else {
|
||
|
var old = this['_' + key];
|
||
|
if (old != value && !(old && old.equals
|
||
|
&& old.equals(value))) {
|
||
|
this['_' + key] = value;
|
||
|
if (isColor) {
|
||
|
if (old)
|
||
|
old._removeOwner(this._item);
|
||
|
if (value)
|
||
|
value._addOwner(this._item);
|
||
|
}
|
||
|
if (this._item)
|
||
|
this._item._changed(flags[key] || Change.STYLE);
|
||
|
}
|
||
|
}
|
||
|
return this;
|
||
|
};
|
||
|
src[get] = function() {
|
||
|
var children = this._item && this._item._children,
|
||
|
style;
|
||
|
if (!children)
|
||
|
return this['_' + key];
|
||
|
for (var i = 0, l = children.length; i < l; i++) {
|
||
|
var childStyle = children[i][styleKey][get]();
|
||
|
if (!style) {
|
||
|
style = childStyle;
|
||
|
} else if (style != childStyle && !(style
|
||
|
&& style.equals && style.equals(childStyle))) {
|
||
|
return undefined;
|
||
|
}
|
||
|
}
|
||
|
return style;
|
||
|
};
|
||
|
this[set] = function(value) {
|
||
|
this[styleKey][set](value);
|
||
|
return this;
|
||
|
};
|
||
|
this[get] = function() {
|
||
|
return this[styleKey][get]();
|
||
|
};
|
||
|
}, {}));
|
||
|
return this.base(src);
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var PathStyle = this.PathStyle = Style.extend({
|
||
|
_defaults: {
|
||
|
fillColor: undefined,
|
||
|
strokeColor: undefined,
|
||
|
strokeWidth: 1,
|
||
|
strokeCap: 'butt',
|
||
|
strokeJoin: 'miter',
|
||
|
miterLimit: 10,
|
||
|
dashOffset: 0,
|
||
|
dashArray: []
|
||
|
},
|
||
|
_flags: {
|
||
|
strokeWidth: Change.STROKE,
|
||
|
strokeCap: Change.STROKE,
|
||
|
strokeJoin: Change.STROKE,
|
||
|
miterLimit: Change.STROKE
|
||
|
},
|
||
|
_owner: Item,
|
||
|
_style: '_style'
|
||
|
|
||
|
});
|
||
|
|
||
|
var ParagraphStyle = this.ParagraphStyle = Style.extend({
|
||
|
_defaults: {
|
||
|
justification: 'left'
|
||
|
},
|
||
|
_owner: TextItem,
|
||
|
_style: '_paragraphStyle'
|
||
|
|
||
|
});
|
||
|
|
||
|
var CharacterStyle = this.CharacterStyle = PathStyle.extend({
|
||
|
_defaults: Base.merge(PathStyle.prototype._defaults, {
|
||
|
fillColor: 'black',
|
||
|
fontSize: 10,
|
||
|
font: 'sans-serif'
|
||
|
}),
|
||
|
_owner: TextItem,
|
||
|
_style: '_characterStyle'
|
||
|
|
||
|
});
|
||
|
|
||
|
var Color = this.Color = Base.extend(new function() {
|
||
|
|
||
|
var components = {
|
||
|
gray: ['gray'],
|
||
|
rgb: ['red', 'green', 'blue'],
|
||
|
hsb: ['hue', 'saturation', 'brightness'],
|
||
|
hsl: ['hue', 'saturation', 'lightness']
|
||
|
};
|
||
|
|
||
|
var colorCache = {},
|
||
|
colorContext;
|
||
|
|
||
|
function nameToRgbColor(name) {
|
||
|
var color = colorCache[name];
|
||
|
if (color)
|
||
|
return color.clone();
|
||
|
if (!colorContext) {
|
||
|
var canvas = CanvasProvider.getCanvas(Size.create(1, 1));
|
||
|
colorContext = canvas.getContext('2d');
|
||
|
colorContext.globalCompositeOperation = 'copy';
|
||
|
}
|
||
|
colorContext.fillStyle = 'rgba(0,0,0,0)';
|
||
|
colorContext.fillStyle = name;
|
||
|
colorContext.fillRect(0, 0, 1, 1);
|
||
|
var data = colorContext.getImageData(0, 0, 1, 1).data,
|
||
|
rgb = [data[0] / 255, data[1] / 255, data[2] / 255];
|
||
|
return (colorCache[name] = RgbColor.read(rgb)).clone();
|
||
|
}
|
||
|
|
||
|
function hexToRgbColor(string) {
|
||
|
var hex = string.match(/^#?(\w{1,2})(\w{1,2})(\w{1,2})$/);
|
||
|
if (hex.length >= 4) {
|
||
|
var rgb = new Array(3);
|
||
|
for (var i = 0; i < 3; i++) {
|
||
|
var channel = hex[i + 1];
|
||
|
rgb[i] = parseInt(channel.length == 1
|
||
|
? channel + channel : channel, 16) / 255;
|
||
|
}
|
||
|
return RgbColor.read(rgb);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var hsbIndices = [
|
||
|
[0, 3, 1],
|
||
|
[2, 0, 1],
|
||
|
[1, 0, 3],
|
||
|
[1, 2, 0],
|
||
|
[3, 1, 0],
|
||
|
[0, 1, 2]
|
||
|
];
|
||
|
|
||
|
var converters = {
|
||
|
'rgb-hsb': function(color) {
|
||
|
var r = color._red,
|
||
|
g = color._green,
|
||
|
b = color._blue,
|
||
|
max = Math.max(r, g, b),
|
||
|
min = Math.min(r, g, b),
|
||
|
delta = max - min,
|
||
|
h = delta == 0 ? 0
|
||
|
: ( max == r ? (g - b) / delta + (g < b ? 6 : 0)
|
||
|
: max == g ? (b - r) / delta + 2
|
||
|
: (r - g) / delta + 4) * 60,
|
||
|
s = max == 0 ? 0 : delta / max,
|
||
|
v = max;
|
||
|
return new HsbColor(h, s, v, color._alpha);
|
||
|
},
|
||
|
|
||
|
'hsb-rgb': function(color) {
|
||
|
var h = (color._hue / 60) % 6,
|
||
|
s = color._saturation,
|
||
|
b = color._brightness,
|
||
|
i = Math.floor(h),
|
||
|
f = h - i,
|
||
|
i = hsbIndices[i],
|
||
|
v = [
|
||
|
b,
|
||
|
b * (1 - s),
|
||
|
b * (1 - s * f),
|
||
|
b * (1 - s * (1 - f))
|
||
|
];
|
||
|
return new RgbColor(v[i[0]], v[i[1]], v[i[2]], color._alpha);
|
||
|
},
|
||
|
|
||
|
'rgb-hsl': function(color) {
|
||
|
var r = color._red,
|
||
|
g = color._green,
|
||
|
b = color._blue,
|
||
|
max = Math.max(r, g, b),
|
||
|
min = Math.min(r, g, b),
|
||
|
delta = max - min,
|
||
|
achromatic = delta == 0,
|
||
|
h = achromatic ? 0
|
||
|
: ( max == r ? (g - b) / delta + (g < b ? 6 : 0)
|
||
|
: max == g ? (b - r) / delta + 2
|
||
|
: (r - g) / delta + 4) * 60,
|
||
|
l = (max + min) / 2,
|
||
|
s = achromatic ? 0 : l < 0.5
|
||
|
? delta / (max + min)
|
||
|
: delta / (2 - max - min);
|
||
|
return new HslColor(h, s, l, color._alpha);
|
||
|
},
|
||
|
|
||
|
'hsl-rgb': function(color) {
|
||
|
var s = color._saturation,
|
||
|
h = color._hue / 360,
|
||
|
l = color._lightness,
|
||
|
t1, t2, c;
|
||
|
if (s == 0)
|
||
|
return new RgbColor(l, l, l, color._alpha);
|
||
|
var t3s = [ h + 1 / 3, h, h - 1 / 3 ],
|
||
|
t2 = l < 0.5 ? l * (1 + s) : l + s - l * s,
|
||
|
t1 = 2 * l - t2,
|
||
|
c = [];
|
||
|
for (var i = 0; i < 3; i++) {
|
||
|
var t3 = t3s[i];
|
||
|
if (t3 < 0) t3 += 1;
|
||
|
if (t3 > 1) t3 -= 1;
|
||
|
c[i] = 6 * t3 < 1
|
||
|
? t1 + (t2 - t1) * 6 * t3
|
||
|
: 2 * t3 < 1
|
||
|
? t2
|
||
|
: 3 * t3 < 2
|
||
|
? t1 + (t2 - t1) * ((2 / 3) - t3) * 6
|
||
|
: t1;
|
||
|
}
|
||
|
return new RgbColor(c[0], c[1], c[2], color._alpha);
|
||
|
},
|
||
|
|
||
|
'rgb-gray': function(color) {
|
||
|
return new GrayColor(1 - (color._red * 0.2989 + color._green * 0.587
|
||
|
+ color._blue * 0.114), color._alpha);
|
||
|
},
|
||
|
|
||
|
'gray-rgb': function(color) {
|
||
|
var comp = 1 - color._gray;
|
||
|
return new RgbColor(comp, comp, comp, color._alpha);
|
||
|
},
|
||
|
|
||
|
'gray-hsb': function(color) {
|
||
|
return new HsbColor(0, 0, 1 - color._gray, color._alpha);
|
||
|
},
|
||
|
|
||
|
'gray-hsl': function(color) {
|
||
|
return new HslColor(0, 0, 1 - color._gray, color._alpha);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
var fields = {
|
||
|
_readNull: true,
|
||
|
|
||
|
initialize: function(arg) {
|
||
|
var isArray = Array.isArray(arg),
|
||
|
type = this._colorType;
|
||
|
if (typeof arg === 'object' && !isArray) {
|
||
|
if (!type) {
|
||
|
return arg.red !== undefined
|
||
|
? new RgbColor(arg.red, arg.green, arg.blue, arg.alpha)
|
||
|
: arg.gray !== undefined
|
||
|
? new GrayColor(arg.gray, arg.alpha)
|
||
|
: arg.lightness !== undefined
|
||
|
? new HslColor(arg.hue, arg.saturation, arg.lightness,
|
||
|
arg.alpha)
|
||
|
: arg.hue !== undefined
|
||
|
? new HsbColor(arg.hue, arg.saturation, arg.brightness,
|
||
|
arg.alpha)
|
||
|
: new RgbColor();
|
||
|
} else {
|
||
|
return Color.read(arguments).convert(type);
|
||
|
}
|
||
|
} else if (typeof arg === 'string') {
|
||
|
var rgbColor = arg.match(/^#[0-9a-f]{3,6}$/i)
|
||
|
? hexToRgbColor(arg)
|
||
|
: nameToRgbColor(arg);
|
||
|
return type
|
||
|
? rgbColor.convert(type)
|
||
|
: rgbColor;
|
||
|
} else {
|
||
|
var components = isArray ? arg
|
||
|
: Array.prototype.slice.call(arguments);
|
||
|
if (!type) {
|
||
|
if (components.length >= 3)
|
||
|
return new RgbColor(components);
|
||
|
return new GrayColor(components);
|
||
|
} else {
|
||
|
Base.each(this._components,
|
||
|
function(name, i) {
|
||
|
var value = components[i];
|
||
|
this['_' + name] = value !== undefined
|
||
|
? value : null;
|
||
|
},
|
||
|
this);
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
|
||
|
clone: function() {
|
||
|
var ctor = this.constructor,
|
||
|
copy = new ctor(ctor.dont),
|
||
|
components = this._components;
|
||
|
for (var i = 0, l = components.length; i < l; i++) {
|
||
|
var key = '_' + components[i];
|
||
|
copy[key] = this[key];
|
||
|
}
|
||
|
return copy;
|
||
|
},
|
||
|
|
||
|
convert: function(type) {
|
||
|
var converter;
|
||
|
return this._colorType == type
|
||
|
? this.clone()
|
||
|
: (converter = converters[this._colorType + '-' + type])
|
||
|
? converter(this)
|
||
|
: converters['rgb-' + type](
|
||
|
converters[this._colorType + '-rgb'](this));
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
extend: function(src) {
|
||
|
src.beans = true;
|
||
|
if (src._colorType) {
|
||
|
var comps = components[src._colorType];
|
||
|
src._components = comps.concat(['alpha']);
|
||
|
Base.each(comps, function(name) {
|
||
|
var isHue = name === 'hue',
|
||
|
part = Base.capitalize(name),
|
||
|
name = '_' + name;
|
||
|
this['get' + part] = function() {
|
||
|
return this[name];
|
||
|
};
|
||
|
this['set' + part] = function(value) {
|
||
|
this[name] = isHue
|
||
|
? ((value % 360) + 360) % 360
|
||
|
: Math.min(Math.max(value, 0), 1);
|
||
|
this._changed();
|
||
|
return this;
|
||
|
};
|
||
|
}, src);
|
||
|
}
|
||
|
return this.base(src);
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
Base.each(components, function(comps, type) {
|
||
|
Base.each(comps, function(component) {
|
||
|
var part = Base.capitalize(component);
|
||
|
fields['get' + part] = function() {
|
||
|
return this.convert(type)[component];
|
||
|
};
|
||
|
fields['set' + part] = function(value) {
|
||
|
var color = this.convert(type);
|
||
|
color[component] = value;
|
||
|
color = color.convert(this._colorType);
|
||
|
for (var i = 0, l = this._components.length; i < l; i++) {
|
||
|
var key = this._components[i];
|
||
|
this[key] = color[key];
|
||
|
}
|
||
|
};
|
||
|
});
|
||
|
});
|
||
|
|
||
|
return fields;
|
||
|
}, {
|
||
|
|
||
|
_changed: function() {
|
||
|
this._cssString = null;
|
||
|
for (var i = 0, l = this._owners && this._owners.length; i < l; i++)
|
||
|
this._owners[i]._changed(Change.STYLE);
|
||
|
},
|
||
|
|
||
|
_addOwner: function(item) {
|
||
|
if (!this._owners)
|
||
|
this._owners = [];
|
||
|
this._owners.push(item);
|
||
|
},
|
||
|
|
||
|
_removeOwner: function(item) {
|
||
|
var index = this._owners ? this._owners.indexOf(item) : -1;
|
||
|
if (index != -1) {
|
||
|
this._owners.splice(index, 1);
|
||
|
if (this._owners.length == 0)
|
||
|
delete this._owners;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
getType: function() {
|
||
|
return this._colorType;
|
||
|
},
|
||
|
|
||
|
getComponents: function() {
|
||
|
var length = this._components.length;
|
||
|
var comps = new Array(length);
|
||
|
for (var i = 0; i < length; i++)
|
||
|
comps[i] = this['_' + this._components[i]];
|
||
|
return comps;
|
||
|
},
|
||
|
|
||
|
getAlpha: function() {
|
||
|
return this._alpha != null ? this._alpha : 1;
|
||
|
},
|
||
|
|
||
|
setAlpha: function(alpha) {
|
||
|
this._alpha = alpha == null ? null : Math.min(Math.max(alpha, 0), 1);
|
||
|
this._changed();
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
hasAlpha: function() {
|
||
|
return this._alpha != null;
|
||
|
},
|
||
|
|
||
|
equals: function(color) {
|
||
|
if (color && color._colorType === this._colorType) {
|
||
|
for (var i = 0, l = this._components.length; i < l; i++) {
|
||
|
var component = '_' + this._components[i];
|
||
|
if (this[component] !== color[component])
|
||
|
return false;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
},
|
||
|
|
||
|
toString: function() {
|
||
|
var parts = [],
|
||
|
format = Base.formatNumber;
|
||
|
for (var i = 0, l = this._components.length; i < l; i++) {
|
||
|
var component = this._components[i],
|
||
|
value = this['_' + component];
|
||
|
if (component === 'alpha' && value == null)
|
||
|
value = 1;
|
||
|
parts.push(component + ': ' + format(value));
|
||
|
}
|
||
|
return '{ ' + parts.join(', ') + ' }';
|
||
|
},
|
||
|
|
||
|
toCssString: function() {
|
||
|
if (!this._cssString) {
|
||
|
var color = this.convert('rgb'),
|
||
|
alpha = color.getAlpha(),
|
||
|
components = [
|
||
|
Math.round(color._red * 255),
|
||
|
Math.round(color._green * 255),
|
||
|
Math.round(color._blue * 255),
|
||
|
alpha != null ? alpha : 1
|
||
|
];
|
||
|
this._cssString = 'rgba(' + components.join(', ') + ')';
|
||
|
}
|
||
|
return this._cssString;
|
||
|
},
|
||
|
|
||
|
getCanvasStyle: function() {
|
||
|
return this.toCssString();
|
||
|
}
|
||
|
|
||
|
});
|
||
|
|
||
|
var GrayColor = this.GrayColor = Color.extend({
|
||
|
|
||
|
_colorType: 'gray'
|
||
|
});
|
||
|
|
||
|
var RgbColor = this.RgbColor = this.RGBColor = Color.extend({
|
||
|
|
||
|
_colorType: 'rgb'
|
||
|
});
|
||
|
|
||
|
var HsbColor = this.HsbColor = this.HSBColor = Color.extend({
|
||
|
|
||
|
_colorType: 'hsb'
|
||
|
});
|
||
|
|
||
|
var HslColor = this.HslColor = this.HSLColor = Color.extend({
|
||
|
|
||
|
_colorType: 'hsl'
|
||
|
});
|
||
|
|
||
|
var GradientColor = this.GradientColor = Color.extend({
|
||
|
|
||
|
initialize: function(gradient, origin, destination, hilite) {
|
||
|
this.gradient = gradient || new Gradient();
|
||
|
this.setOrigin(origin);
|
||
|
this.setDestination(destination);
|
||
|
if (hilite)
|
||
|
this.setHilite(hilite);
|
||
|
},
|
||
|
|
||
|
clone: function() {
|
||
|
return new GradientColor(this.gradient, this._origin, this._destination,
|
||
|
this._hilite);
|
||
|
},
|
||
|
|
||
|
getOrigin: function() {
|
||
|
return this._origin;
|
||
|
},
|
||
|
|
||
|
setOrigin: function(origin) {
|
||
|
origin = Point.read(arguments).clone();
|
||
|
this._origin = origin;
|
||
|
if (this._destination)
|
||
|
this._radius = this._destination.getDistance(this._origin);
|
||
|
this._changed();
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getDestination: function() {
|
||
|
return this._destination;
|
||
|
},
|
||
|
|
||
|
setDestination: function(destination) {
|
||
|
destination = Point.read(arguments).clone();
|
||
|
this._destination = destination;
|
||
|
this._radius = this._destination.getDistance(this._origin);
|
||
|
this._changed();
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getHilite: function() {
|
||
|
return this._hilite;
|
||
|
},
|
||
|
|
||
|
setHilite: function(hilite) {
|
||
|
hilite = Point.read(arguments).clone();
|
||
|
var vector = hilite.subtract(this._origin);
|
||
|
if (vector.getLength() > this._radius) {
|
||
|
this._hilite = this._origin.add(
|
||
|
vector.normalize(this._radius - 0.1));
|
||
|
} else {
|
||
|
this._hilite = hilite;
|
||
|
}
|
||
|
this._changed();
|
||
|
return this;
|
||
|
},
|
||
|
|
||
|
getCanvasStyle: function(ctx) {
|
||
|
var gradient;
|
||
|
if (this.gradient.type === 'linear') {
|
||
|
gradient = ctx.createLinearGradient(this._origin.x, this._origin.y,
|
||
|
this._destination.x, this._destination.y);
|
||
|
} else {
|
||
|
var origin = this._hilite || this._origin;
|
||
|
gradient = ctx.createRadialGradient(origin.x, origin.y,
|
||
|
0, this._origin.x, this._origin.y, this._radius);
|
||
|
}
|
||
|
for (var i = 0, l = this.gradient._stops.length; i < l; i++) {
|
||
|
var stop = this.gradient._stops[i];
|
||
|
gradient.addColorStop(stop._rampPoint, stop._color.toCssString());
|
||
|
}
|
||
|
return gradient;
|
||
|
},
|
||
|
|
||
|
equals: function(color) {
|
||
|
return color == this || color && color._colorType === this._colorType
|
||
|
&& this.gradient.equals(color.gradient)
|
||
|
&& this._origin.equals(color._origin)
|
||
|
&& this._destination.equals(color._destination);
|
||
|
},
|
||
|
|
||
|
transform: function(matrix) {
|
||
|
matrix._transformPoint(this._origin, this._origin, true);
|
||
|
matrix._transformPoint(this._destination, this._destination, true);
|
||
|
if (this._hilite)
|
||
|
matrix._transformPoint(this._hilite, this._hilite, true);
|
||
|
this._radius = this._destination.getDistance(this._origin);
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var Gradient = this.Gradient = Base.extend({
|
||
|
initialize: function(stops, type) {
|
||
|
this.setStops(stops || ['white', 'black']);
|
||
|
this.type = type || 'linear';
|
||
|
},
|
||
|
|
||
|
clone: function() {
|
||
|
var stops = [];
|
||
|
for (var i = 0, l = this._stops.length; i < l; i++)
|
||
|
stops[i] = this._stops[i].clone();
|
||
|
return new Gradient(stops, this.type);
|
||
|
},
|
||
|
|
||
|
getStops: function() {
|
||
|
return this._stops;
|
||
|
},
|
||
|
|
||
|
setStops: function(stops) {
|
||
|
if (stops.length < 2)
|
||
|
throw new Error(
|
||
|
'Gradient stop list needs to contain at least two stops.');
|
||
|
this._stops = GradientStop.readAll(stops);
|
||
|
for (var i = 0, l = this._stops.length; i < l; i++) {
|
||
|
var stop = this._stops[i];
|
||
|
if (stop._defaultRamp)
|
||
|
stop.setRampPoint(i / (l - 1));
|
||
|
}
|
||
|
},
|
||
|
|
||
|
equals: function(gradient) {
|
||
|
if (gradient.type != this.type)
|
||
|
return false;
|
||
|
if (this._stops.length == gradient._stops.length) {
|
||
|
for (var i = 0, l = this._stops.length; i < l; i++) {
|
||
|
if (!this._stops[i].equals(gradient._stops[i]))
|
||
|
return false;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var GradientStop = this.GradientStop = Base.extend({
|
||
|
initialize: function(arg0, arg1) {
|
||
|
if (arg1 === undefined && Array.isArray(arg0)) {
|
||
|
this.setColor(arg0[0]);
|
||
|
this.setRampPoint(arg0[1]);
|
||
|
} else if (arg0.color) {
|
||
|
this.setColor(arg0.color);
|
||
|
this.setRampPoint(arg0.rampPoint);
|
||
|
} else {
|
||
|
this.setColor(arg0);
|
||
|
this.setRampPoint(arg1);
|
||
|
}
|
||
|
},
|
||
|
|
||
|
clone: function() {
|
||
|
return new GradientStop(this._color.clone(), this._rampPoint);
|
||
|
},
|
||
|
|
||
|
getRampPoint: function() {
|
||
|
return this._rampPoint;
|
||
|
},
|
||
|
|
||
|
setRampPoint: function(rampPoint) {
|
||
|
this._defaultRamp = rampPoint == null;
|
||
|
this._rampPoint = rampPoint || 0;
|
||
|
},
|
||
|
|
||
|
getColor: function() {
|
||
|
return this._color;
|
||
|
},
|
||
|
|
||
|
setColor: function(color) {
|
||
|
this._color = Color.read(arguments);
|
||
|
},
|
||
|
|
||
|
equals: function(stop) {
|
||
|
return stop == this || stop instanceof GradientStop
|
||
|
&& this._color.equals(stop._color)
|
||
|
&& this._rampPoint == stop._rampPoint;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var DomElement = {
|
||
|
getBounds: function(el, viewport) {
|
||
|
var rect = el.getBoundingClientRect(),
|
||
|
doc = el.ownerDocument,
|
||
|
body = doc.body,
|
||
|
docEl = doc.documentElement,
|
||
|
x = rect.left - (docEl.clientLeft || body.clientLeft || 0),
|
||
|
y = rect.top - (docEl.clientTop || body.clientTop || 0);
|
||
|
if (!viewport) {
|
||
|
var win = DomElement.getViewport(doc);
|
||
|
x += win.pageXOffset || docEl.scrollLeft || body.scrollLeft;
|
||
|
y += win.pageYOffset || docEl.scrollTop || body.scrollTop;
|
||
|
}
|
||
|
return new Rectangle(x, y, rect.width, rect.height);
|
||
|
},
|
||
|
|
||
|
getOffset: function(el, viewport) {
|
||
|
return this.getBounds(el, viewport).getPoint();
|
||
|
},
|
||
|
|
||
|
getSize: function(el) {
|
||
|
return this.getBounds(el, true).getSize();
|
||
|
},
|
||
|
|
||
|
isInvisible: function(el) {
|
||
|
return this.getSize(el).equals([0, 0]);
|
||
|
},
|
||
|
|
||
|
isVisible: function(el) {
|
||
|
return !this.isInvisible(el) && this.getViewportBounds(el).intersects(
|
||
|
this.getBounds(el, true));
|
||
|
},
|
||
|
|
||
|
getViewport: function(doc) {
|
||
|
return doc.defaultView || doc.parentWindow;
|
||
|
},
|
||
|
|
||
|
getViewportBounds: function(el) {
|
||
|
var doc = el.ownerDocument,
|
||
|
view = this.getViewport(doc),
|
||
|
body = doc.getElementsByTagName(
|
||
|
doc.compatMode === 'CSS1Compat' ? 'html' : 'body')[0];
|
||
|
return Rectangle.create(0, 0,
|
||
|
view.innerWidth || body.clientWidth,
|
||
|
view.innerHeight || body.clientHeight
|
||
|
);
|
||
|
},
|
||
|
|
||
|
getComputedStyle: function(el, name) {
|
||
|
if (el.currentStyle)
|
||
|
return el.currentStyle[Base.camelize(name)];
|
||
|
var style = this.getViewport(el.ownerDocument)
|
||
|
.getComputedStyle(el, null);
|
||
|
return style ? style.getPropertyValue(Base.hyphenate(name)) : null;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
var DomEvent = {
|
||
|
add: function(el, events) {
|
||
|
for (var type in events) {
|
||
|
var func = events[type];
|
||
|
if (el.addEventListener) {
|
||
|
el.addEventListener(type, func, false);
|
||
|
} else if (el.attachEvent) {
|
||
|
el.attachEvent('on' + type, func.bound = function() {
|
||
|
func.call(el, window.event);
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
|
||
|
remove: function(el, events) {
|
||
|
for (var type in events) {
|
||
|
var func = events[type];
|
||
|
if (el.removeEventListener) {
|
||
|
el.removeEventListener(type, func, false);
|
||
|
} else if (el.detachEvent) {
|
||
|
el.detachEvent('on' + type, func.bound);
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
|
||
|
getPoint: function(event) {
|
||
|
var pos = event.targetTouches
|
||
|
? event.targetTouches.length
|
||
|
? event.targetTouches[0]
|
||
|
: event.changedTouches[0]
|
||
|
: event;
|
||
|
return Point.create(
|
||
|
pos.pageX || pos.clientX + document.documentElement.scrollLeft,
|
||
|
pos.pageY || pos.clientY + document.documentElement.scrollTop
|
||
|
);
|
||
|
},
|
||
|
|
||
|
getTarget: function(event) {
|
||
|
return event.target || event.srcElement;
|
||
|
},
|
||
|
|
||
|
getOffset: function(event, target) {
|
||
|
return DomEvent.getPoint(event).subtract(DomElement.getOffset(
|
||
|
target || DomEvent.getTarget(event)));
|
||
|
},
|
||
|
|
||
|
preventDefault: function(event) {
|
||
|
if (event.preventDefault) {
|
||
|
event.preventDefault();
|
||
|
} else {
|
||
|
event.returnValue = false;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
stopPropagation: function(event) {
|
||
|
if (event.stopPropagation) {
|
||
|
event.stopPropagation();
|
||
|
} else {
|
||
|
event.cancelBubble = true;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
stop: function(event) {
|
||
|
DomEvent.stopPropagation(event);
|
||
|
DomEvent.preventDefault(event);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
DomEvent.requestAnimationFrame = new function() {
|
||
|
var part = 'equestAnimationFrame',
|
||
|
request = window['r' + part] || window['webkitR' + part]
|
||
|
|| window['mozR' + part] || window['oR' + part]
|
||
|
|| window['msR' + part];
|
||
|
if (request) {
|
||
|
request(function(time) {
|
||
|
if (time == undefined)
|
||
|
request = null;
|
||
|
});
|
||
|
}
|
||
|
|
||
|
var callbacks = [],
|
||
|
focused = true,
|
||
|
timer;
|
||
|
|
||
|
DomEvent.add(window, {
|
||
|
focus: function() {
|
||
|
focused = true;
|
||
|
},
|
||
|
blur: function() {
|
||
|
focused = false;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
return function(callback, element) {
|
||
|
if (request)
|
||
|
return request(callback, element);
|
||
|
callbacks.push([callback, element]);
|
||
|
if (timer)
|
||
|
return;
|
||
|
timer = window.setInterval(function() {
|
||
|
for (var i = callbacks.length - 1; i >= 0; i--) {
|
||
|
var entry = callbacks[i],
|
||
|
func = entry[0],
|
||
|
el = entry[1];
|
||
|
if (!el || (PaperScript.getAttribute(el, 'keepalive') == 'true'
|
||
|
|| focused) && DomElement.isVisible(el)) {
|
||
|
callbacks.splice(i, 1);
|
||
|
func(Date.now());
|
||
|
}
|
||
|
}
|
||
|
}, 1000 / 60);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var View = this.View = PaperScopeItem.extend({
|
||
|
_list: 'views',
|
||
|
_reference: 'view',
|
||
|
|
||
|
initialize: function(canvas) {
|
||
|
this.base();
|
||
|
var size;
|
||
|
|
||
|
if (typeof canvas === 'string')
|
||
|
canvas = document.getElementById(canvas);
|
||
|
if (canvas instanceof HTMLCanvasElement) {
|
||
|
this._canvas = canvas;
|
||
|
if (PaperScript.hasAttribute(canvas, 'resize')) {
|
||
|
var offset = DomElement.getOffset(canvas, true),
|
||
|
that = this;
|
||
|
size = DomElement.getViewportBounds(canvas)
|
||
|
.getSize().subtract(offset);
|
||
|
canvas.width = size.width;
|
||
|
canvas.height = size.height;
|
||
|
DomEvent.add(window, {
|
||
|
resize: function(event) {
|
||
|
if (!DomElement.isInvisible(canvas))
|
||
|
offset = DomElement.getOffset(canvas, true);
|
||
|
that.setViewSize(DomElement.getViewportBounds(canvas)
|
||
|
.getSize().subtract(offset));
|
||
|
}
|
||
|
});
|
||
|
} else {
|
||
|
size = DomElement.isInvisible(canvas)
|
||
|
? Size.create(parseInt(canvas.getAttribute('width')),
|
||
|
parseInt(canvas.getAttribute('height')))
|
||
|
: DomElement.getSize(canvas);
|
||
|
}
|
||
|
if (PaperScript.hasAttribute(canvas, 'stats')) {
|
||
|
this._stats = new Stats();
|
||
|
var element = this._stats.domElement,
|
||
|
style = element.style,
|
||
|
offset = DomElement.getOffset(canvas);
|
||
|
style.position = 'absolute';
|
||
|
style.left = offset.x + 'px';
|
||
|
style.top = offset.y + 'px';
|
||
|
document.body.appendChild(element);
|
||
|
}
|
||
|
} else {
|
||
|
size = Size.read(arguments, 1);
|
||
|
if (size.isZero())
|
||
|
size = new Size(1024, 768);
|
||
|
this._canvas = CanvasProvider.getCanvas(size);
|
||
|
}
|
||
|
this._id = this._canvas.getAttribute('id');
|
||
|
if (this._id == null)
|
||
|
this._canvas.setAttribute('id', this._id = 'canvas-' + View._id++);
|
||
|
|
||
|
View._views[this._id] = this;
|
||
|
this._viewSize = LinkedSize.create(this, 'setViewSize',
|
||
|
size.width, size.height);
|
||
|
this._context = this._canvas.getContext('2d');
|
||
|
this._matrix = new Matrix();
|
||
|
this._zoom = 1;
|
||
|
|
||
|
this._events = this._createEvents();
|
||
|
DomEvent.add(this._canvas, this._events);
|
||
|
if (!View._focused)
|
||
|
View._focused = this;
|
||
|
|
||
|
this._scope._redrawNotified = false;
|
||
|
},
|
||
|
|
||
|
remove: function() {
|
||
|
if (!this.base())
|
||
|
return false;
|
||
|
if (View._focused == this)
|
||
|
View._focused = null;
|
||
|
delete View._views[this._id];
|
||
|
DomEvent.remove(this._canvas, this._events);
|
||
|
this._canvas = this._events = this._onFrame = null;
|
||
|
return true;
|
||
|
},
|
||
|
|
||
|
_redraw: function() {
|
||
|
this._redrawNeeded = true;
|
||
|
if (this._onFrameCallback) {
|
||
|
this._onFrameCallback(0, true);
|
||
|
} else {
|
||
|
this.draw();
|
||
|
}
|
||
|
},
|
||
|
|
||
|
_transform: function(matrix, flags) {
|
||
|
this._matrix.preConcatenate(matrix);
|
||
|
this._bounds = null;
|
||
|
this._inverse = null;
|
||
|
this._redraw();
|
||
|
},
|
||
|
|
||
|
getCanvas: function() {
|
||
|
return this._canvas;
|
||
|
},
|
||
|
|
||
|
getViewSize: function() {
|
||
|
return this._viewSize;
|
||
|
},
|
||
|
|
||
|
setViewSize: function(size) {
|
||
|
size = Size.read(arguments);
|
||
|
var delta = size.subtract(this._viewSize);
|
||
|
if (delta.isZero())
|
||
|
return;
|
||
|
this._canvas.width = size.width;
|
||
|
this._canvas.height = size.height;
|
||
|
this._viewSize.set(size.width, size.height, true);
|
||
|
this._bounds = null;
|
||
|
this._redrawNeeded = true;
|
||
|
if (this.onResize) {
|
||
|
this.onResize({
|
||
|
size: size,
|
||
|
delta: delta
|
||
|
});
|
||
|
}
|
||
|
this._redraw();
|
||
|
},
|
||
|
|
||
|
getBounds: function() {
|
||
|
if (!this._bounds)
|
||
|
this._bounds = this._getInverse()._transformBounds(
|
||
|
new Rectangle(new Point(), this._viewSize));
|
||
|
return this._bounds;
|
||
|
},
|
||
|
|
||
|
getSize: function() {
|
||
|
return this.getBounds().getSize();
|
||
|
},
|
||
|
|
||
|
getCenter: function() {
|
||
|
return this.getBounds().getCenter();
|
||
|
},
|
||
|
|
||
|
setCenter: function(center) {
|
||
|
this.scrollBy(Point.read(arguments).subtract(this.getCenter()));
|
||
|
},
|
||
|
|
||
|
getZoom: function() {
|
||
|
return this._zoom;
|
||
|
},
|
||
|
|
||
|
setZoom: function(zoom) {
|
||
|
this._transform(new Matrix().scale(zoom / this._zoom, this.getCenter()));
|
||
|
this._zoom = zoom;
|
||
|
},
|
||
|
|
||
|
isVisible: function() {
|
||
|
return DomElement.isVisible(this._canvas);
|
||
|
},
|
||
|
|
||
|
scrollBy: function(point) {
|
||
|
this._transform(new Matrix().translate(Point.read(arguments).negate()));
|
||
|
},
|
||
|
|
||
|
draw: function(checkRedraw) {
|
||
|
if (checkRedraw && !this._redrawNeeded)
|
||
|
return false;
|
||
|
if (this._stats)
|
||
|
this._stats.update();
|
||
|
var ctx = this._context,
|
||
|
size = this._viewSize;
|
||
|
ctx.clearRect(0, 0, size._width + 1, size._height + 1);
|
||
|
|
||
|
ctx.save();
|
||
|
this._matrix.applyToContext(ctx);
|
||
|
this._scope.project.draw(ctx);
|
||
|
ctx.restore();
|
||
|
if (this._redrawNeeded) {
|
||
|
this._redrawNeeded = false;
|
||
|
this._scope._redrawNotified = false;
|
||
|
}
|
||
|
return true;
|
||
|
},
|
||
|
|
||
|
projectToView: function(point) {
|
||
|
return this._matrix._transformPoint(Point.read(arguments));
|
||
|
},
|
||
|
|
||
|
viewToProject: function(point) {
|
||
|
return this._getInverse()._transformPoint(Point.read(arguments));
|
||
|
},
|
||
|
|
||
|
_getInverse: function() {
|
||
|
if (!this._inverse)
|
||
|
this._inverse = this._matrix.createInverse();
|
||
|
return this._inverse;
|
||
|
},
|
||
|
|
||
|
getOnFrame: function() {
|
||
|
return this._onFrame;
|
||
|
},
|
||
|
|
||
|
setOnFrame: function(onFrame) {
|
||
|
this._onFrame = onFrame;
|
||
|
if (!onFrame) {
|
||
|
delete this._onFrameCallback;
|
||
|
return;
|
||
|
}
|
||
|
var that = this,
|
||
|
requested = false,
|
||
|
before,
|
||
|
time = 0,
|
||
|
count = 0;
|
||
|
this._onFrameCallback = function(param, dontRequest) {
|
||
|
requested = false;
|
||
|
if (!that._onFrame)
|
||
|
return;
|
||
|
paper = that._scope;
|
||
|
requested = true;
|
||
|
if (!dontRequest) {
|
||
|
DomEvent.requestAnimationFrame(that._onFrameCallback,
|
||
|
that._canvas);
|
||
|
}
|
||
|
var now = Date.now() / 1000,
|
||
|
delta = before ? now - before : 0;
|
||
|
that._onFrame(Base.merge({
|
||
|
delta: delta,
|
||
|
time: time += delta,
|
||
|
count: count++
|
||
|
}));
|
||
|
before = now;
|
||
|
that.draw(true);
|
||
|
};
|
||
|
if (!requested)
|
||
|
this._onFrameCallback();
|
||
|
},
|
||
|
|
||
|
onResize: null
|
||
|
}, {
|
||
|
statics: {
|
||
|
_views: {},
|
||
|
_id: 0
|
||
|
}
|
||
|
}, new function() {
|
||
|
var tool,
|
||
|
timer,
|
||
|
curPoint,
|
||
|
tempFocus,
|
||
|
dragging = false;
|
||
|
|
||
|
function viewToProject(view, event) {
|
||
|
return view.viewToProject(DomEvent.getOffset(event, view._canvas));
|
||
|
}
|
||
|
|
||
|
function updateFocus() {
|
||
|
if (!View._focused || !View._focused.isVisible()) {
|
||
|
PaperScope.each(function(scope) {
|
||
|
for (var i = 0, l = scope.views.length; i < l; i++) {
|
||
|
var view = scope.views[i];
|
||
|
if (view.isVisible()) {
|
||
|
View._focused = tempFocus = view;
|
||
|
throw Base.stop;
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function mousemove(event) {
|
||
|
var view;
|
||
|
if (!dragging) {
|
||
|
view = View._views[DomEvent.getTarget(event).getAttribute('id')];
|
||
|
if (view) {
|
||
|
View._focused = tempFocus = view;
|
||
|
} else if (tempFocus && tempFocus == View._focused) {
|
||
|
View._focused = null;
|
||
|
updateFocus();
|
||
|
}
|
||
|
}
|
||
|
if (!(view = view || View._focused) || !(tool = view._scope.tool))
|
||
|
return;
|
||
|
var point = event && viewToProject(view, event);
|
||
|
var onlyMove = !!(!tool.onMouseDrag && tool.onMouseMove);
|
||
|
if (dragging && !onlyMove) {
|
||
|
curPoint = point || curPoint;
|
||
|
if (curPoint && tool.onHandleEvent('mousedrag', curPoint, event)) {
|
||
|
view.draw(true);
|
||
|
DomEvent.stop(event);
|
||
|
}
|
||
|
} else if ((!dragging || onlyMove)
|
||
|
&& tool.onHandleEvent('mousemove', point, event)) {
|
||
|
view.draw(true);
|
||
|
DomEvent.stop(event);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function mouseup(event) {
|
||
|
var view = View._focused;
|
||
|
if (!view || !dragging)
|
||
|
return;
|
||
|
dragging = false;
|
||
|
curPoint = null;
|
||
|
if (tool) {
|
||
|
if (timer != null)
|
||
|
timer = clearInterval(timer);
|
||
|
if (tool.onHandleEvent('mouseup', viewToProject(view, event), event)) {
|
||
|
view.draw(true);
|
||
|
DomEvent.stop(event);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function selectstart(event) {
|
||
|
if (dragging)
|
||
|
DomEvent.stop(event);
|
||
|
}
|
||
|
|
||
|
DomEvent.add(document, {
|
||
|
mousemove: mousemove,
|
||
|
mouseup: mouseup,
|
||
|
touchmove: mousemove,
|
||
|
touchend: mouseup,
|
||
|
selectstart: selectstart,
|
||
|
scroll: updateFocus
|
||
|
});
|
||
|
|
||
|
DomEvent.add(window, {
|
||
|
load: updateFocus
|
||
|
});
|
||
|
|
||
|
return {
|
||
|
_createEvents: function() {
|
||
|
var view = this;
|
||
|
|
||
|
function mousedown(event) {
|
||
|
View._focused = view;
|
||
|
if (!(tool = view._scope.tool))
|
||
|
return;
|
||
|
curPoint = viewToProject(view, event);
|
||
|
if (tool.onHandleEvent('mousedown', curPoint, event))
|
||
|
view.draw(true);
|
||
|
if (tool.eventInterval != null)
|
||
|
timer = setInterval(mousemove, tool.eventInterval);
|
||
|
dragging = true;
|
||
|
}
|
||
|
|
||
|
return {
|
||
|
mousedown: mousedown,
|
||
|
touchstart: mousedown,
|
||
|
selectstart: selectstart
|
||
|
};
|
||
|
},
|
||
|
|
||
|
statics: {
|
||
|
|
||
|
updateFocus: updateFocus
|
||
|
}
|
||
|
};
|
||
|
});
|
||
|
|
||
|
var Event = this.Event = Base.extend({
|
||
|
initialize: function(event) {
|
||
|
this.event = event;
|
||
|
},
|
||
|
|
||
|
preventDefault: function() {
|
||
|
DomEvent.preventDefault(this.event);
|
||
|
},
|
||
|
|
||
|
stopPropagation: function() {
|
||
|
DomEvent.stopPropagation(this.event);
|
||
|
},
|
||
|
|
||
|
stop: function() {
|
||
|
DomEvent.stop(this.event);
|
||
|
},
|
||
|
|
||
|
getModifiers: function() {
|
||
|
return Key.modifiers;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var KeyEvent = this.KeyEvent = Event.extend(new function() {
|
||
|
return {
|
||
|
initialize: function(down, key, character, event) {
|
||
|
this.base(event);
|
||
|
this.type = down ? 'keydown' : 'keyup';
|
||
|
this.key = key;
|
||
|
this.character = character;
|
||
|
},
|
||
|
|
||
|
toString: function() {
|
||
|
return '{ type: ' + this.type
|
||
|
+ ', key: ' + this.key
|
||
|
+ ', character: ' + this.character
|
||
|
+ ', modifiers: ' + this.getModifiers()
|
||
|
+ ' }';
|
||
|
}
|
||
|
};
|
||
|
});
|
||
|
|
||
|
var Key = this.Key = new function() {
|
||
|
|
||
|
var keys = {
|
||
|
8: 'backspace',
|
||
|
13: 'enter',
|
||
|
16: 'shift',
|
||
|
17: 'control',
|
||
|
18: 'option',
|
||
|
19: 'pause',
|
||
|
20: 'caps-lock',
|
||
|
27: 'escape',
|
||
|
32: 'space',
|
||
|
35: 'end',
|
||
|
36: 'home',
|
||
|
37: 'left',
|
||
|
38: 'up',
|
||
|
39: 'right',
|
||
|
40: 'down',
|
||
|
46: 'delete',
|
||
|
91: 'command',
|
||
|
93: 'command',
|
||
|
224: 'command'
|
||
|
},
|
||
|
|
||
|
modifiers = Base.merge({
|
||
|
shift: false,
|
||
|
control: false,
|
||
|
option: false,
|
||
|
command: false,
|
||
|
capsLock: false
|
||
|
}),
|
||
|
|
||
|
charCodeMap = {},
|
||
|
keyMap = {},
|
||
|
downCode;
|
||
|
|
||
|
function handleKey(down, keyCode, charCode, event) {
|
||
|
var character = String.fromCharCode(charCode),
|
||
|
key = keys[keyCode] || character.toLowerCase(),
|
||
|
handler = down ? 'onKeyDown' : 'onKeyUp',
|
||
|
view = View._focused,
|
||
|
scope = view && view.isVisible() && view._scope,
|
||
|
tool = scope && scope.tool;
|
||
|
keyMap[key] = down;
|
||
|
if (tool && tool[handler]) {
|
||
|
var keyEvent = new KeyEvent(down, key, character, event);
|
||
|
if (tool[handler](keyEvent) === false)
|
||
|
keyEvent.preventDefault();
|
||
|
if (view)
|
||
|
view.draw(true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
DomEvent.add(document, {
|
||
|
keydown: function(event) {
|
||
|
var code = event.which || event.keyCode;
|
||
|
var key = keys[code], name;
|
||
|
if (key) {
|
||
|
if ((name = Base.camelize(key)) in modifiers)
|
||
|
modifiers[name] = true;
|
||
|
charCodeMap[code] = 0;
|
||
|
handleKey(true, code, null, event);
|
||
|
} else {
|
||
|
downCode = code;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
keypress: function(event) {
|
||
|
if (downCode != null) {
|
||
|
var code = event.which || event.keyCode;
|
||
|
charCodeMap[downCode] = code;
|
||
|
handleKey(true, downCode, code, event);
|
||
|
downCode = null;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
keyup: function(event) {
|
||
|
var code = event.which || event.keyCode,
|
||
|
key = keys[code], name;
|
||
|
if (key && (name = Base.camelize(key)) in modifiers)
|
||
|
modifiers[name] = false;
|
||
|
if (charCodeMap[code] != null) {
|
||
|
handleKey(false, code, charCodeMap[code], event);
|
||
|
delete charCodeMap[code];
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
return {
|
||
|
modifiers: modifiers,
|
||
|
|
||
|
isDown: function(key) {
|
||
|
return !!keyMap[key];
|
||
|
}
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var ToolEvent = this.ToolEvent = Event.extend({
|
||
|
initialize: function(tool, type, event) {
|
||
|
this.tool = tool;
|
||
|
this.type = type;
|
||
|
this.event = event;
|
||
|
},
|
||
|
|
||
|
_choosePoint: function(point, toolPoint) {
|
||
|
return point ? point : toolPoint ? toolPoint.clone() : null;
|
||
|
},
|
||
|
|
||
|
getPoint: function() {
|
||
|
return this._choosePoint(this._point, this.tool._point);
|
||
|
},
|
||
|
|
||
|
setPoint: function(point) {
|
||
|
this._point = point;
|
||
|
},
|
||
|
|
||
|
getLastPoint: function() {
|
||
|
return this._choosePoint(this._lastPoint, this.tool._lastPoint);
|
||
|
},
|
||
|
|
||
|
setLastPoint: function(lastPoint) {
|
||
|
this._lastPoint = lastPoint;
|
||
|
},
|
||
|
|
||
|
getDownPoint: function() {
|
||
|
return this._choosePoint(this._downPoint, this.tool._downPoint);
|
||
|
},
|
||
|
|
||
|
setDownPoint: function(downPoint) {
|
||
|
this._downPoint = downPoint;
|
||
|
},
|
||
|
|
||
|
getMiddlePoint: function() {
|
||
|
if (!this._middlePoint && this.tool._lastPoint) {
|
||
|
return this.tool._point.add(this.tool._lastPoint).divide(2);
|
||
|
}
|
||
|
return this.middlePoint;
|
||
|
},
|
||
|
|
||
|
setMiddlePoint: function(middlePoint) {
|
||
|
this._middlePoint = middlePoint;
|
||
|
},
|
||
|
|
||
|
getDelta: function() {
|
||
|
return !this._delta && this.tool._lastPoint
|
||
|
? this.tool._point.subtract(this.tool._lastPoint)
|
||
|
: this._delta;
|
||
|
},
|
||
|
|
||
|
setDelta: function(delta) {
|
||
|
this._delta = delta;
|
||
|
},
|
||
|
|
||
|
getCount: function() {
|
||
|
return /^mouse(down|up)$/.test(this.type)
|
||
|
? this.tool._downCount
|
||
|
: this.tool._count;
|
||
|
},
|
||
|
|
||
|
setCount: function(count) {
|
||
|
this.tool[/^mouse(down|up)$/.test(this.type) ? 'downCount' : 'count']
|
||
|
= count;
|
||
|
},
|
||
|
|
||
|
getItem: function() {
|
||
|
if (!this._item) {
|
||
|
var result = this.tool._scope.project.hitTest(this.getPoint());
|
||
|
if (result) {
|
||
|
var item = result.item,
|
||
|
parent = item._parent;
|
||
|
while ((parent instanceof Group && !(parent instanceof Layer))
|
||
|
|| parent instanceof CompoundPath) {
|
||
|
item = parent;
|
||
|
parent = parent._parent;
|
||
|
}
|
||
|
this._item = item;
|
||
|
}
|
||
|
}
|
||
|
return this._item;
|
||
|
},
|
||
|
setItem: function(item) {
|
||
|
this._item = item;
|
||
|
},
|
||
|
|
||
|
toString: function() {
|
||
|
return '{ type: ' + this.type
|
||
|
+ ', point: ' + this.getPoint()
|
||
|
+ ', count: ' + this.getCount()
|
||
|
+ ', modifiers: ' + this.getModifiers()
|
||
|
+ ' }';
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var Tool = this.Tool = PaperScopeItem.extend({
|
||
|
_list: 'tools',
|
||
|
_reference: 'tool',
|
||
|
|
||
|
initialize: function() {
|
||
|
this.base();
|
||
|
this._firstMove = true;
|
||
|
this._count = 0;
|
||
|
this._downCount = 0;
|
||
|
},
|
||
|
|
||
|
eventInterval: null,
|
||
|
|
||
|
getMinDistance: function() {
|
||
|
return this._minDistance;
|
||
|
},
|
||
|
|
||
|
setMinDistance: function(minDistance) {
|
||
|
this._minDistance = minDistance;
|
||
|
if (this._minDistance != null && this._maxDistance != null
|
||
|
&& this._minDistance > this._maxDistance) {
|
||
|
this._maxDistance = this._minDistance;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
getMaxDistance: function() {
|
||
|
return this._maxDistance;
|
||
|
},
|
||
|
|
||
|
setMaxDistance: function(maxDistance) {
|
||
|
this._maxDistance = maxDistance;
|
||
|
if (this._minDistance != null && this._maxDistance != null
|
||
|
&& this._maxDistance < this._minDistance) {
|
||
|
this._minDistance = maxDistance;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
getFixedDistance: function() {
|
||
|
return this._minDistance == this._maxDistance
|
||
|
? this._minDistance : null;
|
||
|
},
|
||
|
|
||
|
setFixedDistance: function(distance) {
|
||
|
this._minDistance = distance;
|
||
|
this._maxDistance = distance;
|
||
|
},
|
||
|
|
||
|
updateEvent: function(type, pt, minDistance, maxDistance, start,
|
||
|
needsChange, matchMaxDistance) {
|
||
|
if (!start) {
|
||
|
if (minDistance != null || maxDistance != null) {
|
||
|
var minDist = minDistance != null ? minDistance : 0;
|
||
|
var vector = pt.subtract(this._point);
|
||
|
var distance = vector.getLength();
|
||
|
if (distance < minDist)
|
||
|
return false;
|
||
|
var maxDist = maxDistance != null ? maxDistance : 0;
|
||
|
if (maxDist != 0) {
|
||
|
if (distance > maxDist) {
|
||
|
pt = this._point.add(vector.normalize(maxDist));
|
||
|
} else if (matchMaxDistance) {
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (needsChange && pt.equals(this._point))
|
||
|
return false;
|
||
|
}
|
||
|
this._lastPoint = start && type == 'mousemove' ? pt : this._point;
|
||
|
this._point = pt;
|
||
|
switch (type) {
|
||
|
case 'mousedown':
|
||
|
this._lastPoint = this._downPoint;
|
||
|
this._downPoint = this._point;
|
||
|
this._downCount++;
|
||
|
break;
|
||
|
case 'mouseup':
|
||
|
this._lastPoint = this._downPoint;
|
||
|
break;
|
||
|
}
|
||
|
this._count = start ? 0 : this._count + 1;
|
||
|
return true;
|
||
|
},
|
||
|
|
||
|
onHandleEvent: function(type, pt, event) {
|
||
|
paper = this._scope;
|
||
|
var called = false;
|
||
|
switch (type) {
|
||
|
case 'mousedown':
|
||
|
this.updateEvent(type, pt, null, null, true, false, false);
|
||
|
if (this.onMouseDown) {
|
||
|
this.onMouseDown(new ToolEvent(this, type, event));
|
||
|
called = true;
|
||
|
}
|
||
|
break;
|
||
|
case 'mousedrag':
|
||
|
var needsChange = false,
|
||
|
matchMaxDistance = false;
|
||
|
while (this.updateEvent(type, pt, this.minDistance,
|
||
|
this.maxDistance, false, needsChange, matchMaxDistance)) {
|
||
|
if (this.onMouseDrag) {
|
||
|
this.onMouseDrag(new ToolEvent(this, type, event));
|
||
|
called = true;
|
||
|
}
|
||
|
needsChange = true;
|
||
|
matchMaxDistance = true;
|
||
|
}
|
||
|
break;
|
||
|
case 'mouseup':
|
||
|
if ((this._point.x != pt.x || this._point.y != pt.y)
|
||
|
&& this.updateEvent('mousedrag', pt, this.minDistance,
|
||
|
this.maxDistance, false, false, false)) {
|
||
|
if (this.onMouseDrag) {
|
||
|
this.onMouseDrag(new ToolEvent(this, type, event));
|
||
|
called = true;
|
||
|
}
|
||
|
}
|
||
|
this.updateEvent(type, pt, null, this.maxDistance, false,
|
||
|
false, false);
|
||
|
if (this.onMouseUp) {
|
||
|
this.onMouseUp(new ToolEvent(this, type, event));
|
||
|
called = true;
|
||
|
}
|
||
|
this.updateEvent(type, pt, null, null, true, false, false);
|
||
|
this._firstMove = true;
|
||
|
break;
|
||
|
case 'mousemove':
|
||
|
while (this.updateEvent(type, pt, this.minDistance,
|
||
|
this.maxDistance, this._firstMove, true, false)) {
|
||
|
if (this.onMouseMove) {
|
||
|
this.onMouseMove(new ToolEvent(this, type, event));
|
||
|
called = true;
|
||
|
}
|
||
|
this._firstMove = false;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
return called;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
var CanvasProvider = {
|
||
|
canvases: [],
|
||
|
getCanvas: function(size) {
|
||
|
if (this.canvases.length) {
|
||
|
var canvas = this.canvases.pop();
|
||
|
if ((canvas.width != size.width)
|
||
|
|| (canvas.height != size.height)) {
|
||
|
canvas.width = size.width;
|
||
|
canvas.height = size.height;
|
||
|
} else {
|
||
|
canvas.getContext('2d').clearRect(0, 0,
|
||
|
size.width + 1, size.height + 1);
|
||
|
}
|
||
|
return canvas;
|
||
|
} else {
|
||
|
var canvas = document.createElement('canvas');
|
||
|
canvas.width = size.width;
|
||
|
canvas.height = size.height;
|
||
|
return canvas;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
returnCanvas: function(canvas) {
|
||
|
this.canvases.push(canvas);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
var Numerical = new function() {
|
||
|
|
||
|
var abscissas = [
|
||
|
[ 0.5773502691896257645091488],
|
||
|
[0,0.7745966692414833770358531],
|
||
|
[ 0.3399810435848562648026658,0.8611363115940525752239465],
|
||
|
[0,0.5384693101056830910363144,0.9061798459386639927976269],
|
||
|
[ 0.2386191860831969086305017,0.6612093864662645136613996,0.9324695142031520278123016],
|
||
|
[0,0.4058451513773971669066064,0.7415311855993944398638648,0.9491079123427585245261897],
|
||
|
[ 0.1834346424956498049394761,0.5255324099163289858177390,0.7966664774136267395915539,0.9602898564975362316835609],
|
||
|
[0,0.3242534234038089290385380,0.6133714327005903973087020,0.8360311073266357942994298,0.9681602395076260898355762],
|
||
|
[ 0.1488743389816312108848260,0.4333953941292471907992659,0.6794095682990244062343274,0.8650633666889845107320967,0.9739065285171717200779640],
|
||
|
[0,0.2695431559523449723315320,0.5190961292068118159257257,0.7301520055740493240934163,0.8870625997680952990751578,0.9782286581460569928039380],
|
||
|
[ 0.1252334085114689154724414,0.3678314989981801937526915,0.5873179542866174472967024,0.7699026741943046870368938,0.9041172563704748566784659,0.9815606342467192506905491],
|
||
|
[0,0.2304583159551347940655281,0.4484927510364468528779129,0.6423493394403402206439846,0.8015780907333099127942065,0.9175983992229779652065478,0.9841830547185881494728294],
|
||
|
[ 0.1080549487073436620662447,0.3191123689278897604356718,0.5152486363581540919652907,0.6872929048116854701480198,0.8272013150697649931897947,0.9284348836635735173363911,0.9862838086968123388415973],
|
||
|
[0,0.2011940939974345223006283,0.3941513470775633698972074,0.5709721726085388475372267,0.7244177313601700474161861,0.8482065834104272162006483,0.9372733924007059043077589,0.9879925180204854284895657],
|
||
|
[ 0.0950125098376374401853193,0.2816035507792589132304605,0.4580167776572273863424194,0.6178762444026437484466718,0.7554044083550030338951012,0.8656312023878317438804679,0.9445750230732325760779884,0.9894009349916499325961542]
|
||
|
];
|
||
|
|
||
|
var weights = [
|
||
|
[1],
|
||
|
[0.8888888888888888888888889,0.5555555555555555555555556],
|
||
|
[0.6521451548625461426269361,0.3478548451374538573730639],
|
||
|
[0.5688888888888888888888889,0.4786286704993664680412915,0.2369268850561890875142640],
|
||
|
[0.4679139345726910473898703,0.3607615730481386075698335,0.1713244923791703450402961],
|
||
|
[0.4179591836734693877551020,0.3818300505051189449503698,0.2797053914892766679014678,0.1294849661688696932706114],
|
||
|
[0.3626837833783619829651504,0.3137066458778872873379622,0.2223810344533744705443560,0.1012285362903762591525314],
|
||
|
[0.3302393550012597631645251,0.3123470770400028400686304,0.2606106964029354623187429,0.1806481606948574040584720,0.0812743883615744119718922],
|
||
|
[0.2955242247147528701738930,0.2692667193099963550912269,0.2190863625159820439955349,0.1494513491505805931457763,0.0666713443086881375935688],
|
||
|
[0.2729250867779006307144835,0.2628045445102466621806889,0.2331937645919904799185237,0.1862902109277342514260976,0.1255803694649046246346943,0.0556685671161736664827537],
|
||
|
[0.2491470458134027850005624,0.2334925365383548087608499,0.2031674267230659217490645,0.1600783285433462263346525,0.1069393259953184309602547,0.0471753363865118271946160],
|
||
|
[0.2325515532308739101945895,0.2262831802628972384120902,0.2078160475368885023125232,0.1781459807619457382800467,0.1388735102197872384636018,0.0921214998377284479144218,0.0404840047653158795200216],
|
||
|
[0.2152638534631577901958764,0.2051984637212956039659241,0.1855383974779378137417166,0.1572031671581935345696019,0.1215185706879031846894148,0.0801580871597602098056333,0.0351194603317518630318329],
|
||
|
[0.2025782419255612728806202,0.1984314853271115764561183,0.1861610000155622110268006,0.1662692058169939335532009,0.1395706779261543144478048,0.1071592204671719350118695,0.0703660474881081247092674,0.0307532419961172683546284],
|
||
|
[0.1894506104550684962853967,0.1826034150449235888667637,0.1691565193950025381893121,0.1495959888165767320815017,0.1246289712555338720524763,0.0951585116824927848099251,0.0622535239386478928628438,0.0271524594117540948517806]
|
||
|
];
|
||
|
|
||
|
var abs = Math.abs,
|
||
|
sqrt = Math.sqrt,
|
||
|
cos = Math.cos,
|
||
|
PI = Math.PI;
|
||
|
|
||
|
return {
|
||
|
TOLERANCE: 10e-6,
|
||
|
EPSILON: 10e-12,
|
||
|
|
||
|
integrate: function(f, a, b, n) {
|
||
|
var x = abscissas[n - 2],
|
||
|
w = weights[n - 2],
|
||
|
A = 0.5 * (b - a),
|
||
|
B = A + a,
|
||
|
i = 0,
|
||
|
m = (n + 1) >> 1,
|
||
|
sum = n & 1 ? w[i++] * f(B) : 0;
|
||
|
while (i < m) {
|
||
|
var Ax = A * x[i];
|
||
|
sum += w[i++] * (f(B + Ax) + f(B - Ax));
|
||
|
}
|
||
|
return A * sum;
|
||
|
},
|
||
|
|
||
|
findRoot: function(f, df, x, a, b, n, tolerance) {
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
var fx = f(x),
|
||
|
dx = fx / df(x);
|
||
|
if (abs(dx) < tolerance)
|
||
|
return x;
|
||
|
var nx = x - dx;
|
||
|
if (fx > 0) {
|
||
|
b = x;
|
||
|
x = nx <= a ? 0.5 * (a + b) : nx;
|
||
|
} else {
|
||
|
a = x;
|
||
|
x = nx >= b ? 0.5 * (a + b) : nx;
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
|
||
|
solveQuadratic: function(a, b, c, roots, tolerance) {
|
||
|
if (abs(a) < tolerance) {
|
||
|
if (abs(b) >= tolerance) {
|
||
|
roots[0] = -c / b;
|
||
|
return 1;
|
||
|
}
|
||
|
if (abs(c) < tolerance)
|
||
|
return -1;
|
||
|
return 0;
|
||
|
}
|
||
|
var q = b * b - 4 * a * c;
|
||
|
if (q < 0)
|
||
|
return 0;
|
||
|
q = sqrt(q);
|
||
|
if (b < 0)
|
||
|
q = -q;
|
||
|
q = (b + q) * -0.5;
|
||
|
var n = 0;
|
||
|
if (abs(q) >= tolerance)
|
||
|
roots[n++] = c / q;
|
||
|
if (abs(a) >= tolerance)
|
||
|
roots[n++] = q / a;
|
||
|
return n;
|
||
|
},
|
||
|
|
||
|
solveCubic: function(a, b, c, d, roots, tolerance) {
|
||
|
if (abs(a) < tolerance)
|
||
|
return Numerical.solveQuadratic(b, c, d, roots, tolerance);
|
||
|
b /= a;
|
||
|
c /= a;
|
||
|
d /= a;
|
||
|
var Q = (b * b - 3 * c) / 9,
|
||
|
R = (2 * b * b * b - 9 * b * c + 27 * d) / 54,
|
||
|
Q3 = Q * Q * Q,
|
||
|
R2 = R * R;
|
||
|
b /= 3;
|
||
|
if (R2 < Q3) {
|
||
|
var theta = Math.acos(R / sqrt(Q3)),
|
||
|
q = -2 * sqrt(Q);
|
||
|
roots[0] = q * cos(theta / 3) - b;
|
||
|
roots[1] = q * cos((theta + 2 * PI) / 3) - b;
|
||
|
roots[2] = q * cos((theta - 2 * PI) / 3) - b;
|
||
|
return 3;
|
||
|
} else {
|
||
|
var A = -Math.pow(abs(R) + sqrt(R2 - Q3), 1 / 3);
|
||
|
if (R < 0) A = -A;
|
||
|
var B = (abs(A) < tolerance) ? 0 : Q / A;
|
||
|
roots[0] = (A + B) - b;
|
||
|
return 1;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var BlendMode = {
|
||
|
process: function(blendMode, srcContext, dstContext, alpha, offset) {
|
||
|
var srcCanvas = srcContext.canvas,
|
||
|
dstData = dstContext.getImageData(offset.x, offset.y,
|
||
|
srcCanvas.width, srcCanvas.height),
|
||
|
dst = dstData.data,
|
||
|
src = srcContext.getImageData(0, 0,
|
||
|
srcCanvas.width, srcCanvas.height).data,
|
||
|
min = Math.min,
|
||
|
max = Math.max,
|
||
|
abs = Math.abs,
|
||
|
sr, sg, sb, sa,
|
||
|
br, bg, bb, ba,
|
||
|
dr, dg, db;
|
||
|
|
||
|
function getLum(r, g, b) {
|
||
|
return 0.2989 * r + 0.587 * g + 0.114 * b;
|
||
|
}
|
||
|
|
||
|
function setLum(r, g, b, l) {
|
||
|
var d = l - getLum(r, g, b);
|
||
|
dr = r + d;
|
||
|
dg = g + d;
|
||
|
db = b + d;
|
||
|
var l = getLum(dr, dg, db),
|
||
|
mn = min(dr, dg, db),
|
||
|
mx = max(dr, dg, db);
|
||
|
if (mn < 0) {
|
||
|
var lmn = l - mn;
|
||
|
dr = l + (dr - l) * l / lmn;
|
||
|
dg = l + (dg - l) * l / lmn;
|
||
|
db = l + (db - l) * l / lmn;
|
||
|
}
|
||
|
if (mx > 255) {
|
||
|
var ln = 255 - l, mxl = mx - l;
|
||
|
dr = l + (dr - l) * ln / mxl;
|
||
|
dg = l + (dg - l) * ln / mxl;
|
||
|
db = l + (db - l) * ln / mxl;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function getSat(r, g, b) {
|
||
|
return max(r, g, b) - min(r, g, b);
|
||
|
}
|
||
|
|
||
|
function setSat(r, g, b, s) {
|
||
|
var col = [r, g, b],
|
||
|
mx = max(r, g, b),
|
||
|
mn = min(r, g, b),
|
||
|
md;
|
||
|
mn = mn == r ? 0 : mn == g ? 1 : 2;
|
||
|
mx = mx == r ? 0 : mx == g ? 1 : 2;
|
||
|
md = min(mn, mx) == 0 ? max(mn, mx) == 1 ? 2 : 1 : 0;
|
||
|
if (col[mx] > col[mn]) {
|
||
|
col[md] = (col[md] - col[mn]) * s / (col[mx] - col[mn]);
|
||
|
col[mx] = s;
|
||
|
} else {
|
||
|
col[md] = col[mx] = 0;
|
||
|
}
|
||
|
col[mn] = 0;
|
||
|
dr = col[0];
|
||
|
dg = col[1];
|
||
|
db = col[2];
|
||
|
}
|
||
|
|
||
|
var modes = {
|
||
|
multiply: function() {
|
||
|
dr = br * sr / 255;
|
||
|
dg = bg * sg / 255;
|
||
|
db = bb * sb / 255;
|
||
|
},
|
||
|
|
||
|
screen: function() {
|
||
|
dr = 255 - (255 - br) * (255 - sr) / 255;
|
||
|
dg = 255 - (255 - bg) * (255 - sg) / 255;
|
||
|
db = 255 - (255 - bb) * (255 - sb) / 255;
|
||
|
},
|
||
|
|
||
|
overlay: function() {
|
||
|
dr = br < 128 ? 2 * br * sr / 255 : 255 - 2 * (255 - br) * (255 - sr) / 255;
|
||
|
dg = bg < 128 ? 2 * bg * sg / 255 : 255 - 2 * (255 - bg) * (255 - sg) / 255;
|
||
|
db = bb < 128 ? 2 * bb * sb / 255 : 255 - 2 * (255 - bb) * (255 - sb) / 255;
|
||
|
},
|
||
|
|
||
|
'soft-light': function() {
|
||
|
var t = sr * br / 255;
|
||
|
dr = t + br * (255 - (255 - br) * (255 - sr) / 255 - t) / 255;
|
||
|
t = sg * bg / 255;
|
||
|
dg = t + bg * (255 - (255 - bg) * (255 - sg) / 255 - t) / 255;
|
||
|
t = sb * bb / 255;
|
||
|
db = t + bb * (255 - (255 - bb) * (255 - sb) / 255 - t) / 255;
|
||
|
},
|
||
|
|
||
|
'hard-light': function() {
|
||
|
dr = sr < 128 ? 2 * sr * br / 255 : 255 - 2 * (255 - sr) * (255 - br) / 255;
|
||
|
dg = sg < 128 ? 2 * sg * bg / 255 : 255 - 2 * (255 - sg) * (255 - bg) / 255;
|
||
|
db = sb < 128 ? 2 * sb * bb / 255 : 255 - 2 * (255 - sb) * (255 - bb) / 255;
|
||
|
},
|
||
|
|
||
|
'color-dodge': function() {
|
||
|
dr = sr == 255 ? sr : min(255, br * 255 / (255 - sr));
|
||
|
dg = sg == 255 ? sg : min(255, bg * 255 / (255 - sg));
|
||
|
db = sb == 255 ? sb : min(255, bb * 255 / (255 - sb));
|
||
|
},
|
||
|
|
||
|
'color-burn': function() {
|
||
|
dr = sr == 0 ? 0 : max(255 - ((255 - br) * 255) / sr, 0);
|
||
|
dg = sg == 0 ? 0 : max(255 - ((255 - bg) * 255) / sg, 0);
|
||
|
db = sb == 0 ? 0 : max(255 - ((255 - bb) * 255) / sb, 0);
|
||
|
},
|
||
|
|
||
|
darken: function() {
|
||
|
dr = br < sr ? br : sr;
|
||
|
dg = bg < sg ? bg : sg;
|
||
|
db = bb < sb ? bb : sb;
|
||
|
},
|
||
|
|
||
|
lighten: function() {
|
||
|
dr = br > sr ? br : sr;
|
||
|
dg = bg > sg ? bg : sg;
|
||
|
db = bb > sb ? bb : sb;
|
||
|
},
|
||
|
|
||
|
difference: function() {
|
||
|
dr = br - sr;
|
||
|
if (dr < 0)
|
||
|
dr = -dr;
|
||
|
dg = bg - sg;
|
||
|
if (dg < 0)
|
||
|
dg = -dg;
|
||
|
db = bb - sb;
|
||
|
if (db < 0)
|
||
|
db = -db;
|
||
|
},
|
||
|
|
||
|
exclusion: function() {
|
||
|
dr = br + sr * (255 - br - br) / 255;
|
||
|
dg = bg + sg * (255 - bg - bg) / 255;
|
||
|
db = bb + sb * (255 - bb - bb) / 255;
|
||
|
},
|
||
|
|
||
|
hue: function() {
|
||
|
setSat(sr, sg, sb, getSat(br, bg, bb));
|
||
|
setLum(dr, dg, db, getLum(br, bg, bb));
|
||
|
},
|
||
|
|
||
|
saturation: function() {
|
||
|
setSat(br, bg, bb, getSat(sr, sg, sb));
|
||
|
setLum(dr, dg, db, getLum(br, bg, bb));
|
||
|
},
|
||
|
|
||
|
luminosity: function() {
|
||
|
setLum(br, bg, bb, getLum(sr, sg, sb));
|
||
|
},
|
||
|
|
||
|
color: function() {
|
||
|
setLum(sr, sg, sb, getLum(br, bg, bb));
|
||
|
},
|
||
|
|
||
|
add: function() {
|
||
|
dr = min(br + sr, 255);
|
||
|
dg = min(bg + sg, 255);
|
||
|
db = min(bb + sb, 255);
|
||
|
},
|
||
|
|
||
|
subtract: function() {
|
||
|
dr = max(br - sr, 0);
|
||
|
dg = max(bg - sg, 0);
|
||
|
db = max(bb - sb, 0);
|
||
|
},
|
||
|
|
||
|
average: function() {
|
||
|
dr = (br + sr) / 2;
|
||
|
dg = (bg + sg) / 2;
|
||
|
db = (bb + sb) / 2;
|
||
|
},
|
||
|
|
||
|
negation: function() {
|
||
|
dr = 255 - abs(255 - sr - br);
|
||
|
dg = 255 - abs(255 - sg - bg);
|
||
|
db = 255 - abs(255 - sb - bb);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
var process = modes[blendMode];
|
||
|
if (!process)
|
||
|
return;
|
||
|
|
||
|
for (var i = 0, l = dst.length; i < l; i += 4) {
|
||
|
sr = src[i];
|
||
|
br = dst[i];
|
||
|
sg = src[i + 1];
|
||
|
bg = dst[i + 1];
|
||
|
sb = src[i + 2];
|
||
|
bb = dst[i + 2];
|
||
|
sa = src[i + 3];
|
||
|
ba = dst[i + 3];
|
||
|
process();
|
||
|
var a1 = sa * alpha / 255,
|
||
|
a2 = 1 - a1;
|
||
|
dst[i] = a1 * dr + a2 * br;
|
||
|
dst[i + 1] = a1 * dg + a2 * bg;
|
||
|
dst[i + 2] = a1 * db + a2 * bb;
|
||
|
dst[i + 3] = sa * alpha + a2 * ba;
|
||
|
}
|
||
|
dstContext.putImageData(dstData, offset.x, offset.y);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
var PaperScript = this.PaperScript = new function() {
|
||
|
var parse_js=new function(){function W(a,b,c){var d=[];for(var e=0;e<a.length;++e)d.push(b.call(c,a[e],e));return d}function V(c){return/^[a-z_$][a-z0-9_$]*$/i.test(c)&&c!="this"&&!M(d,c)&&!M(b,c)&&!M(a,c)}function U(a,b){var c={};a===!0&&(a={});for(var d in b)M(b,d)&&(c[d]=a&&M(a,d)?a[d]:b[d]);return c}function T(a,b){return b<1?"":Array(b+1).join(a)}function S(a,b){function z(a){var b=a[0],c=r[b];if(!c)throw new Error("Can't find generator for \""+b+'"');y.push(a);var d=c.apply(b,a.slice(1));y.pop();return d}function x(a){var b=a[0],c=a[1];c!=null&&(b=k([g(b),"=",m(c,"seq")]));return b}function w(a){return a?a.length==0?"{}":"{"+e+j(function(){return u(a).join(e)})+e+h("}"):";"}function v(a){var b=a.length;return b==0?"{}":"{"+e+W(a,function(a,d){var f=a[1].length>0,g=j(function(){return h(a[0]?k(["case",z(a[0])+":"]):"default:")},.5)+(f?e+j(function(){return u(a[1]).join(e)}):"");!c&&f&&d<b-1&&(g+=";");return g}).join(e)+e+h("}")}function u(a,b){for(var d=[],e=a.length-1,f=0;f<=e;++f){var g=a[f],i=z(g);i!=";"&&(!c&&f==e&&(g[0]=="while"&&O(g[2])||L(g[0],["for","for-in"])&&O(g[4])||g[0]=="if"&&O(g[2])&&!g[3]||g[0]=="if"&&g[3]&&O(g[3])?i=i.replace(/;*\s*$/,";"):i=i.replace(/;+\s*$/,"")),d.push(i))}return b?d:W(d,h)}function t(a,b,c,d){var e=d||"function";a&&(e+=" "+g(a)),e+="("+l(W(b,g))+")";return k([e,w(c)])}function s(a){if(a[0]=="do")return z(["block",[a]]);var b=a;for(;;){var c=b[0];if(c=="if"){if(!b[3])return z(["block",[a]]);b=b[3]}else if(c=="while"||c=="do")b=b[2];else if(c=="for"||c=="for-in")b=b[4];else break}return z(a)}function q(a){var b=a.toString(10),c=[b.replace(/^0\./,".")],d;Math.floor(a)===a?(c.push("0x"+a.toString(16).toLowerCase(),"0"+a.toString(8)),(d=/^(.*?)(0+)$/.exec(a))&&c.push(d[1]+"e"+d[2].length)):(d=/^0?\.(0+)(.*)$/.exec(a))&&c.push(d[2]+"e-"+(d[1].length+d[2].length),b.substr(b.indexOf(".")));return n(c)}function o(a){if(a[0]=="function"||a[0]=="object"){var b=J(y),c=b.pop(),d=b.pop();while(d){if(d[0]=="stat")return!0;if((d[0]=="seq"||d[0]=="call"||d[0]=="dot"||d[0]=="sub"||d[0]=="conditional")&&d[1]===c||(d[0]=="binary"||d[0]=="assign"||d[0]=="unary-postfix")&&d[2]===c)c=d,d=b.pop();else return!1}}return!M(P,a[0])}function n(a){if(a.length==1)return a[0];if(a.length==2){var b=a[1];a=a[0];return a.length<=b.length?a:b}return n([a[0],n(a.slice(1))])}function m(a){var b=z(a);for(var c=1;c<arguments.length;++c){var d=arguments[c];if(d instanceof Function&&d(a)||a[0]==d)return"("+b+")"}return b}function l(a){return a.join(","+f)}function k(a){if(c)return a.join(" ");var b=[];for(var d=0;d<a.length;++d){var e=a[d+1];b.push(a[d]),e&&(/[a-z0-9_\x24]$/i.test(a[d].toString())&&/^[a-z0-9_\x24]/i.test(e.toString())||/[\+\-]$/.test(a[d].toString())&&/^[\+\-]/.test(e.toString()))&&b.push(" ")}return b.join("")}function j(a,b){b==null&&(b=1),d+=b;try{return a.apply(null,J(arguments,1))}finally{d-=b}}function h(a){a==null&&(a=""),c&&(a=T(" ",b.indent_start+d*b.indent_level)+a);return a}function g(a){return a.toString()}b=U(b,{indent_start:0,indent_level:4,quote_keys:!1,space_colon:!1,beautify:!1});var c=!!b.beautify,d=0,e=c?"\n":"",f=c?" ":"",r={string:Q,num:q,name:g,toplevel:function(a){return u(a).join(e)},splice:function(a){var b=y[y.length-2][0];return M(R,b)?w.apply(this,arguments):W(u(a,!0),function(a,b){return b>0?h(a):a}).join(e)},block:w,"var":function(a){return"var "+l(W(a,x))+";"},"const":function(a){return"const "+l(W(a,x))+";"},"try":function(a,b,c){var d=["try",w(a)];b&&d.push("catch","("+b[0]+")",w(b[1])),c&&d.push("finally",w(c));return k(d)},"throw":function(a){return k(["throw",z(a)])+";"},"new":function(a,b){b=b.length>0?"("+l(W(b,z))+")":"";return k(["new",m(a,"seq","binary","conditional","assign",function(a){var b=N(),c={};try{b.with_walkers({call:function(){throw c},"function":function(){return this}},function(){b.walk(a)})}catch(d){if(d===c)return!0;throw d}})+b])},"switch":function(a,b){return k(["switch","("+z(a)+")",v(b)])},"break":function(a){var b="break";a!=null&&(b+=" "+g(a));return b+";"},"continue":function(a){var b="continue";a!=null&&(b+=" "+g(a));return b+";"},conditio
|
||
|
|
||
|
// Math Operators
|
||
|
|
||
|
var operators = {
|
||
|
'+': 'add',
|
||
|
'-': 'subtract',
|
||
|
'*': 'multiply',
|
||
|
'/': 'divide',
|
||
|
'%': 'modulo',
|
||
|
'==': 'equals',
|
||
|
'!=': 'equals'
|
||
|
};
|
||
|
|
||
|
function $eval(left, operator, right) {
|
||
|
var handler = operators[operator];
|
||
|
if (left && left[handler]) {
|
||
|
var res = left[handler](right);
|
||
|
return operator == '!=' ? !res : res;
|
||
|
}
|
||
|
switch (operator) {
|
||
|
case '+': return left + right;
|
||
|
case '-': return left - right;
|
||
|
case '*': return left * right;
|
||
|
case '/': return left / right;
|
||
|
case '%': return left % right;
|
||
|
case '==': return left == right;
|
||
|
case '!=': return left != right;
|
||
|
default:
|
||
|
throw new Error('Implement Operator: ' + operator);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// Sign Operators
|
||
|
|
||
|
var signOperators = {
|
||
|
'-': 'negate'
|
||
|
};
|
||
|
|
||
|
function $sign(operator, value) {
|
||
|
var handler = signOperators[operator];
|
||
|
if (value && value[handler]) {
|
||
|
return value[handler]();
|
||
|
}
|
||
|
switch (operator) {
|
||
|
case '+': return +value;
|
||
|
case '-': return -value;
|
||
|
default:
|
||
|
throw new Error('Implement Sign Operator: ' + operator);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// AST Helpers
|
||
|
|
||
|
function isDynamic(exp) {
|
||
|
var type = exp[0];
|
||
|
return type != 'num' && type != 'string';
|
||
|
}
|
||
|
|
||
|
function handleOperator(operator, left, right) {
|
||
|
// Only replace operators with calls to $operator if the left hand side
|
||
|
// is potentially an object.
|
||
|
if (operators[operator] && isDynamic(left)) {
|
||
|
// Replace with call to $operator(left, operator, right):
|
||
|
return ['call', ['name', '$eval'],
|
||
|
[left, ['string', operator], right]];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Compiles PaperScript code into JavaScript code.
|
||
|
*
|
||
|
* @name PaperScript.compile
|
||
|
* @function
|
||
|
* @param {String} code The PaperScript code.
|
||
|
* @return {String} The compiled PaperScript as JavaScript code.
|
||
|
*/
|
||
|
function compile(code) {
|
||
|
// Use parse-js to translate the code into a AST structure which is then
|
||
|
// walked and parsed for operators to overload. The resulting AST is
|
||
|
// translated back to code and evaluated.
|
||
|
var ast = parse_js.parse(code),
|
||
|
walker = parse_js.ast_walker(),
|
||
|
walk = walker.walk;
|
||
|
|
||
|
ast = walker.with_walkers({
|
||
|
'binary': function(operator, left, right) {
|
||
|
// Handle simple mathematical operators here:
|
||
|
return handleOperator(operator, left = walk(left),
|
||
|
right = walk(right))
|
||
|
// Always return something since we're walking left and
|
||
|
|| [this[0], operator, left, right];
|
||
|
},
|
||
|
|
||
|
'assign': function(operator, left, right) {
|
||
|
var res = handleOperator(operator, left = walk(left),
|
||
|
right = walk(right));
|
||
|
if (res)
|
||
|
return [this[0], true, left, res];
|
||
|
return [this[0], operator, left, right];
|
||
|
},
|
||
|
|
||
|
'unary-prefix': function(operator, exp) {
|
||
|
if (signOperators[operator] && isDynamic(exp)) {
|
||
|
return ['call', ['name', '$sign'],
|
||
|
[['string', operator], walk(exp)]];
|
||
|
}
|
||
|
}
|
||
|
}, function() {
|
||
|
return walk(ast);
|
||
|
});
|
||
|
|
||
|
return parse_js.gen_code(ast, {
|
||
|
beautify: true
|
||
|
});
|
||
|
}
|
||
|
|
||
|
function evaluate(code, scope) {
|
||
|
paper = scope;
|
||
|
var view = scope.view,
|
||
|
tool = /on(?:Key|Mouse)(?:Up|Down|Move|Drag)/.test(code)
|
||
|
&& new Tool(),
|
||
|
res;
|
||
|
with (scope) {
|
||
|
(function() {
|
||
|
var onEditOptions, onSelect, onDeselect, onReselect, onMouseDown,
|
||
|
onMouseUp, onMouseDrag, onMouseMove, onKeyDown, onKeyUp,
|
||
|
onFrame, onResize,
|
||
|
handlers = [ 'onEditOptions', 'onSelect', 'onDeselect',
|
||
|
'onReselect', 'onMouseDown', 'onMouseUp', 'onMouseDrag',
|
||
|
'onMouseMove', 'onKeyDown', 'onKeyUp'];
|
||
|
res = eval(compile(code));
|
||
|
if (tool) {
|
||
|
Base.each(handlers, function(key) {
|
||
|
tool[key] = eval(key);
|
||
|
});
|
||
|
}
|
||
|
if (view) {
|
||
|
view.onResize = onResize;
|
||
|
view.setOnFrame(onFrame);
|
||
|
view.draw();
|
||
|
}
|
||
|
}).call(scope);
|
||
|
}
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
function request(url, scope) {
|
||
|
var xhr = new (window.ActiveXObject || XMLHttpRequest)(
|
||
|
'Microsoft.XMLHTTP');
|
||
|
xhr.open('GET', url, true);
|
||
|
if (xhr.overrideMimeType) {
|
||
|
xhr.overrideMimeType('text/plain');
|
||
|
}
|
||
|
xhr.onreadystatechange = function() {
|
||
|
if (xhr.readyState === 4) {
|
||
|
return evaluate(xhr.responseText, scope);
|
||
|
}
|
||
|
};
|
||
|
return xhr.send(null);
|
||
|
}
|
||
|
|
||
|
function load() {
|
||
|
var scripts = document.getElementsByTagName('script');
|
||
|
for (var i = 0, l = scripts.length; i < l; i++) {
|
||
|
var script = scripts[i];
|
||
|
if (/^text\/(?:x-|)paperscript$/.test(script.type)
|
||
|
&& !script.getAttribute('data-paper-loaded')) {
|
||
|
var scope = new PaperScope(script);
|
||
|
scope.setup(PaperScript.getAttribute(script, 'canvas'));
|
||
|
if (script.src) {
|
||
|
request(script.src, scope);
|
||
|
} else {
|
||
|
evaluate(script.innerHTML, scope);
|
||
|
}
|
||
|
script.setAttribute('data-paper-loaded', true);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
DomEvent.add(window, { load: load });
|
||
|
|
||
|
function handleAttribute(name) {
|
||
|
name += 'Attribute';
|
||
|
return function(el, attr) {
|
||
|
return el[name](attr) || el[name]('data-paper-' + attr);
|
||
|
};
|
||
|
}
|
||
|
|
||
|
return {
|
||
|
compile: compile,
|
||
|
evaluate: evaluate,
|
||
|
load: load,
|
||
|
getAttribute: handleAttribute('get'),
|
||
|
hasAttribute: handleAttribute('has')
|
||
|
};
|
||
|
|
||
|
};
|
||
|
|
||
|
this.load = PaperScript.load;
|
||
|
|
||
|
Base.each(this, function(val, key) {
|
||
|
if (val && val.prototype instanceof Base) {
|
||
|
val._name = key;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
this.enumerable = true;
|
||
|
return new (PaperScope.inject(this));
|
||
|
};
|